ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel driver has landed in mainline, userspace driver is part of mesa - Logs at https://oftc.irclog.whitequark.org/lima/
<tlwoerner>
i would, but i've yet to reproduce reliably, seems like every time i run the full glmark2-es2 test suite at --fullscreen it fails somewhere but in slightly different ways
<tlwoerner>
if i run the [terain] test by itself, even at --fullscreen, it does politely say the test is unsupported and quits
<tlwoerner>
but when [terain] is run as part of the entire suite, the board seems to lock up (i'll have to confirm by plugging in ethernet). in any case the console is unresponsive
<tlwoerner>
(again, at --fullscreen) when run normally it seems to behave okay and it behaves okay when run --off-screen as well
<anarsoul>
check dmesg?
<anarsoul>
tlwoerner: anyway, it's very unlikely that it's related to terrain
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<enunes>
tlwoerner: yeah all my tests just ran the default set including [terrain] which just checks that it is not supported and skips, it shouldn't do any harm
<enunes>
but nice to see that someone got motivated to do some more checking based on the talk
<enunes>
other applications than glmark2 again would be nice, it is not as easy of course but well, thats why it would be a contribution
<tlwoerner>
a couple years ago i stumbled across the same behaviour in etnaviv and it turned out it was a bug. there's a difference between running tests one at a time versus altogether. not enough something-or-others were being freed between tests
<tlwoerner>
enunes: are you running glmark2 --fullscreen on a rock64?
<tlwoerner>
i've never been able to get the full suite run --fullscreen and start the test after [terrain]
<tlwoerner>
it runs [terrain], reports that it's not supported, then the system halts
<tlwoerner>
if i knew how to enable more debugging i would give that a try
<enunes>
tlwoerner: I'm not running with --fullscreen, I can try that (a bit later)
<tlwoerner>
running without --fullscreen works for me :-)
<enunes>
I don't have a rock64, but hopefully the hardware shouldnt matter all that much, and if it is a platform specific thing then it might be that it is not something too relevant for lima unfortunately
<enunes>
so hopefully if it is a problem it does reproduce on other platforms
<tlwoerner>
it would be great to know, either way :-)
<tlwoerner>
what platform do you have/test? are there other tests you suggest/recommend?
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<rellla>
enunes: i somehow fixed the clip_control issue. deqp and piglit results are online. now i get the depth_clamp test from skip to fail...
<rellla>
have to check either how to not expose GL_ARB_depth_clamp or fix it ;)