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marex>
mntmn: I think wumpus once mentioned that there is something about gles1 textures
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mntmn>
marex: hmm not sure if i've ever seen gles1 stuff
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marex>
mntmn: neverball is gles1 ;-)
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mntmn>
i expected it to be just desktop GL
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marex>
mntmn: depends on how you configure it
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mntmn>
ah, i did not configure it at all
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mntmn>
marex: hmm in the graphics options there's no GL version to select... config file or sth?
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marex>
mntmn: git grep GLES
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marex>
mntmn: you can pick between desktop gl and gles
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mntmn>
marex: ah i don't even have the source atm, i just tried the debian pkg
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marex>
mntmn: thats desktop gl indeed
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mntmn>
i just got distracted by the game itself and played a few levels
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mntmn>
i've a feeling that the frame rate was better at some point in the past, but this is not very scientific
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mntmn>
btw is mesa release build faster than debugoptimized?
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marex>
mntmn: it could have to do with the extra locking
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mntmn>
marex: i can't run neverball on tgsi
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mntmn>
marex: it just paints garbage on the screen
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marex>
mntmn: I think nir is still broken, but you can try too
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marex>
seems glTexCoord and glPointCoord are very similar
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marex>
so the handling will also be similar
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marex>
except one is varying PNTC and the other TEX*
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