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<drawat> dim apply-branch drm-misc-next <mbox> file is not working for me. It is stuck. I did dim setup, dim update-branches, dim checkout drm-misc-next. Anything I am missing?
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<drawat> cat mbox | dim apply-branch drm-misc-next worked for me.
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<airlied> anholt: you broke gen4/5 fs with reg alloc patch
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<airlied> jekstrand: ^
<airlied> or not fs, vec4
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<tjaalton> meh, please drop my email to mesa-announce
<tjaalton> nevermind, was able to drop it myself
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<krh> yikes, it's always vec4
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<pepp> MrCooper: did you made any progess on the fw regression on Picasso? I'm wondering if it could be related to https://gitlab.freedesktop.org/mesa/mesa/-/issues/4866
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<alyssa> I'm afraid to ask but...
<alyssa> What's the difference between align, ALIGN, and ALIGN_POT?
<HdkR> One is calm, one is yelling, and one is high while yelling
<pq> lol
<ccr> :P
<HdkR> I can assume that align_pot is an align up to fit the integer, with alignment being power of two though
<HdkR> Even if aligndown variants are also important to have
<alyssa> those are all align up afaict
<alyssa> Differences seem to be, er
<alyssa> align/ALIGN assert the alignment is a POT, whereas ALIGN_POT just yolo's it
<alyssa> ALIGN_POT is a macro and should work with all types, where align/ALIGN hardcode type sizes and have 64-bit variants as well
<alyssa> between align/ALIGN one is int and the other is intptr_t
<alyssa> but... it would seem to me that all of align/align64/ALIGN/ALIGN64/ALIGN_POT could be folded somehow and nothing of value would be lost
<alyssa> I admit I'm one of the heaviest ALIGN_POT users :p
<HdkR> weird. Smells like footgun
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<jekstrand> airlied: Yeah, saw the issue and MR. Let me pull out ye olde ILK and take a look before we wholesale revert.
<MrCooper> pepp: ugh, which part of that exactly? :) narrowing it down is going slow for me, since even an affected setup may not hang for days
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<jekstrand> airlied: You have to be careful with ALIGN vs. ALIGN_POT. Sometimes ALIGN assumes power of two and sometimes it doesn't.
<jekstrand> ALIGN_POT is always power-of-two.
<jekstrand> alyssa, rather.
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<pq> jekstrand, "sometimes"? You mean there are several different definitions of ALIGN? In Mesa?
<jekstrand> pq: Sadly, I think so. :-(
<pq> wee
<jekstrand> pq: It may be all cleaned up and clear these days but not enough that I trust it.
<alyssa> what
<HdkR> what, how does align sometimes do pot? =o
<robclark> there is also ALIGN_NPOT() ;-)
<alyssa> ahh
<robclark> I think some of this goes back to gallium vs mesa headers
<robclark> and then some things moved from aux/util to src/util
<alyssa> sounds like a job from ~sed~ coccinelle
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<enunes> hi, could someone that understands better about dri2/dri3 take a look at https://gitlab.freedesktop.org/mesa/mesa/-/issues/4861 and double check if it makes sense to add the dri3 kmsro check that I'm suggesting?
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<jekstrand> airlied, anholt: Looks like something's messed up with payload register interference with the new path. Debugging now.
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<jekstrand> I'm surprised this only blew up iron lake.
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<pepp> MrCooper: the issue was bisected to Mesa commit 820dec3f7c7. I'm wondering if you could trigger the hang on a Mesa branch without this commit
<jekstrand> airlied, anholt: I think I've got a fix: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11221
<jekstrand> Running piglit on the ILK in my office and kicking through CI now.
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<MrCooper> pepp: is the firmware supposed to handle 0 for those?
<alyssa> ILK? KBL? so inconsistent.. :-p
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<jenatali> Gotta be a TLA
<pepp> MrCooper: I'm not sure.
<jekstrand> alyssa: Yeah, probably should have been IRL or maybe FEL :)
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<HdkR> Don't forget LKF and ADL :)
<HdkR> Or do we not talk about those ones?
<jekstrand> We don't like to but we do.
<jekstrand> It's *** we don't talk about. :)
<HdkR> :D
* ccr pokes BYT with a very long stick.
<jekstrand> BYT is mostly fine
<jekstrand> CHV and GLV (I think?) are annoying because they skimped on PTE bits and, even though you have 64-bit addresses, you can't use most of those bits. :(
<jekstrand> Otherwise, the atom parts are mostly like their bigger cousins only with less caching.
<jekstrand> and bezarre back-porting of misc. pieces.
<alyssa> jekstrand: "FEL" took me a minute to get =)
<jekstrand> :)
<zmike> robclark: maybe was a bit too quick on the rebind thing last week, but I finished atom reordering this morning (provisionally) and it does seem feasible to do that with certain caveats
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<robclark> cool, got MR?
<zmike> no, I haven't even run real tests on it other than a couple games
<zmike> going to actually try building some optimizations with it first too so I can make sure the new api is usable
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<zmike> still have to finish this rebind thing first
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<alyssa> anholt: !10183 landed? Hallelujah!
<anholt> seriously, impressive work by Roman and so desperately needed
<alyssa> <3
<alyssa> jekstrand: I am happy to r-b and a-b and all-the-b !9728 but my opinion means nothing :-p
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<jekstrand> alyssa: Yeah, I really want acks from all the android peeps.
<jekstrand> So it may take a little while yet
<jekstrand> But hopefully in the next couple of weeks
<jekstrand> It's crazy how much code we're carrying in the Android build. It's more than half the size of crocus.
<jekstrand> And just as copy+pasted. 😂
<alyssa> 😂
<alyssa> jekstrand: Can I do my part and delete the panfrost files now?
<alyssa> If you want Android.mk frost, you have... er... 21.1
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<jekstrand> alyssa: You could but I think we should just wait for some acks from the Android folks and then torch it all.
<jekstrand> I don't expect it'll take too long given the amount of collaboration that happened on the build-with-meson MR.
<HdkR> Whoa. Meson in AOSP? That's...huge
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<jekstrand> Well, some clever wrapping, anyway.
<HdkR> As long as the mesa side only cares about meson instead of breaking Android every other day :)
<anholt> HdkR: not in aosp, it's "required as a dep in your system if you want to drop your upstream mesa into aosp"
<anholt> very non-android, but Mesa's use of in-tree Android.mk is very non-android already.
<HdkR> Right
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<HdkR> Much better solution though
<anholt> yeah, it's obviously the right compromise.
<alyssa> isn't "non-android" a good thing for upstream? :-p
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<jenatali> jekstrand: Ready to remove "draft"? Makes it seem like it's not ready for reviews/acks yet
<HdkR> alyssa: The less Android in one's life, the better.
<jekstrand> Sure. No more draft. :-)
* anholt cries in python
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<jekstrand> anholt: import tears?
<ccr> from rain import tears as all_these_memories
<anholt> for var in "i wish I had types": print("whoops that was a string I iterated the chars of instead")
<jekstrand> Yeah.....
<alyssa> anholt: over in m1 r/e land we have a ton of mmio poke scripts in python
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<alyssa> saturday night: machine starts to boot for 2 minutes before it crashes because the host it was tethered too had a runtime error Python only just noticed after minutes of running
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<mareko> I'm going to add fast_mtx_t, faster than simple_mtx_t
<zmike> yesssss
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<alyssa> mareko: Mike has taught me that adding fast in the name of things makes it faster, gauranteed.
<alyssa> That's why my fast_asahi_fast_driver_for_fast_apple_fast_m1 is so fast!
<mareko> today I discovered that there is slow uint32_t and fast uint32_t
<alyssa> least?
<alyssa> yes, right, uint_fast32_t
<mareko> and I'm being totally 100% serious
<alyssa> yep.
<dcbaker> anholt: there are type annotations, which coupled with mypy or one of the other static type checkers prevent a lot of *that*
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<anholt> Yeah, I know you can bolt on types if you work hard.
<dcbaker> it really isn't any harder to use types in python than any other language
<dcbaker> it's just that most other languages make you do it
<mareko> if I take simple_mtx_t and put fast uint32_t into it, it becomes faster
<anholt> I'm a fan of languages that make you make good decisions up front rather than be disciplined to avoid failures.
<dcbaker> it's sort of the problem with being an established language though, no?
<zmike> I like the sound of faster mutexes
<dcbaker> what seemed like a good idea at the time turned out to be a not so good idea, and now you can't break all of the programs that rely on on that behavior without a python 4
<dcbaker> and with the way everyone bitches about python 3, which fixed the same kind of "seems like a good idea but wasn't" design decisions we'll never get a python that forces type annotations :(
<mareko> I can add fast_mtx_t, or I can make simple_mtx_t faster, but I would have to remove _SIMPLE_MTX_INITIALIZER_NP
<HdkR> zmike: Faster mutex, spinloop? :P
<alyssa> zmike: I could've sworn we merged this patch already https://rosenzweig.io/0001-nir-lower_fragcolor-Avoid-redundant-load_output.patch
<mareko> HdkR: no
<mareko> you wouldn't guess what it is, but if I told what it is, it would be obvious to you
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<anholt> the yml doesn't have this extra starting '{
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<airlied> jekstrand: nice thanks for gen5 fix, derailed my morning yesterday, thought it was a crocus bug
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<zmike> alyssa: well you know what they say, can't spell merge without mr
<jekstrand> airlied: Yeah... anholt just didn't delete quite enough code. :D
<alyssa> zmike: something something women in tech
<jekstrand> zmike: Seeing some Zink fails on !11222: https://gitlab.freedesktop.org/mesa/mesa/-/jobs/10544323
<alyssa> merge and mesge
<jekstrand> zmike: I kind-of don't believe them
<zmike> jekstrand: 🤔
<zmike> my machine is doing a distro sync because I hit a dri3 hang and decided I may as well since I had to reboot
<zmike> checking those tests is on my todo for this week though
<jekstrand> Wait... Yeah, there's no way those tests are affected by my patch.
* jekstrand kicks to jenkins. If that passes, marge.
<zmike> I'd have said just retry
<daniels> mareko: alignment?
<zmike> wondering if that tc+revert MR somehow hit another tc bug since there hasn't been much else going in lately
<alyssa> Woo! After an hour of grumbling I fixed.... 3 tests!
<alyssa> after writing... 1 line of code!
* alyssa sighs
<alyssa> hey, progress
<jekstrand> Hey, that's a pretty good tests/line there
<jekstrand> Though I did just fix a bug that hosed an entire 3 platforms with -LOC so....
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<alyssa> jekstrand: Hey, planned obsolesence takes a lot of work, you have to write lots of LOC to hose old platforms without affecting the new shiny
<jekstrand> heh
<Venemo> alyssa: I found the most embarassing 1 liner bug ever in my MR today
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<alyssa> Adding a new test suite to a driver passing 100% of a single suite and not tested on any other
<alyssa> is a great exericse in exposing 1 liners
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<alyssa> ha ha! 1 fail fixed!
<Venemo> I accidentally allocated the maximum amount of LDS (shared memory) to every vertex shader and then I had the surprised pikachu face when I was told the MR decreases performance significantly
<alyssa> pika pika
<Venemo> in my defense, it was a rebase gone wrong
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* zmike knows this pain
<alyssa> Pass: 2383, Fail: 22, Crash: 2, Skip: 991, Flake: 3, Duration: 1:04, Remaining: 0
<mareko> my fast futex is not as fast as I'd like, what a bummer
<jekstrand> mareko: Is it still faster than it was before?
<mareko> I don't think so
<mareko> atomics are complicated
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<airlied> the only thing more complicated is not having atomics
<mareko> perhaps optimizing atomics is more complicated than that
<idr> airlied: No joke there.
<airlied> mareko: optimising atomics always leads to someone deciding lockless is the future
<mareko> lockless might have coherency issues
<mareko> mfence might help, but that might be worse
<mareko> it looks like atomics completely invalidate L1 and L2
<tango_> isn't that necessary?
<tango_> or by completely you mean everything on the cache, not just what was touched by the atomic?
<mareko> yes, one cache line, not the whole cache
<tango_> oh wow
<tango_> that does seem excessive
<tango_> what hardware is this?
<mareko> it's the only explanation why code that doesn't use atomics has become magically slower
<mareko> Zen2
<tango_> what does agner say about it? 8-)
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<mareko> I don't know how to answer that question
<mareko> the optimization was that I would move atomic variables next to each other in memory, so that an atomic op on a cache line would not evict non-atomic data, except that it doesn't work like that
<tango_> but then it wouldn't matter where they are, right?
<tango_> why would it make unrelated code slower?
<airlied> mareko: wouldn't that have more contention on the cache line you stored the atomics in?
<airlied> I'd have though you'd be better doing something like the kernel does in some places and aligning things to consume a full cacheline
<tango_> airlied: you mean if multiple threads tried atomic updates of adjancet variables?
<mareko> airlied: atomics would only be accessed via atomics, so caching wouldn't occur anyway
<tango_> they'd hit the same cacheline instead of being on separate ones?
<airlied> mareko: my guess is that statement isn't exactly true, though I don't know enough of modern cpu microarchitecture
<airlied> esp with prefetching etc
<airlied> tango_: yes, and that would cause more invaldiations etc
<tango_> well this should be easy to check though
<mareko> well, we use atomics to do simple_mtx_t, and to make that work, it must invalidate the whole cache
<tango_> look at the assembly and see if loads use nontemporal instructions or not
<mareko> tango_: what is that?
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<tango_> mareko: how are atomics read at the assembly level?
<tango_> in the sense: what cpu instructions end up being used when reading the atomics?
<mareko> via gcc intrinsics
<tango_> mareko: can I see the code somewhere?
<mareko> tango_: lock addl $0x1,(%rdx)
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<airlied> https://en.wikipedia.org/wiki/False_sharing is the other problem I suppose where you have no atomics
<airlied> but I think can apply to atomics as well
<mareko> some resources in mesa are already atomicless, but it adds complexity
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<cphealy> What is required to have EGL 1.5 support with a Mesa driver? Both Etnaviv and Panfrost show EGL 1.4 support.
<alyssa> Why are compute invocations disappearing one ...
<anholt> cphealy: check _eglComputeVersion()
<cphealy> Yea, I just found that. Looks like EXT_create_context_robustness is the extension mission to allow for 1.5 support.
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<jekstrand> alyssa: Are they dissapearing or are you moving onto the next thing too quickly and they haven't retired yet?
<alyssa> jekstrand: Are those diffrent?
<jekstrand> Well, in the first, maybe they never started or maybe they did and got blocked. The second is just a race.
<alyssa> fair enough
<alyssa> I'm not aware of any relevant errata, that doesn't mean there aren't any
<idr> mareko: I'd definitely like your feedback on https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11228 before I push it.
<idr> But I'm not in a huge rush.
<alyssa> No, thinking this is an erratum
<jekstrand> Time to hope it's documented? :P
<alyssa> Don't be ridiculous
<jekstrand> :D
<alyssa> Pass: 2389, Fail: 18, Crash: 1, Skip: 991, Flake: 2, Duration: 1:02, Remaining: 0
<jekstrand> \o/
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<alyssa> panfrost_memory_barrier() { /* TODO */ }
<alyssa> that would break some things, huh :-p
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<zmike> mareko: ping https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11071 needs a drive-by cso unbind rb
<alyssa> why do you not ping me for drive-by r-b's
<zmike> because I have a partial mareko rb already and need to complete the set
* zmike hears the pokemon theme song inexplicably begin playing
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<zmike> good drb.
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* anholt throws the new piglit subtest reporting branch at mesa ci
<alyssa> * mesa-ci catches it
<zmike> a530 flake pending
<airlied> when you assign to marge you should get a dropdown for why you think the run will fail, and we can give out weekly prizes
<alyssa> ooh, that sounds fun
<airlied> unfortunately the prize will be fixing CI, so anholt and MrCooper have already won all of them :-P
<zmike> haha
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