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<utterluckfeed>
public figure terminated me, my suggestion is for you always the same, go fuck yourself human garbages. Take your red head whores with you. and if you slam my phone long enough with your trash you likely get bullets into your body, I do not care about your trash. Idiotic people you are.
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<Curan>
I have just started replaying "Remember Me" (game from 2013, based on UE). It was very performant in the past on Mesa/Proton (even with my last GPU, which was a R290). But now, with a 6700 XT and a fully updated Steam I have serious stutters ever other second. Last time I played this game was at least a year or two ago, which would make bisection a really hard endeavour. Are there any suggesstions here to debug this and produce a helpful bug report?
<Curan>
("stutters" mean: the hole game is stopping for a second or so, every few seconds. It is really annoying when you move/look around and even worse in fight scenes or memory remixing scenes. The remixing scenes are truly the worst, since you are supposed to control the timeline by rotating the mouse counter clockwise. But the visulals are just jumping erraticly then and it is sort of impossible to hit specific memory change spots without going all the
<Curan>
way back and letting the scene play out/change stuff).