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<austriancoder>
mwalle: ^
<mwalle>
mntmn: yep
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<mntmn>
mwalle: oh great, hi! i'm working on ls1028a-rdb right now and i just got malidp output to work with mainline+patches, but i didn't get etnaviv to work so far... did you do any further tricks than that patch you submitted?
<mntmn>
mwalle: for example, etnaviv wants at least "core" clock, i just passed in <&clockgen 2 2> as sort of a dummy
<mntmn>
mwalle: i tried only headless tests so far and i get MMU hangs
<mntmn>
tried with mesa patched for mali-dp now, but same story:
<mntmn>
lynxeye: i did the no_supertile,no_ts (and nir, is that still necessary?) part but not the patch i guess! lets try
<lynxeye>
IIRC mwalle also had the issue that the GPU had a MMU fault at application startup, but was running fine after it recovered the GPU one time
<lynxeye>
mntmn: nir is still not the default, so if you want the nir compiler you still need to pass the debug option
<mntmn>
ok, thanks!
<mntmn>
ok, i get a different mmu fault addr now with the headless test, promising
<mntmn>
ok, something starts to work!
<mntmn>
weston shows a mouse cursor (and i can even move it)
<mntmn>
ok cool, it works... it's like you said, the initial draw(s) hung but then it starts working
<mntmn>
and the background surface seems to have front/back confusion
<cphealy>
Ship it! ;-)
<lynxeye>
mntmn: weston doesn't render "clean" parts of the background, so if the startup hang crashed the background rendering job, you get some persistent artifacts.
<mntmn>
sorry for the spam. also, oops, this mesa is 1 year old. gonna update
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<mntmn>
i am able to run sway on the ls1028a with latest mesa. there's still a gpu hang on startup and all subsequent flips are inverted i think, so all motion is jerky. but it's very close to being usable
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<mwalle>
mntmn: great to hear!
<mwalle>
mntmn: and lynxeye is correct, I needed that pull request, too. Thats missing in my mail. oh and I needed to disable iommu
<mwalle>
mntmn: what do you use for the dp phy driver? the nxp "hdp" driver?
<mntmn>
mwalle: oh, how come @ iommu? were you able to get around the gpu hangs, esp the initial ones?
<mwalle>
I'm currently working on support for that DP bridge/PHY based on the cdns-mhdp8546 driver, both bridges seem to be 99% identical
<mwalle>
except for the PHY part, I guess
<mwalle>
mntmn: no I still have one after starting glmark2, but as I said, I just tested that briefly
<mntmn>
i use the drivers/gpu/drm/imx/cdn-mhdp-* from NXP yes
<mwalle>
I wanted to try getting a dump in case of that error, marex pointed something out, but I haven't found time to actually try it
<mntmn>
devcoredump perhaps?
<mwalle>
mntmn: right :)
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