ChanServ changed the topic of #asahi-gpu to: Asahi Linux: porting Linux to Apple Silicon macs | GPU / 3D graphics stack black-box RE and development (NO binary reversing) | Keep things on topic | GitHub: https://alx.sh/g | Wiki: https://alx.sh/w | Logs: https://alx.sh/l/asahi-gpu
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<alyssa>
@AsahiLinux Apple M1 GPU work in 12 hours. (At noon on July 24, Eastern Daylight Time.) Agenda: reverse-engineer cube maps, and maybe add OpenGL 3 features. See you there!
<alyssa>
Copy paste is hard. Let's try that again.
<alyssa>
I'll be livestreaming @AsahiLinux Apple M1 GPU work in 12 hours. (At noon on July 24, Eastern Daylight Time.) Agenda: reverse-engineer cube maps, and maybe add OpenGL 3 features.
<xerpi[m]>
Awesome :)
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robinp_ is now known as robinp
<robinp>
alyssa / bloom: unfortunately your +12 hours my time and I need to get my jab early tomorrow morning. If I could please pre-ask a couple of questions for the stream (don't feel obliged to answer :)
<robinp>
what do you see as the roadmap for getting M1 GPU going ? For instance are you going to try and implement most of OpenGL before looking at say Vulkan ?
<robinp>
whats the best way to try and get into graphics (like how did you become interested ?)
<robinp>
where do you need help ? (if any at the moment)