<Surkow|laptop>
does the driver do any video decoding at all? I thought most socs have dedicated video decoding hardware for that in the embedded market
<mntmn>
yeah etnaviv does not do video decoding.
<mntmn>
Surkow|laptop: yeah the code is full of TODOs too. but i wonder if it can be a useful template or inspiration for vk on etnaviv
<Surkow|laptop>
which probably won't work on a GC860
<Surkow|laptop>
only newer vivante hardware
<Surkow|laptop>
but I guess older hardware would benefit the most from no opengl overhead in drivers
<JohnnyonFlame>
I'd be pretty damn happy already with some sort os instancing like attribute divisors
<JohnnyonFlame>
you'd need HALTI2+ tho right
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<cphealy>
What would instancing like attribute divisors be useful for?
<JohnnyonFlame>
I missed a comma there
<JohnnyonFlame>
"instancing, like attrib<...>"
<cphealy>
So not instanced rendering like offered in GLES 3.0?
<JohnnyonFlame>
that would've been ideal, yes
<cphealy>
ack
<JohnnyonFlame>
right now it's either duplicate a LOT of data on vertex attributes or fetch from texture
<JohnnyonFlame>
or I'm mising something obvious that other people aren't ;)
<austriancoder>
JohnnyonFlame: ARB_instanced_arrays should be supported with HALTI2+