ChanServ changed the topic of #asahi-gpu to: Asahi Linux: porting Linux to Apple Silicon macs | GPU / 3D graphics stack black-box RE and development (NO binary reversing) | Keep things on topic | GitHub: https://alx.sh/g | Wiki: https://alx.sh/w | Logs: https://alx.sh/l/asahi-gpu
<alyssa> jannau: I still don't know what's actually wrong lol
<alyssa> Anyway, I know it's late but I think I will do a stream after all, unbreaking 12.x
<alyssa> No idea how easy/hard that'll be
<alyssa> Hopefully can figure it out before I fall asleep :-p
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* alyssa currently dealing with random dumb build environment stuff
<alyssa> ok and the mesa is up to the broken ABI issues
<alyssa> which means... streaming start imminently
* alyssa gets snack
* alyssa does admin thin before she runs out of time for the night
<alyssa> Okay, admin stuff done~
<alyssa> Gogogogogo
<alyssa> On air - https://twitch.tv/asahigpu
<ah-[m]> \o/
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<ah-[m]> the Store pipeline unk probably should be 12, not 21
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<Graypup_> alyssa, with the memcmp for the region of zeros added today on stream, the return value of the comparison is not asserted so it will just ignore the result
<alyssa> oops, thanks, fixed :)
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<pphilipss> thanks for the stream! Learning some RE in real time is fun
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<alyssa> phire: marcan: There are some interesting gems in the RGX source drop
<alyssa> Like the three level page table/directory/catalog split
<arrowhead10[m]> Hi new here, are there any active development goals for the gpu? If so, where can I see them. Thanks!
<alyssa> 1. Make it work
<Jamie[m]1> oh dang, is there some PowerVR heritage in these chips?
<alyssa> yes
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<arrowhead10[m]> <alyssa> "1. Make it work" <- Yeah that was obvious. Unfortunately it’s not very precise. Are there any efforts going on like one or few aspects of it?
<firefox317> arrowhead10[m], here is the current progress of the userland part: https://gitlab.freedesktop.org/mesa/mesa/-/tree/main/src/asahi IIRC we are at like 96% of compliance with GLES2, the gpu driver has not been written yet
<arrowhead10[m]> firefox317: thanks a ton! :)
<firefox317> another good reference is alyssa actually working on the mesa driver and REing the GPU. see her twitch channel for that: https://twitch.tv/asahigpu
<firefox317> arrowhead10[m] ^
<_jannau_> ongoing RE work to for the GPU kernel interface: https://github.com/phire/m1n1/commits/gpu-RE
<CME> just watched the vod of yesterdays stream, what exactly does the ipclean script/program?
<alyssa> CME: work around xquartz brokenness
<CME> ah, what does it do?/can you share it please? i just ran glmark2 a couple of times and now it's running quite sluggish :v
<CME> or does it just kill xquartz?
<alyssa> i would but i'm booted to linux right now
<alyssa> and don't have apfs
<alyssa> but it wraps around `ipcrm` which you can run manually
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<alyssa> dougall: wishful thinking but it would be convenient if `bitop` could take `tt` indirectly.
<alyssa> (for a cheap impl of logic ops)
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<alyssa> thinking of doing a low key stream, figuring out z/s
<AdryzzOLEDEdition[m]> 👀
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<Tramtrist> 👀
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<Graypup_> alyssa, according to https://developer.apple.com/documentation/metal/textures/optimizing_texture_data if you have it set as a render target, it forces compression
<Graypup_> or... maybe im wrong
<Graypup_> i hope i am wrong
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