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<frogdoubler>
oops didn't see i wasn't registered
<frogdoubler>
hey, i'm using glew + sdl and opengl 3.3. when i resize the window with zink, it stops updating the window entirely but the application is still running and responding to events otherwise.
<frogdoubler>
tested on intel and amdgpu and same thing happens with SDL_SetWindowSize
<frogdoubler>
but i figured i'd try creating a new GL context on resize, haven't tried that yet
<frogdoubler>
this works fine on regular opengl btw