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<eric_engestrom>
lina: your "kmsro: Fix renderonly_scanout BO aliasing" fixed other issues as well, so thanks for that, but unfortunately it also breaks the build on systems where valgrind.h isn't directly in /usr/include/ (eg. on my system it's at /usr/include/valgrind/valgrind.h)
<eric_engestrom>
(where "my system" = arch, which I believe you're also on, so you can test this locally with `pacman -S valgrind` and see that mesa doesn't build anymore without that MR)
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<lina>
eric_engestrom: I've actually had that problem with the Asahi driver all along and always wondered why it only broke for me... never got around to looking at it...
<eric_engestrom>
haha
<eric_engestrom>
feel free to ping me next time you have mesa build issues :)
<lina>
Thank you! ^^
<lina>
I just tested it and it fixes the asahi/main build with valgrind enabled!
<eric_engestrom>
thanks! merging ✨
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<zzywysm>
alyssa and lina: disregard me if you're already on top of this, but you probably don't want to let the commits between these two branches get too out of sync: