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<lina>
alyssa: Wednesday is M2 Max but I'll see if I can fit those in (maybe offstream?) ^^
<alyssa>
Okie, no rush
<alyssa>
No need to do offstream take your time :)
<alyssa>
If it takes till Friday, nbd
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<lina>
Let's see how fast M2 Max goes! ^^
<alyssa>
If it takes till next Friday, sometimes that's life :!
<alyssa>
kinda confused though, i figured the M1 would be enough for anybody
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<lina>
Need more RAM to run Steam!!!
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<jannau>
lina: what's the most convenient way to submit patches to the asahi kernel driver? PR against rust-wip?
<jannau>
I have a fix for argument ordering in a debug statement and a separate debug flag for DRM_IOCTL_ASAHI_SUBMIT
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<lina>
jannau: PR works! ^^
<jannau>
I was wondering whether rust-wip or bits/210-gpu is the better target for the PR
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<lina>
rust-wip if possible!
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<jannau>
lina: my GEM_BIND failures look like VM_SHADER space exhaustion or failure to reuse freed space. I see GEM_BIND calls getting closer and closer to VM_SHADER_START
<jannau>
last working call has data.addr 0x11_0001_0000, the first failing call has 0xfff3_4000
<jannau>
I'll add a comment to the tracking bug
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