ChanServ changed the topic of #asahi-gpu to: Asahi Linux GPU development (no user support, NO binary reversing) | Keep things on topic | GitHub: https://alx.sh/g | Wiki: https://alx.sh/w | Logs: https://alx.sh/l/asahi-gpu
<alyssa> it is concerning how good i'm getting at supertuxkart from all this "testing"
<cr1901> nullptr::live tourney when?
<alyssa> i'm down
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<alyssa> i should not be finding the expert challenges "about a medium" ...
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* cr1901 suggested the idea b/c the hololive MK8 tourney is in a few days
<alyssa> oh and I need tests for compressed border formats
<alyssa> of course ... I couldn't get those to work ..
<alyssa> but I seem to be able to guess them
<alyssa> but I seem to be able to guess them
<alyssa> well some of them
<alyssa> ETC2 RGB8 == RGB8
<alyssa> ETC2 RGBA8 == RGBA8
<alyssa> ETC2 RGB8A1 == RGBA8
<alyssa> sRGB " == sRGB "
<alyssa> not sure what R11 maps to yet
<alyssa> unless it's 11-bit unorm internally ... nn
<alyssa> oh, yeah. it is. What a delight.
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<alyssa> i hate border colours so much
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<alyssa> ok. have a branch passing the relevant deqp's
<alyssa> but certainly not the relevant piglits (-:
<alyssa> i feel like these piglit results get worse every time i run them
<alyssa> i guess that's the problem with enabling more exts
<alyssa> including known broken stuff
<alyssa> (this is agx/next, going to have a lot less fails/crashes on the release obviously)
<alyssa> fewer fails than Dec 22, there's that :p
<alyssa> Dec 22 was peak broken
<alyssa> at 2716 fails+crash
<alyssa> down to 2484, yeet
<alyssa> 1153 of those are clipflat
<alyssa> of the remaining 1331..
<alyssa> 199 transform feedback
<alyssa> pile of texwrap fails for compression, yep that was expected given the state of this code
<alyssa> and 1d
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<eric_engestrom> lina: your "kmsro: Fix renderonly_scanout BO aliasing" fixed other issues as well, so thanks for that, but unfortunately it also breaks the build on systems where valgrind.h isn't directly in /usr/include/ (eg. on my system it's at /usr/include/valgrind/valgrind.h)
<eric_engestrom> lina: could you take a look at the fix (https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20530) and r-b/ack it? it simply adds the dependency in meson where needed (some drivers already had it)
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<eric_engestrom> (where "my system" = arch, which I believe you're also on, so you can test this locally with `pacman -S valgrind` and see that mesa doesn't build anymore without that MR)
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<lina> eric_engestrom: I've actually had that problem with the Asahi driver all along and always wondered why it only broke for me... never got around to looking at it...
<eric_engestrom> haha
<eric_engestrom> feel free to ping me next time you have mesa build issues :)
<lina> Thank you! ^^
<lina> I just tested it and it fixes the asahi/main build with valgrind enabled!
<eric_engestrom> thanks! merging ✨
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<zzywysm> alyssa and lina: disregard me if you're already on top of this, but you probably don't want to let the commits between these two branches get too out of sync:
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