ChanServ changed the topic of #asahi-gpu to: Asahi Linux: porting Linux to Apple Silicon macs | GPU / 3D graphics stack black-box RE and development (NO binary reversing) | Keep things on topic | GitHub: https://alx.sh/g | Wiki: https://alx.sh/w | Logs: https://alx.sh/l/asahi-gpu
<alyssa>
jannau: I still don't know what's actually wrong lol
<alyssa>
Anyway, I know it's late but I think I will do a stream after all, unbreaking 12.x
<alyssa>
No idea how easy/hard that'll be
<alyssa>
Hopefully can figure it out before I fall asleep :-p
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* alyssa
currently dealing with random dumb build environment stuff
<alyssa>
ok and the mesa is up to the broken ABI issues
<alyssa>
which means... streaming start imminently
* alyssa
gets snack
* alyssa
does admin thin before she runs out of time for the night
<ah-[m]>
the Store pipeline unk probably should be 12, not 21
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<Graypup_>
alyssa, with the memcmp for the region of zeros added today on stream, the return value of the comparison is not asserted so it will just ignore the result
<alyssa>
oops, thanks, fixed :)
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<pphilipss>
thanks for the stream! Learning some RE in real time is fun
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<alyssa>
phire: marcan: There are some interesting gems in the RGX source drop
<alyssa>
Like the three level page table/directory/catalog split
<arrowhead10[m]>
Hi new here, are there any active development goals for the gpu? If so, where can I see them. Thanks!
<alyssa>
1. Make it work
<Jamie[m]1>
oh dang, is there some PowerVR heritage in these chips?
<alyssa>
yes
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<arrowhead10[m]>
<alyssa> "1. Make it work" <- Yeah that was obvious. Unfortunately it’s not very precise. Are there any efforts going on like one or few aspects of it?
<firefox317>
another good reference is alyssa actually working on the mesa driver and REing the GPU. see her twitch channel for that: https://twitch.tv/asahigpu