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<trungnt2910[m]> The C++ standard seems to state that such overflow might happen and causes undefined behavior. Therefore, I had to fix stuff to check for very big timeout values:
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<andreasdr[m]> Nice
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<nekobot> [haiku/haiku] jscipione pushed 1 commit to master [hrev56934] - https://git.haiku-os.org/haiku/log/?qt=range&q=a63a67392b88+%5E3f06b49ad361
<nekobot> [haiku/haiku] a63a67392b88 - Tracker: Whitespace, alphabetize style fixes
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* OscarL wonders how many Haiku users would actually notice if we dropped cmd:bzr
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<nekobot> [haiku/haiku] jscipione pushed 1 commit to master [hrev56935] - https://git.haiku-os.org/haiku/log/?qt=range&q=26704b5974c2+%5Ea63a67392b88
<nekobot> [haiku/haiku] 26704b5974c2 - Tracker: undo Model.h changes from previous commit
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<Begasus> g'morning peeps
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+2/-2/±0] https://github.com/haikuports/haikuports/compare/15c66cd7270b...64c0e0563f8a
<botifico-c849d97b> [haikuports/haikuports] davidkaroly 64c0e05 - wireshark: update to 4.0.5 (#8496)
<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±2] https://github.com/haikuports/haikuports/compare/64c0e0563f8a...a04a07230971
<botifico-c849d97b> [haikuports/haikuports] OscarL a04a072 - command_not_found: switch to Python 3.9. (#8497)
<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/a04a07230971...4c057f1bdee2
<botifico-c849d97b> [haikuports/haikuports] OscarL 4c057f1 - BeCJK: cleanup requirements, dropping Python 2.x. (#8499)
<OscarL> Morning Begasus :-)
<Begasus> Morning OscarL :)
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<Begasus> k, review for blockout2 done :)
<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-5/±1] https://github.com/haikuports/haikuports/compare/4c057f1bdee2...01e7fbb65c64
<botifico-c849d97b> [haikuports/haikuports] Begasus 01e7fbb - findutils, enable 32bit, cleanup (#8495)
<OscarL> I "reviewed" it by reaching level 6 :-D
<OscarL> (on the easiest mode, mind you :-D)
<Begasus> heh
<Begasus> didn't check a build but as you mentioned it being fine I'll take your word for it :)
<OscarL> Yeah... totally build it just to ease your workload, and NOT to just play with it, of course not! :-P
<OscarL> cool side-effect, thou.
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<OscarL> tried updating libvterm, builds fine, but can't get the tests to run... fails to find the lib to link the test program. Tried a couple different things, but... libtool is another thing I know nothing about :-/
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<Begasus> LD_LIBRARY (or something like that)?
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<OscarL> no idea really. the source doesn't use ./configure or anything, just some makefiles, .la and such. Guess Adrien will look at it if he needs it :-)
<OscarL> (I was just poking around)
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<Begasus> cleaning up on the other laptop, too many administrative states :)
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<Begasus> +17GB used on the system partition (+2GB on the work partition), could use some cleaning up once I'm done with the static libraries ;)
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<OscarL> :-D
<Begasus> cmd not found, forgot to revbump? :P
<OscarL> apparently, yup :-(
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/01e7fbb65c64...dd9218c9a181
<botifico-c849d97b> [haikuports/haikuports] OscarL dd9218c - command_not_found: revbump for rebuild (#8500)
<Begasus> nice, almost as nice as 8000 :D
<OscarL> $portPackageLinkDir/cmd-python/bin/python <<< this sounds ancient :-D
<Begasus> never really got those things to work here properly
<OscarL> (^ from dev-cpp/hugen)
<Begasus> there are a few candidates for that :)
<OscarL> only giving this one a look because it was made for Haiku specifically :-D
<Begasus_32> install package findutils_x86-4.9.0-2 from repository HaikuPorts
<Begasus_32> uninstall package findutils-4.6.0-1
<Begasus> nice :)
<OscarL> :-)
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<Begasus> all good now (on buildmasters)
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<OscarL> "failed to init mime db" :-0
<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/dd9218c9a181...9f5fd662416f
<botifico-c849d97b> [haikuports/haikuports] Begasus 9f5fd66 - getconf, bump version (#8501)
<Begasus> seen that before OscarL :/
<OscarL> "hp -c" cleared it up.
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<OscarL> I should setup an alias for "git commit --amend --no-edit" :-D
<Begasus> ah, didn't know the --no-edit option, thanks :)
<OscarL> always something to discover with git :-D
<Begasus> yeah :)
<OscarL> seems to have more options than KDE
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<Begasus> ah, that thing earlier was "LIBRARY_PATH" ;)
<Begasus> example in sys-apps/pciutils
<OscarL> this hugen thing doesn't seems to be worth the effort (is a python 2-.x only, plus a couple of templates).
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<Begasus> last commits there from 2014
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<Begasus> maybe new version upstream?
<OscarL> from 2012 :-D
<Begasus> heh
<OscarL> I give it a thumbs down (doesn't seems too functional either or offer much on terms of docs)
<OscarL> if someone needs that kind of functionality... https://github.com/cookiecutter/cookiecutter is a better alternative, /me thinks.
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<Begasus> not familiar there, so best if you do a PR for it ask for some review
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<OscarL> for libreoffice... can't we just switch it to cmd:python3.9 and let the buildmaster figure out the build? As no libraris or dev packages is used.. (its even configured with --enable-python=no)
<Begasus> only used in BUILD_PREREQUIRES?
<OscarL> yup
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<lorglas> Hello
<OscarL> hi there lorglas.
<Begasus> moin lorglas
<OscarL> Begasus: and can we retire the older one? mmm seems newer is marked !x86 :-/
<Begasus> libfprint (our version 0.7.0, latest version 1.94.5) :O
<Begasus> newest version doesn't build/run on 32bit OscarL
<OscarL> we are both cutting edge.... and rusty blades :-D
<Begasus> so we need the "older" version for that
<Begasus> heh
<Begasus> k, nothing uses libfprint, time for an update there
<OscarL> older LO requires both Python 2.7 and 3.7 ? that seems rather odd.
<Begasus> I didn't touch that beast ;)
<OscarL> me searchs for something smaller.
<OscarL> lapack... python 3.7 on pre-requires...
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<Begasus> already did OIIO, you can tackle lapack ;)
<OscarL> this will hurt.
<Begasus> yep :P
<OscarL> holy cow, requires libblas... a blast from the past.
<Begasus> yeah, got some heavy stuff behind it (best to check if no python is used there too) :P
<OscarL> Seems like I've seen those two 25+ years ago while in the Uni.
<OscarL> so... comment out Python and see if it builds?
<Begasus> checked others at repology?
<OscarL> nah!
<Begasus> heh
<Begasus> not going to bother to see if libfprint works with gcc2, just mark as broken
<OscarL> +1. At this point in time... unless something NEEDS to be gcc2 for BeOS/Haiku reasons... I'd say... switch to gcc11.
<Begasus> right
<Begasus> wright? (I always mix those up) :)
<OscarL> hey, 7% already! /me crosses fingers his CPU doesn't melts.
<OscarL> *right
<Begasus> thanks :)
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<OscarL> Wright where the brothers that flew that bicycle with wings in Kitty Hawk, or somewhere.
<OscarL> (that's how I remember the difference :P)
<OscarL> W -> wings
<Begasus> so right as in ok is the same as right in left or right?
<OscarL> yup
<Begasus> crazy people :P
<OscarL> Englishmen... what you expect :-P
<Begasus> and then they make such a big deal with "to" or "too" :D
<OscarL> and many can't seem to notice the difference between affect and effect.
<OscarL> (I was told that it is due to those sounding similar when spoken.. still... :-D)
<Begasus> O_°
<OscarL> but... with my elite typing skillz... guess I can't complain much :-P
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<OscarL> on my BeShare days, I used to try to guess the nationality of the users by their mistakes when writting in English. was pretty fun, and quite accurate after a while!
<OscarL> "futur" (missing final e) was a 99% French, for example.
<Begasus> got my skills for English from Monni there :)
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<Begasus> the days with looncraz and PhOS :)
<OscarL> yeah... crossed path with him over reddit not long ago.
<OscarL> 39%.... every other line of outout is fortran complaining about a -Wno-multichar being valid only for C/C++ :-D
<Begasus> ;)
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<Begasus> hmm latest libfprint needs libgusb :)
<OscarL> 85%... cpu usage seems to jump across cores... not sure is doing parallel builds.
<OscarL> is there something like $jobArgs for cmake?
<OscarL> cjson uses "cmake --build build $jobArgs" :-)
<Begasus> or you could use "make -C build $jobArgs"?
<OscarL> I have no idea about most build systems :-D
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<Begasus> let's see if we can get libusb to build ...
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<OscarL> build finished in 57m29s
<OscarL> I'm not sure python was actually used (at least nothing I saw on the logs)
<OscarL> (this build was with cmd:python3 instead of cmd:python3.7)
<OscarL> on the root of the source dir: "lapack_testing.py" :-P
<OscarL> might need python only on TEST_REQUIRES?
<Begasus> could be, did you try without python? ;)
<OscarL> "Looking for Python3 needed for summary tests" :-(
* Begasus hides
<OscarL> will try, adding that $jobArgs thing :-D
<OscarL> it's getting colder here.... can use the CPU as heater :-P
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<Begasus> same here :)
<OscarL> Mmm "find previous" and "find next" shorcuts on Terminal seem to be set the other way around. CTRL+G looks backward, but says "Find next" :-/
<Begasus_32> Couldn't find include 'Json-1.0.gir'
<Begasus_32> bugger ...
<OscarL> running hp --test lapack_x86 before attempting a new build, just in case.
<OscarL> in the worst case, I can open a PR changing only cmd:python3.7 -> cmd:python3
<Begasus> yep :)
<OscarL> and the rev-bump so I don't get yelled at :-P
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<Begasus> you are not the first to forget that one ;)
<Begasus> jikes, json_glib still uses python2.7
<OscarL> can have all the fun only for myself :D
<OscarL> *can't
<Begasus> looking to see to get the introspection part of it in ...
<OscarL> no wonder Debian celebrated when they finally droped Python 2.7
<Begasus> heh
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<OscarL> Woot! all tests passed!
<Begasus> congrats! :)
<Begasus> libgusb build with the change to json_glib :)
<OscarL> is libgusb, or libusb?
<OscarL> I got confused already :-D
<Begasus> libgusb (glib bindings to libusb)
<OscarL> ah... makes sense.
<Begasus> needed for latest libfprint
<OscarL> Too bad our libusb seems to have some weird issues :-/
<Begasus> (not sure if it's any good) but at least something
<Begasus> time for a recipe ...
<OscarL> tried to use it last year for libuvc (for webcams)... got some nasty KDL at the time :-D
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<Begasus> eeps
<OscarL> but then there was some changes in the usb stack, and no more KDLs at least (last time I've tried)... still not fully functional thou.
<Begasus> lol, 1 of 2 tests crashes ..
<OscarL> 50/50... I like those oddds :-P
<OscarL> $jobArgs DOES speeds up things.
<OscarL> (lets hope it doesn't borks the build, as sometimes happen)
<Begasus_32> Bail out! libgusb:ERROR:../gusb/gusb-self-test.c:101:gusb_context_func: assertion failed (g_usb_device_get_vid(device) > 0x0000): (0 > 0)
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<OscarL> seems it didn't manage to get a hold of that "get_vid" device. Would be good to know what's trying to access.
<OscarL> could be expecting to find some V4L device, for example... no wonder if that fails on Haiku.
<Begasus> no idea :)
<Begasus> but could add the output log to the PR for that
<OscarL> if its trying to access some device were linux usually has it... seems reasonable to expect that it fails on Haiku. Not saying that the case, but maybe :-D
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<OscarL> Moved cmd:python3 to TEST_REQUIRES... It outputs that will be "skippinng summary tests" as it didn't find Python3, but build seems to go just fine, and on the previous build I didn't got any "summary tests" anyway.
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<OscarL> one hour of compile time to generate a 3.5 MB package... wonder how long it takes on a modern CPU :-D
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<Begasus> not that bad for lapack
<OscarL> and that's on a VM... VBox... 32 bits... with DDR2 RAM at 800 MHz... yuck!
<OscarL> Should try on bare metal 64 bits just for kicks :-)
<Begasus> lol
<x512[m]> OscarL: Any bug report for that libusb KDL?
<OscarL> x512[m]: mmm not sure I've saved it at the time, I was not really sure if it was my fault, libuvc's, libusb, Haiku, or just a combination of all + bad timing regarding nightlies :-D
<Begas_VM> current setup in vmware OscarL: https://ibb.co/YBZWXzy
<OscarL> x512[m]: but I remember trying the same build some time later, and was not able to reproduce it (after some changes by waddlesplash)
<OscarL> Begas_VM: that 5825U sounds like a dream!
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<Begas_VM> pretty snappy :)
<OscarL> last time I got an actually new computer (not second hand) was in 2001 :-D
<Begasus> previous one was over 12years, so time for replacement :)
<OscarL> :-)
<OscarL> "ibb.co" that was the image host I couldn't recall earlier when Anarchos asked for one :-)
<Begasus> if wifi was supported I could run this native :)
<Begasus> so far like it OscarL , got quite some images already there
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<OscarL> then I couldn't remember bpa.st either, lol :-D
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<Begasus> heh
<OscarL> (like that one for the short urls... easier to type when no clipboard sharing is available)
<Begasus> and not bloated with add's ...
<OscarL> indeed
<OscarL> (albeit... I woudln't know... uBlock Origin is always on here :-D)
<OscarL> but cool when using Web+
<Begasus> should really look into some add-blocker, mostly just close the tab if too many adds
<OscarL> Firefox+uBlock Origin. That's my go to.
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<OscarL> (I would use both on mobile... if I had any phone worth using for browsing :-D)
<OscarL> nice! build with $jobArgs finished in 33m42s!
<Begasus> whoot! :)
<OscarL> lets run the test again, before opening a PR.
<OscarL> (also to check that the move of cmd:python3 worked as intended)
<Begasus_32> grabbing libgusb_x86-0.4.5-1-x86_gcc2.hpkg and moving it to /Opslag/haikuports/packages/libgusb_x86-0.4.5-1-x86_gcc2.hpkg
<Begasus_32> :)
* OscarL looks up "Opslag" :-D
<Habbie> "a raise"
<Begasus> lol Habbie :) (but right too)
<OscarL> storage?
<Habbie> yes, storage
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* OscarL considers adding $jobArgs to make tests too :-P
<Begasus> k, next run on libfprint
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<OscarL> PR ready for lapack.
<Begasus> lgtm, good to merge?
<OscarL> I think so, yes.
<OscarL> will compare build times with my poor Phenom :D
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/9f5fd662416f...32733af12ef7
<botifico-c849d97b> [haikuports/haikuports] OscarL 32733af - lapack: switch to Python 3.9 (#8503)
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<Begasus> missing some possix header here (probably long shot, but doesn't hurt to ask) :) https://github.com/eudev-project/eudev/blob/9bcbc131a682ed3944e5245845b88d07f5b10a99/configure.ac#L40
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<Begasus> nvm, nogo there
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<OscarL> Lapack builds OK on both buildmasters. Nice. Now I can go to sleep.
<OscarL> See you soon, Begasus!
<Begasus> sleep well OscarL :)
<OscarL> thanks!
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<x512[m]> Begasus: eudev is probably conceptually incompatible with Haiku.
<x512[m]> Haiku use devfs instead.
<Begasus> yeah noticed x512[m] (needs linux-headers) :/
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<Begasus> biab
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<B2IA> (binky) hello
<B2IA> (binky) huhu
<B2IA> (binky) anybody out there?
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<kallisti5[m]> Err. Yes binky. Lots of people out here
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<Begasus> so, wasted whole day with libfprint :P
<jmairboeck> Begasus: about that kpathsea warning you mentioned on the weekend: I think it is mostly harmless, it should work regardless. I think the reason is that haikuporter doesn't run post-install scripts for the activated packages in the chroot, so texlive is not fully set up.
<Begasus> a bit up the list the real error is (I think) that it can't find tex.fmt
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<jmairboeck> I was away this weekend, so I got to answer your question only today
<Begasus> np, there is no hurry there, listed it in the file for problem recipes
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<jmairboeck> ok, then you probably need to call fmtutil first, or you are missing some texlive packages
<jmairboeck> unfortunately, our texlive packaging is not ideal, it barely works, so there are a few bugs, but I don't know how to improve it really.
<Begasus> did a "fmtutil-sys all" in Terminal between builds
<HaikuUser> hi, just testing Haiko for the 3rd time ... after Years :) ... i use oracle virtualbox on an oracle linux (bah!), and try to get the sound working, changed the vbox HW from ac97 to intel hda, rebootet but still no success
<B2IA> (AGMS) Using VirtualBox here, under Linux. Audio works, with ALSA as the Linux driver and Intel HD Audio as the Haiku side.
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<B2IA> (AGMS) My old notes for using Haiku in VB are at http://web.ncf.ca/au829/WeekendReports/20121130/InstallingHaikuR1A4.html
<HaikuUser> B2IA, thanx, i have a try ... rebooting :)
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/32733af12ef7...4f0c2fb99879
<botifico-c849d97b> [haikuports/haikuports] Begasus 4f0c2fb - libfprint, disable static library (#8504)
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/4f0c2fb99879...166f874cb4a4
<botifico-c849d97b> [haikuports/haikuports] Begasus 166f874 - json_glib, enable introspection, switch to python3.9 (#8505)
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<HaikuUser> ... still no sound :(
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-0/±0] https://github.com/haikuports/haikuports/compare/166f874cb4a4...7bf431a0a36b
<botifico-c849d97b> [haikuports/haikuports] Begasus 7bf431a - libgusb, new recipe (#8506)
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<Begasus> k, that one want haunt me again (before I let it rot here) :)
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/7bf431a0a36b...acad0c3cbd2f
<botifico-c849d97b> [haikuports/haikuports] Begasus acad0c3 - libyubikey, disable static library (#8507)
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<Skipp_OSX> alpha 4 was a while back lots and lots of fixes since then
<Skipp_OSX> virtual box support has gotten worse though it seems
<Begasus> on Ubuntu I had it runnnig fine in VirtualBox, here on Windows I need to use VMWare
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<Skipp_OSX> yeah vmware works fine, so vbox is the problem
<Skipp_OSX> video/audio drivers not supported very well it seems
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<BrunoSpr> hello all... how to close replicants, if they are out of the visible desktop (https://0x0.st/HKA6.png)
<BrunoSpr> Also the Haiku Info replicant is not updated and still shows the old Computer specs... how to update it? I thought to close and start the replicant to make it manually work! Any idea?
<Skipp_OSX> hrumpf
<Skipp_OSX> https://www.haiku-os.org/docs/userguide/en/gui.html#replicants <= Remove ~/config/settings/Tracker/tracker_shelf to remove all replicants
<Skipp_OSX> how did you get it to go off screen in the first place? Hope that's not a bug...
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<Skipp_OSX> and then old computer specs idk, does it match what's in About System?
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<BrunoSpr> Skipp_OSX... ah oh ok that makes sense...
<BrunoSpr> The off screen is not a but I think, but it is a problem... I only changed the Monitor
<BrunoSpr> I am using an old 4:3 monitor
<Skipp_OSX> I see you changed screen resolution
<Skipp_OSX> yeah we should probably push replicants back on screen when they go off
<BrunoSpr> yes that would be best
<BrunoSpr> for the About system... in deskbar it is ok... only the replicant does not get the new specs
<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/acad0c3cbd2f...23718fd71c75
<botifico-c849d97b> [haikuports/haikuports] Begasus 23718fd - ykclient, disable static library (#8508)
<BrunoSpr> <= Remove ~/config/settings/Tracker/tracker_shelf to remove all replicants does not work... Do I need a restart?
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<BrunoSpr> skipp... I will try a reboot now...
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<BrunoSpr> Skipp_OSX... ah ok a reboot does the trick...
<mbrumbelow> Is there a way in Gerrit to trigger Commit checker robot to run another commit verification?
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<Skipp_OSX> well yeah a reboot or you could open Team Monitor and Quit Application on Tracker
<Skipp_OSX> mbrumbelow uhhhhh I don't think so, other than to create a new PS revision
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<Skipp_OSX> BrunoSpr yeah I see your system got quite the update there and it's caching the old info
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<mbrumbelow> Skipp_OSX: Thanks. That kinda sucks but will try that.
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<BrunoSpr> Skipp_OSX... yes, thanks... now it works again... https://0x0.st/HKmB.png
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<Skipp_OSX> yay
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<andreasdr[m]> OscarL: Are you trying to get webcams working? :O
<andreasdr[m]> Good morning
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<augiedoggie> there are several ways to fix Tracker replicants with 'hey'
<augiedoggie> if i wasn't so lazy i'd write a blog article about managing a BShelf using scripting requests :P
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<botifico-c849d97b> [haiku/website] waddlesplash pushed 1 commit to condvars [+1/-0/±0] https://github.com/haiku/website/compare/6782f863ab77...667bea937d89
<botifico-c849d97b> [haiku/website] waddlesplash 667bea9 - The Condition Variables Article.
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<botifico-c849d97b> [haiku/website] waddlesplash pushed 1 commit to condvars [+1/-0/±0] https://github.com/haiku/website/compare/667bea937d89...f20cef4fd906
<botifico-c849d97b> [haiku/website] waddlesplash f20cef4 - The Condition Variables Article.
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<botifico-c849d97b> [haiku/website] waddlesplash pushed 1 commit to condvars [+1/-0/±0] https://github.com/haiku/website/compare/f20cef4fd906...2faee1d8c138
<botifico-c849d97b> [haiku/website] waddlesplash 2faee1d - The Condition Variables Article.
<botifico-c849d97b> [haiku/website] waddlesplash pushed 1 commit to master [+1/-0/±0] https://github.com/haiku/website/compare/cc4d0a44f277...2faee1d8c138
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<Habbie> ohhh
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<waddlesplash> already top 10 on HN: https://news.ycombinator.com/item?id=35690656
<Skipp_OSX> but not on /active, front page is so manipulated
<waddlesplash> I mean, it has no comments
<waddlesplash> so it's not really "active" is it?
<Skipp_OSX> no, and that's the point
<waddlesplash> it got 5 upvotes in 7 minutes, that's enough to make frontpage
<waddlesplash> I expect it will get comments once people have enough time to have actually read it
<waddlesplash> it's like a good 15-20 minute read if you're going through the whole thing :)
<waddlesplash> also, crossposted to Lobste.rs, the Twitter account, the Mastodon account, etc.
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<andreasdr[m]> Cool. Will also read later if I got time.
<Begasus> a bit too technical for me :)
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-0/±1] https://github.com/haikuports/haikuports/compare/23718fd71c75...adc6299c8900
<botifico-c849d97b> [haikuports/haikuports] Begasus adc6299 - ykpers, disable static library, fix multiple definitions error during build (#8509)
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/adc6299c8900...cea6f6d2341e
<botifico-c849d97b> [haikuports/haikuports] Begasus cea6f6d - sg3_utils, disable static library (#8510)
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<Begasus> done for today :)
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<botifico-c849d97b> [haikuports/haikuports] Begasus pushed 1 commit to master [+2/-0/±0] https://github.com/haikuports/haikuports/compare/cea6f6d2341e...61ce97a342c0
<botifico-c849d97b> [haikuports/haikuports] eblanca 61ce97a - Puzzle game new entry: blockout2 (#8498)
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<andreasdr[m]> Nice Begasus
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<PulkoMandy> waddlesplash: posted to linuxfr.org as well
<waddlesplash> thnx :)
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<waddlesplash> Achievement unlocked: write an article which remains in the HN top 10 for over 2 hours, accumulating close to 50 points, which receives ... absolutely no comments.
<waddlesplash> guess that's what happens when you write about a topic which is basically un-bikeshed-able :-p
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<andreasdr[m]> :)
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<Skipp_OSX> yeah sorry it's not as readily able to comment on as Tucker getting fired
<waddlesplash> uh, please keep explicitly political stuff out of #haiku
<Skipp_OSX> just an example
<waddlesplash> sure, but there are less political examples
<Skipp_OSX> Elon?
<Skipp_OSX> Whatever people comment on on HN
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<Habbie> waddlesplash, lol, well done
<jessicah> fired?! who will John Oliver mock instead??
<jessicah> hehe
<Skipp_OSX> oh God now I've done it
<zdykstra> he'll just talk more about sexy horses
<Skipp_OSX> pls ignore that
<Habbie> zdykstra, and Adam Driver
<zdykstra> lol
<waddlesplash> (we have #haiku-offtopic for talking about things which are not in any way related to Haiku)
<waddlesplash> wow, semaphore-based condvar impl
<waddlesplash> that doesn't look like it was fun to write
<tqh> It was simpler before we added atomic counters to avoid as much work as possible similar to benaphores.
<waddlesplash> yeah, I can imagine
<waddlesplash> "The fact that waddlesplash managed to pull off this switch basically without any issues and with few people noticing, is further illustration the project’s in a good place."
<waddlesplash> well, the project is in a good place
<waddlesplash> but there were definitely issues and people did notice! lol
<waddlesplash> at least jmairboeck will certainly remember, and so will 3dEyes
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<bitigchi[m]> It even sparked memes actually
<bitigchi[m]> Which I’m too lazy to find and link
<PulkoMandy> People using the beta releases didn't notice thanks to all the people running nightlies and doing QA for us :)
* tqh wants to see the memes
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<Skipp_OSX> I don't know about kernel atomics but we certainly still need BMessage transactions
<Skipp_OSX> wait until I have a FrameResized and a Draw and do both in that order
<tqh> Not sure I understand the the looper should process one message at a time? Why would you need transactions or locks?
<tqh> Similar to golang channel concept.
<waddlesplash> BMessage transactions sound like, uh, complexity we should not need
<waddlesplash> if there is ever a time we would need them, we should change things so they aren't needed
<waddlesplash> bitigchi[m]: memes, plural?
<waddlesplash> I think X512 forwarded one at one point which I saw
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<Skipp_OSX> there's like a dozen different bugs it would solve
<x512[m]> ?
<Skipp_OSX> mostly https://dev.haiku-os.org/ticket/7010 but I have suspicions that it would fix more than that
<Skipp_OSX> anything that uses B_FULL_UPDATE_ON_RESIZE at least
<bitigchi[m]> waddlesplash: I think I only saw one 😅
<waddlesplash> ah
<Skipp_OSX> anyway userspace, so completely different problem
<Skipp_OSX> more than a bug, a design flaw since it existed equally on BeOS but still could be fixed by BMessage transactions
<x512[m]> Skipp_OSX: What do you mean be BMessage transactions?
<Skipp_OSX> like i said before, wait until you receive both a FrameResized and Draw message and then execute both actions in that order
<Skipp_OSX> problem is right now the Draw comes in before the FrameResized or not at all
<x512[m]> It probably can be solved on app_server side.
<tqh> Sounds like that should be fixed instead of adding transaction, whcih seems more like a crutch.
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<Skipp_OSX> what would be not a crutch?
<x512[m]> app_server can ensure message sending order if needed.
<Skipp_OSX> sending sure, but receiving?
<x512[m]> Messages are FIFO.
<Skipp_OSX> right ok
<x512[m]> So received in the same order as sent.
<Skipp_OSX> right except they aren't all the time
<waddlesplash> ?
<waddlesplash> how could they possibly not be FIFO
<Skipp_OSX> https://dev.haiku-os.org/ticket/9884 <= there's a program that shows the flaw on this tick
<x512[m]> Each BWindow and all its BView's have single processing thread, so perfect FIFO message processing is used.
<Skipp_OSX> apparently on BeOS it called Draw then FrameResized but we at least send the messages in the correct order in Haiku
<tqh> if it is bug free that is..
<x512[m]> Skipp_OSX: It is a bug in app_server logic.
<Skipp_OSX> ok well how do we fix the bug?
<x512[m]> Fixing it do not need to introduce complex concepts such as BMessage transactions.
<Skipp_OSX> I guess that's the question because I was thinking we needed transactions because there was no way to guarantee message order
<x512[m]> Message order is already guaranteed. app_server send it in wrong order.
<Skipp_OSX> message sending is inherently asynchronous
<x512[m]> It is single thread.
<Skipp_OSX> I guess you're right on that at least for DeskCalc
<x512[m]> BView's can't run in separate thread.
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<Skipp_OSX> sure they can but they aren't in this case
<x512[m]> It may be good idea to move BView auto resize logic to client side.
<x512[m]> It is already on client side for layout API.
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<Skipp_OSX> my eyes go crossed in app_server ...
<Skipp_OSX> somebody else going to have to fix whatever it is
<Skipp_OSX> how could it be a simple bug in app server then if it was a bug in 2 separate independent implementations, one in BeOS, another in Haiku
<Skipp_OSX> same or similar bug in both? what's the explanation other than a design flaw with message receiving order or just a weird coincidence?
<x512[m]> It is not a problem of message receive order, it is a problem of resize/draw integrity handling.
<Skipp_OSX> like it doesn't finish resizing before it finish drawing?
<x512[m]> Message sending is only a part.
<Skipp_OSX> takes longer to resize than it does to draw
<Skipp_OSX> I guess that could be if the drawing is a lot quicker than the resizing
<Skipp_OSX> but they run in the same thread like you said so it shouldn't matter, bah
<x512[m]> app_server should lock BView auto resize when update transaction is running.
<Skipp_OSX> the messages have to be coming in in the wrong order and indeed I'm sure they are
<Skipp_OSX> ok this seems like it could work
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<x512[m]> Messages can't come in wrong order. It are sent in wrong order. So app_server problem.
<x512[m]> FIFO is guaranteed bu kernel port primitive.
<Skipp_OSX> I think what's actually happening is there is no Draw message at all
<Skipp_OSX> "FrameResized() gets called several times with no corresponding Draw()"
<x512[m]> I remember that I reported related bug when buttons are drawn at wrong positions when windows is being resized during drawing.
<Skipp_OSX> yeah
<Skipp_OSX> it's more than one bug
<Skipp_OSX> I know at least the icon size in Deskbar doesn't always work
<Skipp_OSX> like you move it to a new notch but it doesn't update, I guess that could be a bug in Deskbar
<Skipp_OSX> but relies on message being sent and coming back which ... I guess I could look for a reply and resend there
<x512[m]> It can also be an app_server bug when resize message is not sent at all sometimes.
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<Skipp_OSX> yeah that could be
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<Skipp_OSX> idk it actually seems to work pretty well now, maybe waddlesplash fixed the bug afterall
<Skipp_OSX> better but not completely fixed
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<OscarL> re-touching code you wrote 17+ years ago feels... weird... (both for only half-remembering it sometimes, and for the "Holy S**T! that was 17 years ago?!?" factor.
<B2IA> (UnrealNeil) rollover.exe late 1999, to help your dos/windows98 avoid groundhog day scenarios, after Y2k - yep still got the code somewhere...
<B2IA> (UnrealNeil) wishing i'd learnt c+
<B2IA> (UnrealNeil) ...still might
<OscarL> my oldest code still in regular every day use is a circa 2000 "file cataloger" app I wrote together with a friend, in Delphi, back in our Uni days :-)
<B2IA> (UnrealNeil) <sings>..."those were the days my friend, we thought they'd never end....
<OscarL> next I think it might be some of the language extensions I did for Pe, or some of my patches for TrackerGrep (TextSearch now).
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<OscarL> UnrealNeil: yeah... that song line sounds appropiate :-D
<B2IA> (UnrealNeil) i wrote a NZ tax calculator for windows 3.1 in some early form of vbasic... back in the days when tax laws seldom changed
<zdykstra> My oldest code that still survives is ffmpegGUI, but barely any part of that is what I wrote now.
<OscarL> UnrealNeil: Oh, another NZer, nice! (I have a friend that went there to work... ended up getting married, now they are spending a year living back here in Argentina).
<B2IA> (UnrealNeil) i did one of those in .HTA and then again in powershell (ffmpegGUI)
<OscarL> zdykstra: hey, nice! Was good enough as to people to want to keep it alive! That's awesome.
<B2IA> (UnrealNeil) i ended up in Australia (married). it's funny what you'll do for love.
<OscarL> LOL ".hta"s! I used to write a couple for work too, hehe.
<OscarL> it was a VBSCript/WSF shop (/me shudders at the image)... imagine 3 MB files of VBScript.. 2500+lines functions, 16 nested FORs, etc... Nightmares, I tell you!
<B2IA> (UnrealNeil) dos batch > BeOS Bash > BeOS Squireel > Basic QBasic > Visual Basic > VBS > HTA > VBA (mostly in Access) > Powershell
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<B2IA> (UnrealNeil) and now expolring Haiku... looking for a way in
<OscarL> plenty of things to do UnrealNeil... and even I can do some small contributions, so the barrier to entry seems low enough :-P
<B2IA> (UnrealNeil) he he he
<OscarL> just need to find something that pick your interest enough, I guess.
<OscarL> And as Begasus says... baby steps, and every small bit counts.
<B2IA> (UnrealNeil) keen to look at webcam or tv tuner drivers... but am totally lost and out of my depth
<OscarL> I still haven't finished a driver for a TV/FM capture card I started writting in 2004, so... :-D
<B2IA> (UnrealNeil) hmmmmmmmmmmm.......... ouch
<OscarL> I think I drown there already :-D
<OscarL> only ever managed to make the FM Tuner (and IR remote control sensing) parts to work, hehe, that's what I called it "I don't C TV" (also because I can barely read C, let alone write it :-P)
<zdykstra> I have fond memories of using a BT848 card in BeOS to watch cartoon network in a window
<B2IA> (UnrealNeil) in that case, i want to look at recompiling the old BeOS bshisen game as 64 bit
<B2IA> (UnrealNeil) i loved that game!
<B2IA> (UnrealNeil) yes BT848 ruled the world! is was a great part of BeOS
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<OscarL> I spent an insane ammount of time trying to reverse engineneer those darn BT848 binary drivers :-)
<OscarL> mostly using Zadig's "reveng" tool.
<OscarL> Got a pretty picture of the overall thing... too bad I suck at coding (and that the Philips SAA73xx chips work very differently :-P)
<B2IA> (UnrealNeil) <face palm>
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<OscarL> Steve Sakoman! that was the guy behind the Be's bt848 drivers! (had his name on the tip of my tongue)
* OscarL wonders that's with mishima join/quit cycle ever 480 seconds.
<OscarL> Is it possible to hide those message for only a specific user? (guess I should RTFM for my irc client).
<augiedoggie> you can do it in weechat, i have the smart filter turned on so i only see joins/parts if they talk
<B2IA> (UnrealNeil) i see nothing about mishima???
<B2IA> (UnrealNeil) (but i'm using beshare)
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<OscarL> UnrealNeil, they are using IRC, and I think the IRC2BeShare bridge doesn't sends those messages over.
<B2IA> (UnrealNeil) is this a irc server, or a muscle server?
<OscarL> UnrealNeil you're on a muscle server, bridged to an IRC channel.
<B2IA> (UnrealNeil) ahhhhhhhhhhh
<OscarL> augiedoggie: thanks. Should take a look at it.
<B2IA> (UnrealNeil) i have a NAS in my backroom, running debian (running 24x7)... can linux run a muscle service?