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<i509vcb>
I noticed that Texture Type in cmdbuf.xml does not list SFLOAT, I assume this means the hardware can't do anything with an SFLOAT numerical type?
<i509vcb>
I grepped out 2d to 2d tests and noticed sfloat is the vast majority of the failures
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<i509vcb>
Hmm pipe_format says SFLOAT is FLOAT except for stencil formats it seems
<i509vcb>
I guess it seems valid to be Float then?
<i509vcb>
I noticed a pattern that no formats with a source sfloat numeric type (except for the exception of packed formats being the destination and depth/stencil) fail