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<hakzsam> FYI, I'm going to stress the vkcts-navi21-valve job this week because a regression has been introduced last week and it randomly hangs now.
<javierm> tzimmermann: hi, when you have some time could you please take a look to https://lists.freedesktop.org/archives/dri-devel/2023-April/399428.html ?
<javierm> tzimmermann: I tried to fix with https://lists.freedesktop.org/archives/dri-devel/2023-April/399963.html but the reporter said that didn't fix it
<javierm> tzimmermann: so then proposed https://lists.freedesktop.org/archives/dri-devel/2023-April/400088.html and that works for him. But don't know what info from FW can be trusted and what not
<tzimmermann> javierm, hi. i'm just back from vacation. could take a bit
<javierm> tzimmermann: yeah I figured. I'm summarizing the threads since there were many mails there
<eric_engestrom> hakzsam: thanks! fyi I've hit this in 3 out of 3 runs of `vkcts-navi21-valve 3/3` (https://gitlab.freedesktop.org/mesa/mesa/-/jobs/40079004), while the other 2 worked on the first try; perhaps that can help narrow it down
<hakzsam> yeah, we are working on
<tzimmermann> javierm, looking at it
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<javierm> tzimmermann: thanks, no rush
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<tzimmermann> javierm, thanks your looking at this bug report. i think we should try that fixed version you posted
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<tzimmermann> err, it was posted by pierre
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<javierm> tzimmermann: the max(max(max... ?
<javierm> that's horrible IMO :)
<tzimmermann> it is :) but it fixes the problem and is clear once you got it
<tzimmermann> let me type a reply
<javierm> tzimmermann: but if you think that's the correct version, I won't going to argue since you looked at this issue more than me
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<tzimmermann> javierm, it's been a while
<javierm> tzimmermann: I think the question is what can be trusted and what can't
<tzimmermann> the proposed fix is closer to the original code. IIRC i discarded lfb_depth because it didn't work with cases of 15-bit rgb. this cases used bpp=16 and one of the tests failed. adding it back in this max3() statement should still work
<javierm> tzimmermann: yeah, you explained why lfb_depth can't be trusted and it seems there are BIOS that don't report some channels (i.e: for xRGB the filler bits)
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<javierm> but Pierre patch is still assuming that either of those can be trusted
<javierm> while my patch assumes that lfb_linelength and lfb_width can be trusted (we are relying on those anyways)
<javierm> tzimmermann: if we go with Pierre's patch, then I think that we should also apply my v1 (recalculate lfb_linelength if BPP is calculated)
<javierm> in other words, we should either trust lfb_linelength or recalculate it
<javierm> if we trust it, then can be used to calculate the BPP or if we don't, we shouldn't use it as provided
<tzimmermann> javierm, IDK which information is trustworthy. i'll try to send pierre's patch through a number of systems
<tzimmermann> javierm, i think your patch failed at the test at : https://elixir.bootlin.com/linux/v6.3-rc1/source/drivers/firmware/sysfb_simplefb.c#L73
<javierm> tzimmermann: can you also do it with my patch? Because otherwise doesn't make sense to me
<javierm> with my v1 I mean
<tzimmermann> whihc one is v1?
<tzimmermann> javierm, yeah. i assume that your patch still fails at https://elixir.bootlin.com/linux/v6.3-rc1/source/drivers/firmware/sysfb_simplefb.c#L73 .
<javierm> the commit message isn't accurate because wasn't the cause after all, but we are calculating BPP and then blindly use lfb_linelength to create the I/O resource
<javierm> tzimmermann: yeah, patch v2 worked for Pierre though
<javierm> because BPP is calculated from lfb_linelength and lfb_width
<tzimmermann> and then it still picks and incorrect format for the sysfb framebuffer. hence, there's a sysfb but with the wrong colroformet
<javierm> tzimmermann: correct, but the stride matches the (wrong color format BPP) at least
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<javierm> that's why I think we need both to prevent the calculated BPP and reported stride to not match
<javierm> tzimmermann: let me answer in the thread
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<tzimmermann> javierm, i cannot follow 100%, but the stride has no effect on the internal pixel format: if you need xrgb8888, but select rgb888, each pixel will still look wrong. stride only affects the overall line length
<javierm> tzimmermann: I know but if you pick a wrong color format (i.e: rgb8888) then the line lenght will be bigger than format * resolution
<javierm> it should match, regardless if was picked correctly or not (of course ideally correct but the selected pixel format and stride should match)
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<MrCooper> karolherbst: piglit/bin/cl-api-enqueue-fill-image fails an assertion in radeonsi because depth == 0
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<javierm> tzimmermann: answered in the thread, maybe I'm missing something silly but don't understand how we can't trust lfb_depth and then happily use lfb_linelength rather than a stride using the calculated BPP
<tzimmermann> javierm, stride is an arbitrary value. it is only vaguely connected to the bpp.
<javierm> tzimmermann: is used to calculate the size of I/O resource memory though: https://elixir.bootlin.com/linux/latest/source/drivers/firmware/sysfb_simplefb.c#L93
<tzimmermann> because we trust it ;)
<javierm> tzimmermann: ah, I see. Is not that we don't trust the lfb_depth is just that is wrong to assume that's the BPP ?
<javierm> so is only a problem of format selection
<javierm> IOW, always lfb_depth == (lfb_linelength * 8 / lfb_width) but the error is assuming that lfb_depth == bpp and that's why you used the color bits to calculate it ?
<tzimmermann> javierm, i think format selection is the problem here. lfb_depth can be 15, but bits_per_pixel is 16. consequently the test failed at https://elixir.bootlin.com/linux/v6.2/source/drivers/firmware/sysfb_simplefb.c#L40 that's why i replaced the direct use of lfb_depth
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<javierm> tzimmermann: perfect, then if you trust lfb_linelength and lfb_width, you can just do: bpp = (lfb_linelength * 8 / lfb_width)
<javierm> I don't see why the calculation has to be so complicated with 3 max and using the color bits
<javierm> tzimmermann: since the SIMPLEFB_FORMATS array has the bpp that can be used to match the format
<javierm> we are trusting those anyways to calculate the I/O resource mem size as mentioned so I don't see why can't be trusted for the BPP too. That was my rationale in v2
<javierm> tzimmermann: but up to you, I'm OK with Pierre's patch too
<tzimmermann> javierm, in an email reply, i've given the example of allocating 800x600, which gives a stride of 832 pixel (at 4 bpp): 832 ร— 4 ร— 8 รท 800 = 33,28
<tzimmermann> that's 33 bits_per_pixel. that's what I meant with 'bpp and linelength are only vaguely connected'.
<tzimmermann> sorry for all the mess and confusion here
<javierm> tzimmermann: got it. On the contrary, thanks for the clarifications and sorry for my confusion
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<karolherbst> MrCooper: ohh interesting, maybe I should run piglit on radeonsi then
<karolherbst> but normally that shouldn't happen :)
<karolherbst> I'll check what's wrong there
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<MrCooper> karolherbst: to be clear, that was without your !22506
<karolherbst> right, but that one doesn't fix anything really
<karolherbst> just adds more validation
<karolherbst> the CL spec already requires the unused dimension to be set correctly, so I'm mostly curious what happens with piglit here
<karolherbst> could be also a piglit bug
<MrCooper> interesting
<tzimmermann> javierm, can you review some fbdev patchsets?
<karolherbst> could also be that the crash is when piglit checks for the error code to be returned :)
<javierm> tzimmermann: sure, I didn't because thought that all where reviewed by the drivers' maintainers
<karolherbst> either way, that MR doesn't fix the problems I'm seeing with darktables. Interesting enough, I do see them also on llvmpipe and older intel gens.. so might be some weird general problem. Maybe something annoying like clamping behavior
<javierm> tzimmermann: I see that Marek only provided his tested-by but not ack/review for "[PATCH 0/5] drm/exynos: Convert fbdev to DRM client"
<tzimmermann> javierm, yeah, those client conversions. i did not get much response for armada: https://patchwork.freedesktop.org/series/115848/
<tzimmermann> javierm, exynos is on its way into drm-next
<tzimmermann> the maintainer sent the PR today
<javierm> tzimmermann: ah, Ok. I'll review armada then after a meeting
<tzimmermann> thanks a lot
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<karolherbst> uhm.. I think I just realized I pushed to the wrong drm-misc branch. If I want to get a fix in existing in 6.3-rc1, it should go through drm-misc-next-fixes, no?
<karolherbst> or drm-misc-fixes?
<karolherbst> or ist next-fixes for before rc1 was tagged?
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<eric_engestrom> am I missing something, or is there zero CI coverage of the WSI right now?
<eric_engestrom> from what I can tell, not a single vulkan driver HWCI_START_WESTON or HWCI_START_XORG in its test jobs; is there another way to start them that I'm missing?
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<javierm> tzimmermann: .fb_destroy was the callback that was executed only when the last client closed the fbdev fb right ?
<javierm> even after module removel / unregister
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<tzimmermann> javierm, yes, it's the cleanup after the fbdev device has been removed. it's called from framebuffer_release() IIRC
<javierm> tzimmermann: yeah, just checked it. Just wanted to be sure that I reminded it correctly
<javierm> tzimmermann: r-b patches #3 and #4, didn't for #1 and #2 because I see that Sui already did for those
<tzimmermann> great, thank you so much. I'll leave the patchset around for a bit. maybe the maintainers still want to comment
<javierm> tzimmermann: you are welcome
<javierm> tzimmermann: any other patchset that you are missing a r-b or that is the last one from your series ?
<tzimmermann> javierm, so let me introduce you to that 100+ patches series that i've been working on for a while....
<tzimmermann> just kidding
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<tzimmermann> there's still a similar series for i915. jani didn't have the time to review it. but i got errors from the CI. i'd first have to look through them and see if they are related
<javierm> tzimmermann: Ok
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<DavidHeidelberg[m]> jenatali: nice, thank you much ;)
<DavidHeidelberg[m]> I'll try ot today
<jenatali> Not sure if there's a better way to detect the use of the MinGW headers which is the real problem, 'cause there's also a Clang included in e.g. MSYS2
<jenatali> There's other workarounds like changing the include order that I guess we could do instead
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<karolherbst> I wonder, are fixes like this valid enough to push them through fixes? https://patchwork.freedesktop.org/series/116536/ I don't think any of those actually fix bugs, they just mostly clean up bad style code or resolve undefined behavior
<mripard> karolherbst: yeah, if it doesn't actually fix anything there's no real reason to make them go through fixes
<mripard> take extra care with Markus Elfring patches though, he has (or used to have) very bad reputation
<karolherbst> yeah
<karolherbst> the patches are all fine tho
<karolherbst> just dealing with &NULL->some_field things
<karolherbst> mostly
<karolherbst> not sure what's the reason for bad reputation, just if it's because of stuff like that, I wouldn't mind as much. Though I'd still drop Fixes tags unless people don't care either way
<karolherbst> or rather, those patches just move such dereferences behind null pointer checks
<karolherbst> and the other part is seq_printf -> seq_puts/putc
<MrCooper> karolherbst: the bad reputation is because his patches tend to be trivial and some of them incorrect
<karolherbst> not sure if that alone justifies bad rep
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<MrCooper> indeed, he also tends to turn review feedback into pointless arguments
<karolherbst> ah yeah, that's more of an issue ๐Ÿ™ƒ
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<mdnavare> daniels: Were you able to update the ssh keys for me so I can set up my dim?
<mdnavare> daniels: My fd.o username is mdnavare, how do I change that to match my login name from my Google linux machine?
<mdnavare> and I will upload the ssh keys in the plain text format to the ticket
<daniels> thanks
<daniels> you can put 'User mdnavare' in your ~/.ssh/config
<daniels> you don't need to have the same username
<mdnavare> Okay so I can update the ~/.ssh/config to add mdnavare username and then regenerate the ssh keys?
<daniels> yes
<mdnavare> I didnt save my .ssh/config from my old laptop, could you share the example config for reference so I can update mine?
<mdnavare> what should be the format to add fd.or host and hostname in ssh/config: Host example
<mdnavare> HostName example.net
<mdnavare> User buck
<daniels> Host *.freedesktop.org
<daniels> User mdnavare
<daniels> it's also documented through man ssh_config
<mdnavare> okay added, attaching the ssh keys to the ticket now
<mdnavare> daniels: Also with this I should still be able to retain the commit rights right?
<mdnavare> I need to merge something to drm-misc
<daniels> yes, your account is still there from Intel and it still has the same permissions
<mdnavare> Okay great thanks a lot daniels , I have just uploaded the new keys directly so should be in plain txt
<daniels> thanks, I've added your new key now but it'll take ~10min until it's active
<mdnavare> Okay great, i will try my dim setup in a few mins
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<DavidHeidelberg[m]> jenatali: tested; works fine. Thank you again
<jenatali> ๐Ÿ‘
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<mdnavare> daniels: Still failing, probably need to wait a bit longer
<mdnavare> ./maintainer-tools/dim setup
<mdnavare> Setting up drm-rerere ...
<mdnavare> mdnavare@git.freedesktop.org: Permission denied (publickey).
<mdnavare> fatal: Could not read from remote repository.
<mdnavare> and the repository exists.
<mdnavare> Please make sure you have the correct access rights
<mdnavare> dim: Failed to fetch drm-tip
<jenatali> David Heidelberg: Any known issues with one of the lima machines? https://gitlab.freedesktop.org/mesa/mesa/-/jobs/40121453
<jenatali> Seems consistently failing but unrelated to payload
<DavidHeidelberg[m]> waiting :/
<jenatali> Aha, thanks
<DavidHeidelberg[m]> jenatali: sadly bump to kernel from 6.1 to 6.3 worked great for everything. Except disabled lima EGL tests :D
<jenatali> Yeah no worries, just wanted to make sure it was known
<DavidHeidelberg[m]> so when lima got brought up, it passed, but started flaking. enunes will check it when he gets back
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<daniels> mdnavare: please attach the output somewhere of ssh -vvv git.freedesktop.org
<mdnavare> daniels: heres the output
<daniels> mdnavare: your ssh client isn't trying to send that ssh key to us
<daniels> mdnavare: I guess you saved it somewhere that SSH doesn't know how to find it
<mdnavare> Hmm I ran ssh-keygen -t rsa and then gave a filename to save, should have kept that as default?
<mdnavare> It has saved the private key and publick key in HOME for me
<daniels> if you've saved it to a different path, then you need to tell ssh where you saved it - it doesn't find it automatically
<mdnavare> is it trying to find in .ssh/id_dsa ?
<DavidHeidelberg[m]> mdnavare: use -i path/file
<DavidHeidelberg[m]> dsa? these days we usually use rsa or 25519
<daniels> mdnavare: look at lines 265 onwards of the output you pasted; it tells you where it searches by default
<daniels> IdentityFile (documented in man ssh_config) alters the search path
<mdnavare> let me regenerate and save it in default location
<mdnavare> ?
<karolherbst> MrCooper: yeah.. so it was a negative test so the API validation part of that MR fixes it
<daniels> mdnavare: you can just move it to the default location, no need to regenerate it
<daniels> it's a file like any other
<mdnavare> just move the private key to .ssh/ and save as id_rsa right?
<daniels> yep, that should work
<mdnavare> cool, yes done! dim setup doesnt error out now so its probably fetching the repos ๐Ÿคž
<mdnavare> Thanks a lot daniels its fetching everything now
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<daniels> np
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<kchibisov> What is :cs0 thread created by mesa responsible for?
<Kayden> that's the radeonsi command submission thread created by util_queue in src/gallium/winsys/amdgpu
<Kayden> radeonsi enqueues jobs, and that thread takes those and actually submits them to the kernel
<Kayden> (assuming you're on radeonsi; maybe other drivers have "cs" threads too that I'm not aware of)
<kchibisov> Yeah, I only have amdgpu hardware.
<Kayden> at one point it was created to hide the latency of command submission in the kernel, but at this point threaded submission is assumed to exist for some fencing stuff, I think.
<kchibisov> So it's basically a transmission channel of everything my application is doing to the kernel.
<Kayden> not quite everything - radeonsi constructs batches of GPU commands (set state, draw, and so on) and asks the kernel to execute those batches. those batch submissions are what go through the :cs0 thread, IIRC.
<Kayden> other things, like "allocate me a buffer" can just go directly to the kernel without going through that queue
<Kayden> having trouble with it?
<kchibisov> I have frequent page faults with my pure gles2 boring applications.
<kchibisov> Which mentions cs0 thread. Though, I have a feeling that GPU firmware is at fault.
<kchibisov> At this point, I'm trying to reduce vector or maybe developing some workaround in the application(at least for myself).
<Kayden> ah, GPU hangs?
<kchibisov> They don't really hang.
<kchibisov> It's more like "we try to handle" -> reset or recovered.
<Kayden> right
<Kayden> #radeon may be able to help too, though sounds like filing a bug against radeonsi at https://gitlab.freedesktop.org/mesa/mesa/-/issues with some way to reproduce it might be the way to go (if you haven't already)
<kchibisov> Kayden: oh, there're bugs already for that.
<Kayden> ah
<kchibisov> But I have a feeling that unless you fix it yourself there's no luck.
* Kayden doesn't actually work on amdgpu...just read through that code a bit trying to understand how other drivers handle certain things
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<kchibisov> I could easily make my program robust, though, the issue is that it won't help me :p
<kchibisov> Because my compositor is not robust yet.
<kchibisov> But it's not really a "solution".
<airlied> if you are getting faults from a gl or gles program, there is either a bug in your app or the shader compiler
<kchibisov> airlied: the app works fine for 2-3 years and crashes only for me on a specific GPU.
<kchibisov> And the crashes are recent thing.
<airlied> okay so might be a bug in the shader compiler or just some undefined behaviour raising its' head
<kchibisov> I could share the shaders, they are sort of simple.
<kchibisov> I know that I have crash with gles2 shaders, OpenGL 3.3 shaders, and when using zink as well.
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<kchibisov> we could continue in #radeon, airlied if it's better.
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