ChanServ changed the topic of #zink to: official development channel for the mesa3d zink driver || https://docs.mesa3d.org/drivers/zink.html
<fdobridge> <P​avlo Kozlenko> Why you want to use zink which proprietary driver nv?
<fdobridge> <!​DodoNVK (she) 🇱🇹> Because NVK doesn't work that well on Kepler I guess
<fdobridge> <P​avlo Kozlenko> I mean why use zink if there is a full native implementation of OpenGL 4.6 from a proprietary 470 driver
<fdobridge> <P​avlo Kozlenko> In the context of the nouveau driver, this is justified, but in the proprietary one it is not.