ChanServ changed the topic of #dri-devel to: <ajax> nothing involved with X should ever be unable to find a bar
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<mareko> yep, binding any states for ->clear other than the fb state will be rejected
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<imirkin_> erm ... why is textureGrad(sampler1DShadow) specified to take a vec3 "P" arg? seems like it should be a vec2, no? mesa and spec agree on vec3 though
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<pq> haasn, I don't understand what you're trying to say. What I'm saying is, if you byteswap any 565 format, the result is not an existing pixel format at all.
<haasn> and I'm telling you I don't byteswap any 565 formats
<haasn> so I'm not sure why you keep bringing it up
<haasn> as far as I'm concerned my problem was solved 3 days ago and your comments feel very out of place
<pq> haasn, I'm bringing it up all the time, because byteswap is equivalent to switching between array-of-byte and bits-of-word conventions, and you sounded like you got that wrong.
<pq> haasn, the problem in particular is that you said rgb565 and bgr565 were somehow confused with each other.
<haasn> confusing "rgb" and "bgr" does not imply a byteswap
<pq> haasn, sorry if you feel that way.
<haasn> my point is entirely about the _TERMINOLOGY_
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<haasn> you can take the EXACT SAME format and either choose to call it "rgb" or "bgr"
<haasn> this is essentially arbitrary
<haasn> you're reading too much into it
<haasn> if you can find a bug, patches welcome
<haasn> otherwise I'll leave my code as is until I can observe any issues
<pq> but you never make such arbitrary choices yourself, or are you creating a new formats definition?
<haasn> yes to the latter
<pq> oh!
<haasn> and I use the drm convention but in the other channel order
<haasn> which is endian independent
<pq> drm formats are endian independent already. So you are listing channels from LSB to MSB, where DRM is listing them from MSB to LSB?
<pq> ...in bits, not bytes.
<haasn> yes
<pq> okay, and this has nothing to do with the array-of-bytes convention?
<haasn> it does have something to do with the array-of-bytes convention because my convention is equal to array-of-bytes for byte-aligned formats, whereas DRM's is the other way around
<pq> right
<haasn> this is why e.g. for vulkan (which uses array-of-bytes sometimes and packed formats sometimes) you get e.g. drm rgb565 = vulkan rgb565 but drm rgba8 = vulkan bgra8
<haasn> my convention (which calls drm rgb565 my bgr565 and drm rgba8 my bgra8) is consistent with vulkan for both types of formats
<haasn> err, I mean it's consistent with both types of schemes
<pq> cool
<haasn> obviously my bgr565 is vulkan rgb565
<pq> now I understand where you're coming from, thanks! :-)
<haasn> tbh I personally hate dealing with format identifiers and always use format descriptors
<haasn> e.g. when mapping from AVFrame to GPU formats I compare the actual channel masks
<pq> do you do yuv formats too?
<haasn> my API-agnostic GPU format descriptor struct essentially treats memory as a little endian bitstream (so in each 8-bit word, the LSB comes first)
<haasn> and then a description of rgb565 would be "5 bits red, 6 bits green, 5 bits blue" in that order
<pq> I see, you take little-endian down to the level of ordering bits in a byte conceptually.
<haasn> for bgr565 to make sense even on a big endian platform you have to draw your bytes like (MSB...blue... green...red...LSB)
<haasn> yes exactly, but that's entirely by convention because there's no hardware interpretation
<pq> yeah
<haasn> I always order my memory from LSB to MSB conceptually, whether dealing with bits, or bytes, it all just makes sense on a little endian platform
<haasn> I don't do yuv formats, yet, no
<haasn> mostly for... lack of a real motivating use case
<pq> pixman is funny there, it has some <8 bpc formats where it actually reverses the bit order in a byte depending on the machine endianess :-)
<haasn> even hardware decoders give you packed nv12 usually
<haasn> yuv formats only exist for, like, interleaved YUVU or w/e it's called and I've never really come across it in the wild
<pq> packed nv12? isn't nv12 defined as two planes?
<haasn> well, it's usually called semiplanar
<haasn> to distinguishe from planar YV12
<haasn> though in that sense "packed NV12" is redundant, of course
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<haasn> my point is that nv12 is not conceptually a YUV format, it's conceptually an r8 plane and an rg8 plane
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<pq> um, by yuv, I mean the color model with often sub-sampled u and v. Sub-sampling being the main point, wondering how you'd represent that with a mask if it's a single-plane format.
<pq> you'd have one "block mask" representing more than one pixel - do you do that?
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<pq> if you always have a plane per sampling density, then of course no problem.
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<haasn> the latter, rather than trying to use masks here I probably would treat subsampled packed formats as opaque and use tables
<haasn> or maybe come up with a struct solely for describing subsampled formats
<haasn> since it's a rather odd case and most of the time I'd want to exclude them
<pq> ok
<haasn> something I'm actually wondering about, and can't find solid info on
<haasn> What is the output of vkGetPhysicalDeviceVideoFormatPropertiesKHR on a supported driver?
<haasn> Seems only nvidia proprietary supports it and vulkan.gpuinfo.org does not list those properties
<pq> sorry, I'm really ignorant on Vulkan matters
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<jasuarez> * any idea what the "pre-receive hook failed" means in https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12453?
<jasuarez> any idea what the "pre-receive hook failed" means in https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12453?
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<jasuarez> the pipeline passed, and the commits are now in main
<jasuarez> but the MR keeps open and Marge complains it can't merge it
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<emersion> i think it happens sometimes
<emersion> and folks at #freedesktop just said to close the MR
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<jasuarez> but no idea why, right?
<jasuarez> tbh it is the first time I see it, and saw it twice in the last hours
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<MrCooper> imirkin_: out of curiosity, did you merge https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/563 by clicking the web UI button, or how?
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<airlied> jasuarez: seems to happen when mirroring to old git server fails
<jasuarez> so it is propagated to marge?
<kusma> I think this has started happening on almost all mrs lately...
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<daniels> I'm looking into it but I'm not sure how the pre-receive hook could fail, given that there ... is no pre-receive hook
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<daniels> ok, I see what's happened, working on it
<daniels> it's harmless in that it only affects the anongit mirror
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<MrCooper> daniels: apart from the MRs which aren't properly marked as merged?
<daniels> yeah, I'm afraid we're just going to have to live with those
<daniels> anongit is now fixed btw, so errors are gone and it should be more stable now
<daniels> hooray for physical disks dying
<daniels> but a less-sarcastic hooray for redundant storage
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<alyssa> daniels: guess what i woke up to
<daniels> alyssa: boo
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<alyssa> daniels: 56/56 sessions passed, conformance test PASSED
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<daniels> ooh! \o/
<daniels> congrats :)
<MrCooper> daniels: there's an emerging theory that the hook failure caused the MR not to be marked as merged
<alyssa> thank you :>
<daniels> MrCooper: the theory is correct
<MrCooper> hence it doesn't affect only the anongit mirror :)
<daniels> well sure, it causes the MRs to be marked as closed rather than merged, but fixing that is far more trouble than it's worth
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<alyssa> is this the reason marge was acting up yesterday?
* MrCooper sighs
<MrCooper> daniels: we're violently talking past each other
<alyssa> please no violence y'all
<MrCooper> anyway, sounds like it should be fixed for good?
<MrCooper> alyssa: GitLab didn't mark merged MRs as such, nothing to do with Marge
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<alyssa> MrCooper: got it
<daniels> MrCooper: yeah, it is fixed for good
<daniels> you're right to point out that the MR status is inconsistent, yes
<MrCooper> yay, thanks!
<daniels> :)
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<alyssa> could someone who's done a GLES conformance submission eyeball a .tgz for me? thanks :)
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<alyssa> also, submission through SPI ... who do I contact ?
<alyssa> airlied: maybe ^
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<karolherbst> alyssa: you create an account under SPI
<karolherbst> and then upload it there
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<karolherbst> khronos account with company SPI
<karolherbst> and you need a @x.org email or so
<karolherbst> we have a wiki page somewhere..
<karolherbst> yeah...
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<alyssa> karolherbst: wikipage would be helpful
<alyssa> also dang "x.org" is a hell of a domain name
<alyssa> Creation Date: 1997-01-18T05:00:00Z
<alyssa> that helps :-p
<karolherbst> yeah... I can't find it, but what I know is, that you have to use a @x.org email address for registration... let me search again
<karolherbst> alyssa: ... found it, the titel is... not helpful https://www.x.org/wiki/Khronos/
<karolherbst> yeah..
<alyssa> jinx
<alyssa> i'm probably an xorg member right
<alyssa> i remember voting for emma that has to count for membership
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<karolherbst> yeah or you create your account and get it approved in minutes :p
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<alyssa> "community-backed" panfrost counts right?
<karolherbst> sure
<alyssa> I mean there's still code in it I wrote in high school.....
<karolherbst> so? :p
<alyssa> "under the X.Org umbrella" i.e. mesa?
<karolherbst> freedesktop
<karolherbst> essentially
<karolherbst> or well anything managed by the xorg foundation really
<alyssa> nod
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<alyssa> ok, emailed the board
<alyssa> I guess xorg bod doesn't meet for another week... I should have planned ahead :(
<karolherbst> just ping the board on IRC :D
<karolherbst> I highly doubt that's something they would have to discuss on the meeting
<karolherbst> you just need to find somebody with the access to create you an email account
<alyssa> karolherbst: that's scary, board members are terrifying!
<alyssa> Lyude: ....rawr? 😋
<karolherbst> :D
<alyssa> 🐯
<karolherbst> 🐧
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<danvet> alyssa, I'm working on some entire series about locking engineering
<mareko> it's funny that freedreno can rename register definitions - we can never do that for AMD
<karolherbst> mareko: I wouldn't call it an advantage though
<alyssa> danvet: I read a great blog a few days ago with the thesis "if your patch adds a lock, 90% chance it's wrong"
<imirkin> mareko: on the bright side, it's nice to know what a register does up-front...
<karolherbst> alyssa: it's absolutely true
<alyssa> karolherbst: batch cache for example
<alyssa> bunch of races, tried adding locks, oh wait I should just refactor it so there's no data sharing at all, look ma no locks!
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<zmike> mareko: did you check out that glxgears ticket I flagged with gallium?
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<karolherbst> alyssa: yeah
<karolherbst> I always prefer not having to create locks
<karolherbst> it's faster anyway
<karolherbst> parallelism over concurrency
<karolherbst> always
<sylware> hassn, well there are still cases where vkaquirenextimage return VK_OK instead of VK_SUBOPTIMAL
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<mareko> zmike: probably not
<mareko> imirkin: the names come from the hw design and documentation; if you change the name, it makes hw documentation even more confusing
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<mareko> if somebody from qualcomm were to join mesa development, they would be very surprised
<mareko> zmike: do you have a link?
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<robclark> mareko: we would ofc accept patches to correct register/bitfield names ;-)
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<imirkin> mareko: right. but you have documentation which tells you which thing is which. that hopefully makes up for imperfect names?
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<DrNick> I get the probably unfounded impression that AMD doesn't so much have documentation internally as commented Verilog/VHDL/etc.
<alyssa> DrNick: Why would the VHDL be commented?
<DrNick> to generate the poorly formatted PDFs
<alyssa> Why would anybody need PDFs? 😉
<imirkin> alyssa: yeah, the VHDL should just be self-explanatory
<alyssa> imirkin: Exactly.
<Sachiel> you need comments so that they get stale when someone changes the code without updating them
<alyssa> Ah yes
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<karolherbst> airlied: wasn't there an option to dump the llvm ir in llvmpipe?
<danvet> alyssa, yeah pretty all locking is broken, it's just a question of how badly
<danvet> and usually "I'll fix this by (adding another lock|using atomics|using rcu| ...) just makes it all worse if you don't instead start with reworking your data structures
<karolherbst> danvet: that was the suggestion I got for nouveau: just add locks, duh
<karolherbst> but global state is really annoying
<imirkin> karolherbst: pretty sure i warned you away from the "just add locks" approach...
<karolherbst> imirkin: but you also warned me away from per context pushbuffers :p
<imirkin> and i continue to think they're a bad idea
<karolherbst> well, how to do that without locks
<imirkin> well you need _some_ locks somewhere
<karolherbst> so it's "just add locks" then :p
<imirkin> but per-context pushbufs lead to the problems that you ended up with
<imirkin> with unflushed things, things coming in out of order, etc
<karolherbst> well, we don't have to
<imirkin> so it's the same problem.
<karolherbst> if we rework state tracking
<karolherbst> we could always push the state we care about
<karolherbst> and submit in one go
<karolherbst> then we have an approach more like batches and won't need to lock
<danvet> karolherbst, I think I really should type that blog post series
<danvet> atm it's a multi-page rant on some internal doc
<karolherbst> danvet: do it :p
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<danvet> and very unstructured
<zmike> sounds like it could use some locks
<karolherbst> but we can be smarter and _save_ the old state and do some minimal locking on reading the current state and diffing it, which allows parallelism in building pushbuffers
<karolherbst> which I have a prototype for
<karolherbst> anyway.. this entire state tracking thing we have is very single threaded centric
<karolherbst> best would be to just replace it with something entirely new
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<karolherbst> it's not the hw which is the problem here, but our architecture
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<karolherbst> which was the point danvet was making all along here :)
<alyssa> danvet: kernel in general seems extremely lock-y compared to userspace.
<karolherbst> alyssa: yeah.. that as well
<alyssa> otoh my userspace is just extremely race-y compared to kernel....
<karolherbst> yeah well..
<danvet> alyssa, on reason for that is that you have to deal with different contexts like interrupts vs threads vs async workers
<karolherbst> worst case the process crashes
<karolherbst> yeah..and you can't always "wait" or schedule your thing away
<alyssa> danvet: nod.
<danvet> so maybe a mutex for the thing overall, but then a spinlock to hand it over to workers and another spinlock to coordinate with the interrupt handler
<alyssa> why can't I find the kernel version of MIN2
<karolherbst> and some structures are inherently racy
<karolherbst> like queues
<karolherbst> although I think you _can_ make a queue without locks?
<danvet> alyssa, min_t
<alyssa> danvet: thanks
<alyssa> annoyingly different than mesa
<karolherbst> *differen than all other C
<danvet> the other thing is that the kernel's job is about keepin track of everything and doing the occasional request on userspace's behalf, and almost never about doing anything useful
<karolherbst> :D
<karolherbst> true
<danvet> so the ratio of "code that coordinates access" vs "code that does stuck" is seriously out of whack compared to userspace
<danvet> *does stufff
<alyssa> danvet: min_t vs min uhh
<danvet> and if you do it right, code that does stuff should have no need for any locking at all
<alyssa> can't tell if mesa's utils make more sense or I'm just drinking koolaid
<alyssa> probably the latter
<karolherbst> both
<karolherbst> also, people have opinions on those topics
<danvet> the typed thing is to avoid accidental integer type conversion, which often leads to some neat security bug
<karolherbst> we also have no functional hashtable impl in the kernel ¯\_(ツ)_/¯
<karolherbst> guess nobody needed it
<danvet> integer ids with xarray
<karolherbst> uhhh
<karolherbst> I needed a hashset for stuff
<karolherbst> did lists instead then
<karolherbst> it was just for debugging anyway
<alyssa> danvet: oof
<alyssa> aside-- single most annoying part of kernel dev so far has been include/ being separate from src
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<danvet> alyssa, doesn't need to be for your own driver, that include/ should only be for stuff shared across areas
<danvet> like include/drm has the driver interface
<danvet> and drivers/gpu/drm/drm*.h has various internal things
<alyssa> danvet: right, I mean to find details about interface for DRM or whatever
<alyssa> lot more jumping around
<danvet> git grep and cscope or your lost anyway
<danvet> I frankly have no idea where most stuff is :-)
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<alyssa> Fair.
<alyssa> Mesa is a lot easier to keep in head
<danvet> well I also have no idea where stuff in mesa is :-)
<alyssa> :)
<alyssa> the lack of unit testing in kernel space, ik
* alyssa copies some kernel code and writes the unit test in userspace
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<danvet> alyssa, kunit is a think
<imirkin> there's also kselftest?
<danvet> also, we added selftests in drm with igt wrappers, but they're not yet converted to kunit
<imirkin> a couple of options depending on what one needs i think
<danvet> imirkin, those are not unit tests, but tests that run in userspace
<danvet> like igt
<danvet> unit-tests you need to link to get at all the internals
<danvet> kunit is the thing for that, and for a fresh start probably the right thing
<danvet> for drm and i915 we simply started before kunit was a thing so had to hand-roll
<danvet> iirc kunit builds a full kernel and then runs that under uml in userspace to run your unit test
<danvet> so that you don't have to scaffold the entire kernel lib/ infrastructure and everything else
<alyssa> danvet: kunit, hmm
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<airlied> ajax: I did dream about making vk sw path be more like dri3 using multiple mit-shm and xshmfences
<ajax> yes please
<ajax> drisw too please
<airlied> drisw is harder, because how many layers can you put in one place :-P
<airlied> but vk sw should at least be good to validate the idea
<ajax> the more we make sw and dri3 buffer management look the same, the less code needs to care about the difference
* airlied will see if your nerd snipe is successful later :-P
<ajax> unrelated: can anyone think of a good reason you shouldn't be able to override renderbuffer attachments for the default framebuffer, at least for the non-front-or-back buffers?
<ajax> like: please can i use a non-depth-stencil fbconfig and then only attach them if a rendering pass starts to need them
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<imirkin> what ext added layout(location=X) to e.g. VS outputs?
<imirkin> was it ARB_sso?
<alyssa> I imagine so
<imirkin> airlied: nope
<imirkin> airlied: that one is very explicitly only about VS inputs and FS outputs
<airlied> imirkin: ah indeed
<imirkin> airlied: pretty sure it's ARB_sso
<imirkin> and i found the relevant piglit test in that dir
<imirkin> so i think it all works out
<alyssa> ERROR - Test dEQP-GLES31.functional.shaders.helper_invocation.derivate.points_4_samples_fwidth: Fail: See "output/c3.r1.caselist.txt"
<alyssa> Uh oh.
<imirkin> i think robclark found a bug in the inter-shader interface linking
<imirkin> all he wanted was a working shader, so apparently it's not THAT hard to hit :)
<alyssa> imirkin: and all I want to know is why derivatves are broken on G31 despite working on G52 which has an identical architecture
* robclark apparently good at accidentally finding bugz
<imirkin> alyssa: perhaps rethink word choice? if it were identical, you wouldn't be asking :)
<alyssa> imirkin: seriously.
<alyssa> an architecture that's allegedly identical
<imirkin> hehe
<alyssa> hum do I fix this now or go get noms ...
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<alyssa> (1 hour later)
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