alyssa changed the topic of #panfrost to: Panfrost - FLOSS Mali Midgard + Bifrost + Valhall - Logs https://oftc.irclog.whitequark.org/panfrost
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<bbrezillon> q4a: applied to the v10-wip branch
<bbrezillon> daniels: it's actually panvk in our v10-wip branch
<bbrezillon> q4a: don't expect panvk to work on CSF HW BTW
<bbrezillon> people are working on a new vulkan driver for v10+ (panvk2?)
<bbrezillon> s/are working/are planning to work/
<q4a> panvk2 sounds great. I hope that somebody will tell and share repo, when people will start work on it. I would like to help/test it)
<q4a> bbrezillon: btw, is there some simple/bothersome tasks that could help with v10 progress?
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<bbrezillon> q4a: there's a lot of cleanup to do in this v10-wip branch. One of them is about properly abstracting pancsf/panfrost kernel uAPI differences, as well as CSF vs JM diffs in the gallium driver. It's a bit of a mess right now
<q4a> I'll check CSF vs JM diffs in the gallium driver and hope to help with properly abstracting
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<daniels> bbrezillon: oh of course, good point
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<mntirc> i'm using the first MNT Reform laptop with panfrost (a311d soc ^^) and collecting some fun graphics bugs... interestingly etnaviv had issues with similar things, for example the rendering of UI elements of legacy X/glamor apps http://dump.mntmn.com/screenshot-2023-05-17-18-53-55.png
<mntirc> the icons in the toolbar etc look like they have some weird tiling going on
<mntirc> is this a known issue?
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<daniels> mntirc: hmm no, but they sure are garbled; it wouldn't be the same root cause as etnaviv as there's no silly fbo/texture shadowing required
<mntirc> daniels: hmm, ok
<mntirc> i also think something is up with MSAA... vector graphics look kind of weird in chromium, i.e. they're aliased
<mntirc> is it possible to disable MSAA in panfrost?
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