ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel driver has landed in mainline, userspace driver is part of mesa - Logs at https://oftc.irclog.whitequark.org/lima/
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<anarsoul> I lowered dram clock on my rock64 to 667MHz (from 800), let's see if it improves stability
<anarsoul> btw glmark issue is something different, it looks like it just crashes the kernel :)
<anarsoul> my guess is that I need https://patchwork.freedesktop.org/patch/481769/
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<anarsoul> yeah, looks like lowering DDR frequency helped with board stability, now it's able to build mesa without gcc segfaults :)
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<anarsoul> I looked into spec@nv_texture_barrier@blending-in-shader failure and it seems to be precision-related
<anarsoul> this test does 3 passes and in each pass it accumulates error
<anarsoul> if I simplify the test to do a simple multiplication instead of sqrt it passes, yet it still samples the texture which is also a rendering target, so texture barrier works correctly
<anarsoul> if I replace texture barrier with nop simplified test fails
<enunes> anarsoul: thanks for looking into it, though is there anything we can do or do we need to keep the test in the fail list?
<anarsoul> I can submit an MR that simplifies the test, but I'm not sure if it's acceptable since piglit targets desktop GL which mandates 32-bit precision
<anarsoul> technically it'll be a workaround for GLES2-only GPU
<enunes> yeah seems like overkill, and now we know that it is not an actual failure
<enunes> I could improve the commit message adding that test to the list to mention this
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