ChanServ changed the topic of #zink to: official development channel for the mesa3d zink driver || https://docs.mesa3d.org/drivers/zink.html
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* zmike tracks down another ci flake
<kusma> zmike: sorry for the slow, but a-b now
<zmike> kusma: on !21203?
<kusma> Yeah
<zmike> cool thx
<zmike> more ci validation fails deleted \o/
<kusma> \o/
<zmike> I think if this glthread leak gets fixed we'll be close to 0 with another glcts update
<anholt_> \o/
<zmike> ughhhhhhhhhhhhhhhhhhhh intel you're killing me (and my perf)
<anholt_> ?
<zmike> comments on #8283
<zmike> now I gotta go through the wg to see if I can get a property or something to do all-layer CompressedTexImage3D
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