ChanServ changed the topic of #wayland to: https://wayland.freedesktop.org | Discussion about the Wayland protocol and its implementations, plus libinput
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<pq> If I were to make a binary distribution of Weston/DRM that should be as easy to use as "download one file and run it from a VT", what tech should I look at? Arch can be limited to x86_64.
<pq> A statically linked binary would require significant changes that I'm not ready to do for now.
<emersion> AppImage maybe?
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<pq> cool, I got the same idea after seeing my accounting software using AppImage :-)
<pq> another comment I heard made AppImage sound like... dead tech
<emersion> something like docker would be a bigger hammer
<emersion> maybe flatpak could work, but it has many unnecessary pieces
<emersion> for this use-case
<pq> can you access host logind and devices from inside such images?
<emersion> you can configure the image to bind-mount what you need
<emersion> i don't think sharing the GL impl would work too well though
<emersion> maybe that's an upside or a downside for your use-case, i don't know
<pq> I'm not sure I'd like to bundle Mesa. I might want to bundle Xwayland.
<emersion> bundling Xwayland sounds annoying from AppImage
<pq> why is that?
<pq> and why would sharing GL impl (using the host libs+drivers?) have problems?
<emersion> hm, maybe it's not that bad
<emersion> sharing the GL impl seems complicated with docker
<emersion> and can't be done with flatpaj
<emersion> flatpak*
<pq> because I'd have to bind-mount lots of arbitrary little bits for the docker image?
<emersion> yeah, and the location of these things may vary depending on the linux distro etc…
<emersion> and the libc might be different…
<pq> I'd very much don't want to bundle libc. :-)
<pq> ok, flatpak is out, then. Wait, do you mean that all flatpak apps will always use the Mesa hardware drivers from whatever flatpak runtime they use, never from host?
<emersion> yes
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<emersion> 🙃
<pq> nevermind NVIDIA? :-P
<emersion> i have no idea how that works with NVIDIA
<pq> heh
<pq> not that I'd care about NVIDIA, just curious
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<pq> so far sounds like AppImage would be the first thing to try
<emersion> it seems like there is a NVIDIA runtime for flatpak
<swick[m]> we generate a oci image for mutter/gnome-shell
<emersion> i'm annoyed that this stuff is named "freedesktop" runtime
<emersion> when it's flatpak-specific really
<swick[m]> the runtime is very much not flatpak specific
<swick[m]> it is literally just an ostree repo
<swick[m]> and the buildstream definitions
<emersion> hm, right
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<emersion> nevermind then
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<pq> the one thing I am sure of, is that I would want users to be able to run their apps from the host under that packaged Weston.
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<pq> That's kind of the main point.
<pq> so Wayland and X11 sockets need to be accessible from the host
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<pq> how would that fit with the different techs?
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<emersion> i think it should be fine regardless of tech
<emersion> with containers, you can bind-mount XDG_RUNTIME_DIR and /tmp/.X11-unix
<emersion> X11 might be an issue because of the user ns though
<emersion> (heard issues from people trying to use gamescope in a container with userns)
<pq> hmm, I'd have to get something like a terminal run on the host, connecting to Weston, after Weston starts. Can't do that from inside the image, I suppose.
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<swick[m]> I develop mutter inside toolbx which is essentially just a podman container with a few things bind-mounted
<swick[m]> and everything, including Xwayland works
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<pq> interesting
<swick[m]> eh, except KMS netlink because this is bound to the user and network namespace in a weird way
<swick[m]> we really should get an eventfd based thing instead
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<pq> My goal here would be to let people test Weston's color-management features easily using their own apps, without needing to build and install anything. I doubt my target audience would bother if they need to install dependencies, let alone build things.
<swick[m]> I even do more crazy things and use fedora silverblue OCI container as my base to develop mutter in and then boot into that via rpm-ostree
<swick[m]> weston doesn't require integration with other things so that should be really easy as an OCI image
<pq> ok, that sounds nice
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<pq> do you know of an OCI image tutorial where I could start? I know nothing for starters.
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<swick[m]> usually people write Containerfiles for building OCI images and then you need to figure out how to invoke docker/podman to integrate with the host system
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<pq> I can find lots of write-ups on the topic, but it's hard to understand which ones would be good to follow.
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<colinmarc> I think the easiest way is to start with an existing image for the OS you want (for example: https://github.com/gezp/docker-ubuntu-desktop). And then you can layer on the stuff you need, using what that dockerfile does as an example.
<colinmarc> I haven't tried that image, just something I found googling.
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<pq> I guess buildah tutorials like https://github.com/containers/buildah/blob/main/docs/tutorials/01-intro.md are a good intro?
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<emersion> swick[m]: but one wouldn't use the OS GL impl with an OCI image, right?
<swick[m]> no
<emersion> that's an explicit goal of pq
<swick[m]> it is also not possible
<emersion> what do you mean?
<swick[m]> it's not possible to have something independent of the host and use host libraries
<emersion> it's not possible with containers in general, but it's possible with other tech like AppImage
<swick[m]> no, it's not
<emersion> AppImages typically use the OS GL impl
<emersion> they don't run in a fully containerized env
<swick[m]> it allows you to mix host and bundled things but that is inherently not stable
<pq> I don't know actually
<emersion> well, that's your PoV :P
<emersion> AppImage folks seem to disagree, at least
<swick[m]> no, it is literally just how it is
<swick[m]> yes, but they are not exactly know for being... well.
<swick[m]> it's a technical question and not a matter of opinion
<emersion> this doesn't seem like a productive discussion
* emersion goes back to work :P
<pq> bundling drivers seemed like a fundamentally bad idea to start with, but if everyone is doing it already...
<emersion> yeah, it's an issue with flatpak: sometimes the flatpak driver is older than the host…
<JEEB> yea, I remember looking into that when poking around snap/flatpak, and saw that being the "best practice"
<swick[m]> there are possible solutions, but they are not "take random crap from host" but more like "build every dependency of the driver statically"
<emersion> personally, i think it's fine to assume a reasonable base (libc, GL impl) from the host, and add additional libs on top
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<q234rty> there is infracture for host provided runtime extensions so distros can in theory provide GL drivers to flatpak
<q234rty> no distro that I know of seems to be doing that though
<pq> heh
<mjt> next we'll talk about bundling the kernel with flatpack
<swick[m]> they do for nvidia
<wlb> wayland Issue #458 opened by Julian Orth (mahkoh) Deprecate parts of wl_output and xdg_output https://gitlab.freedesktop.org/wayland/wayland/-/issues/458
<colinmarc> I haven't seen an app use set_cursor with a dmabuf. should I go out of my way to handle that or just handle shm buffers for cursors?
<emersion> i think GTK might use a DMA-BUF?
<emersion> or is it for drag-and-drop icon only?
<emersion> can't remember details
<emersion> but in general i'd expect them to work
<pq> colinmarc, your compositor would be deemed broken if it doesn't handle dmabuf, or sub-surfaces or wp_viewport or any other generic wl_surface thing also on the cursor role surfaces.
<colinmarc> emersion: Ok, thanks. I can only run gtk apps via xwayland atm because I don't support drag and drop yet, and gtk apps crash on startup if you don't offer that global :)
<emersion> that's unfortunate
<colinmarc> pq: Hm, I didn't even think of subsurfaces. I think I can hook into my renderer which supports all that anyway - good that I didn't try to take a shortcut.
<pq> colinmarc, heh, yeah
<pq> Weston's renderer and backends do not even know that a surface might have a cursor role. They handle them all the same.
<mclasen> we don't use dmabufs for cursor in gtk, no
<emersion> i thought jadahl mentioned something about DMA-BUFs for DnD or something
<emersion> but it was a long time ago, maybe just a plan, maybe i misremeber
<emersion> mclasen: can you elaborate in your comment? it's not very clear to me what the issue is about
<emersion> and what the implications are
<mclasen> anybody trying to consider device pixel pixels in their sizing decisions is forced to play games
<mclasen> I can't say that I'm a huge fan of the use case, but want to do things like that
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<emersion> isn't that equivalent to doing stuff at scale=1 then later the scale is updated to 1.5?
<emersion> GTK can scale the bounds based on that
<mclasen> there is no later. you need to decide the initial size when you need it
<emersion> the initial size is the one in configure bounds
<emersion> then later the scale is updated to something else
<emersion> and the app needs to handle the scale change as usual
<mclasen> it is pretty miserable to force everybody to go through a scale change every time they present a window
<mclasen> and even so, it is not clear what scale is even current at configure-bouinds time
<mclasen> we can get either logical or physical sizes, depending on circumstances
<emersion> configure_bounds always sends logical coords
<emersion> the initial scale issue is a more general issue: the compositor can't say what the scale is before it knows the size of the window
<emersion> it can guess, maybe, but maybe the guess is wrong
<mclasen> it can't know the bounds anymore either, and yet it hands them out
<emersion> so you'll always need to handle scale changes after initial mapping
<emersion> why wouldn't it know the bounds?
<mclasen> for the same reason it can't know scale
<emersion> ?
<mclasen> if the surface ends up on a different output, the scale changes
<mclasen> why else would it not know the scale?
<emersion> the compositor chooses the output before-hand
<emersion> at initial null commit time
<mclasen> and the bounds depends on the output just the same
<emersion> then sends the bounds with available space
<emersion> then if the window fits in the output, the scale is the output's
<emersion> but if it's larger, then the scale is different
<zamundaaa[m]> emersion: I wouldn't consider scaling dependent on the window size
<mclasen> I'd be perfectly happy if you give me the scale of the selected output
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<mclasen> at configure-bounds time
<zamundaaa[m]> At least not the scale you tell the client
<emersion> zamundaaa[m]: if the window is 1000px and the output is 900px, and the output on the left has a different scale, what happens then?
<mclasen> a scale change
<emersion> s/left/right/
<mclasen> as you've been arguing
<mclasen> but that only happens if I don't respect the bounds
<mclasen> which is on me
<emersion> btw, nothing stops compositors from sending a good guess for the scale before mapping time
<zamundaaa[m]> Yeah, that's a client problem then
<mclasen> sure
<zamundaaa[m]> Same as the compositor not sending a good initial scale is a compositor problem
<mclasen> sure, it would be great if the protocols mandated that
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<emersion> mandating for a guess is…
<emersion> not great
<zamundaaa[m]> There's no need to mandate it
<emersion> especially if there will always be cases in which the guess is incorrect and clients need to handle the special case
<mclasen> you say you don't want to guess, that forces clients to guess
<emersion> we could make it a "should" or something
<mclasen> and then people file issues like the one that started this discussion
<emersion> anyways
<zamundaaa[m]> Yeah a recommendation would be fine
<emersion> i don't see how all of this relates to the disucssion about dropping these wl_output props?
<emersion> GTK uses the wl_output.scale to take a guess?
<mclasen> how else would we guess ?
<emersion> my expectation would be no guess
<emersion> the previous discussion about first frame on HiDPI is https://gitlab.freedesktop.org/wayland/wayland/-/issues/133
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<vyivel> can't that issue be closed now?
<wlb> weston/main: Pekka Paalanen * tests: replace mat2XYZ https://gitlab.freedesktop.org/wayland/weston/commit/94ccce4e3866 tests/ color-icc-output-test.c color-management-test.c lcms_util.c lcms_util.h
<wlb> weston/main: Pekka Paalanen * tests: fix perceptual intent in cLUT ICC profiles https://gitlab.freedesktop.org/wayland/weston/commit/9f4a9089f4c9 tests/lcms_util.c
<wlb> weston/main: Pekka Paalanen * color-lcms: switch default rendering intent to perceptual https://gitlab.freedesktop.org/wayland/weston/commit/abe3e20e1f82 libweston/color-lcms/color-lcms.c
<wlb> weston Merge request !1491 merged \o/ (Improve test ICC profiles, switch default rendering intent https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/1491)
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<emersion> vyivel: well, mclasen's point is that with today's impls, it's not possible to have a perfect first frame on HiDPI
<vyivel> ack
<ifreund> can the compositor just not display the first frame the client commits?
<pq> then the client would likely never display a second frame?
<emersion> pq, the compositor can send a configure event, and wait for an ack
<ifreund> the compositor would still send frame done, how would the client know?
<mclasen> if you never show any frames, every frame will be perfect
<emersion> frame done wouldn't let the compositor know when the client has handled the change
<emersion> so a valid client could never send a new frame
<ifreund> right, you need configure as well
<pq> heh
<emersion> still, sounds a bit annoying
<ifreund> though frame done can be used to get the client to keep rendering new frames until the ack+commit
<emersion> tbh i think a good guess will work in almost all cases
<ifreund> emersion: sway and river already have excatly this code for their transaction systems...
<emersion> right, frame is required to avoid stalling the client
<mclasen> sounds like abusing frame to extend the initial configure negotation phase
<ifreund> the client wouldn't even know it was happening or need to care, the compositor doesn't need to render a frame at the wrong scale
<ifreund> sure it would be cleaner if this was solved at the protocol level in a nice way, but that doesn't seem to be the case
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<ifreund> also like I said, sway and river already do exactly this to make frame-perfect resize of many clients in a tiled layout work
<ifreund> they send a configure to all clients being resized and then drop new frames until the compositor has a buffer of the new size for all clients
<emersion> yeah, it's a normal thing to do
<emersion> still not great to have the client have one useless render at startup
<ifreund> for sure, it's ugly but it would work :D
<emersion> but if it's only in the weird edge case that it happens, shrug
<emersion> not sure it's worth to add more complexity to the xdg_toplevel setup just for that
<mclasen> just to be clear - the problem in the gtk issue is not about rendering with the wrong scale. it is about determining the size of the surface
<emersion> like a request for the client "i picked this initial size for my window", then wait for the compositor to send a scale
<emersion> mclasen: the size of the surface is in logical coords, and so is the configure_bounds
<zamundaaa[m]> emersion: the client making a request with a size and then having the compositor respond, instead of resizing just by doing it immediately is a thing that would be nice for other things
<emersion> none of that depends on the scale
<emersion> if the client depends on the scale internally, it can pick "1"
<mclasen> yet, image viewers want to configure a size that lets them show the image 1-1 in device pixels
<mclasen> and maximize the surface if that size is too big
<emersion> zamundaaa[m]: how many roundtrips will it take to show a window? :D
<mclasen> I did not make use case, but thats things people want to do with gtk
<emersion> mclasen: thanks for bringing up that use-case, it's much easier to think about this problem with a use-case in mind
<emersion> that would be useful stuff to add in a GitLab comment
<emersion> zamundaaa[m]: what other things were you thinking about?
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<wlb> wayland Issue #459 opened by Matthias Clasen (matthiasc) stacking order is double-buffered state of the parent surface https://gitlab.freedesktop.org/wayland/wayland/-/issues/459
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<emersion> d_ed, if it wasn't OK to workaround old APIs, wayland would have global window positioning
<emersion> "there exists an API that assumes X11 concepts" is not super helpful, i'd say
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<d_ed[m]> Nor is an API that only serves hypothetical clients.
<d_ed[m]> Toolkits are our abstraction layer, if we don't supply what they need we haven't done our requirements analysis
<emersion> what they need isn't necessarily the old APIs that are carried over from X11 times
<emersion> hence my question about actual use-cases
<d_ed[m]> Not X11 times, from the common denominator of every other windowing system
<emersion> it is highly questionable how a regular app would use output layout info, in the context of a windowing system which doesn't let you know the position of your windows
<d_ed[m]> I can guarantee I will have an application out there that doesn't want to be bigger than the screen as it has a check in there already.
<d_ed[m]> I can guarantee I will have an application out there that defaults to 80% of the screen size.
<d_ed[m]> It can't be faked
<emersion> configure_bounds is the solution
<d_ed[m]> No.
<emersion> the screen size is not suitable anyways, if you have panels and other desktop UI elements
<emersion> and which screen to use
<emersion> it falls apart pretty quickly
<ifreund> +1 configure_bounds is the only robust answer
<d_ed[m]> Ok, tell me how to make configure_bounds work with the examples above changing only toolkit code and not the application code
<emersion> Qt can add new APIs
<ifreund> tell apps the output is the size of the configure bounds?
<emersion> it should also be possible to have workarounds for old apps in Qt, yeah
<d_ed[m]> that's not how it works IRL
<emersion> expose only a single screen with the size in configure_bounds
<emersion> well, it worked for GTK
<zamundaaa[m]> ifreund: it's not that simple. Apps first look at outputs, then create a window
<emersion> output layout API is mechanism
<emersion> configure_bounds is policy
<emersion> not the first time this happens
<zamundaaa[m]> emersion: about "what other things were you thinking about?", the main benefit would be to be able to cleanly constrain clients to the output bounds when they don't do it themselves
<zamundaaa[m]> As in, client suggests it wants a size bigger than the output, so the compositor can just say "no", and doesn't need to resort to hacks like not painting the wrongly sized frames until the client reacts to a resize request
<emersion> but a good client shouldn't do this?
<zamundaaa[m]> as you know, not every client is a good client
<emersion> not sure it's worth adding that new roundtrip just for this
<emersion> clients accept bug reports, in general
<zamundaaa[m]> I could also imagine it would help with tiling. You get an idea for what size the client wants before you have to decide on a tile to put it in, and set the configure bounds accordingly
<emersion> in tiling mode, the compositor dictates the size in configure
<emersion> (not in configure_bounds)
<emersion> but yeah, the point is still valid regardless
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<wlb> wayland Merge request !365 closed (protocol: Require pushing upcoming state to cache on set_sync)
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