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<ajax>
how am i still hitting that stupid wait_for_event deadlock
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<kusma>
zmike: Nice work on the optimal shader keys :)
<kusma>
I've just done my first shader-key variant thing in Zink in a looong time, and just had to rebase on top of it, and that MR actually fixed a bug for me due to some cleanups, nice ;)
<kusma>
(lowering line stippling \o/)
<kusma>
(no, don't ask about the stipple-counter. It doesn't work, and can't work without unreasonable hacks in a portable way. driver
<kusma>
...s will just get incorrect stippling for loops and non-gs emitted strips unless they do this in hw. luckily, the cts doesn't care about this)