<austriancoder>
marex: maybe send me the dumb via mail
<marex>
austriancoder: I would like to learn it though :)
<marex>
austriancoder: anyway, see email
<austriancoder>
marex: maybe its time for a blog post.. so everybody can read up the knowledge
<marex>
austriancoder: I think that's long overdue in fact
<austriancoder>
marex: fine.. I will prep something - but now I am out for a short bike tour as the weather here is so wonderful
<marex>
austriancoder: no worries, have fun
<mntmn>
ok, at least one of those 4 patches made glxinfo segfault and cause really funky corruption. i'm now on mesa master without any extra MRs.
<mntmn>
marex: neverball looks good!
<mntmn>
incl. sprites
<marex>
mntmn: reflective surfaces are still broken (the NEVERBALL text in main menu) I think
<marex>
mntmn: good thing about the point sprites, thanks for checking
<mntmn>
i have a good new pathological case
<mntmn>
it was already there in my last mesa build, but is still there on master: dropdowns in firefox cause a flickery mess
<mntmn>
wayland-native firefox, that is
<marex>
mntmn: hold on
<marex>
mntmn: try applying weston MR570
<marex>
(if you are on weston that is)
<mntmn>
i'm using sway :D
<marex>
mntmn: see the MR anyway, and MR568
<marex>
mntmn: it might just be related
<mntmn>
something about keyboard?!
<mntmn>
marex: the bug that i'm seeing is def. an etnaviv problem. i'll make short video
<marex>
mntmn: yeah, on keyboard-less devices, the chromium dropdown menus were randomly placed with weston , it worked on devices with keyboards , problem was in top level surface focus
<mntmn>
marex: i think that is extremely unrelated
<mntmn>
> This issue was identified as a damage tracking issue in sway for subsurfaces attached to xdg_popups
<mntmn>
upgraded sway to latest master and it is indeed fixed.
<mntmn>
nice.
<mntmn>
interesting, firefox with accelerated layers now works on latest mesa (before, there was a shader compiler crash). but introduces new interesting flickering.
<marex>
mntmn: now that looks like my glmark2 cat pictures corruption :)