ChanServ changed the topic of #wayland to: https://wayland.freedesktop.org | Discussion about the Wayland protocol and its implementations, plus libinput | register your nick to speak
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<jadahl>
tommybomb: because before wayland, gamepad input was already done directly via the device in /dev/, so it wasn't "needed". there is a wip extension (inputfd) that attempts to avoid that
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<tommybomb>
I see, thanks. I'm curious about it because I thought it would play a part in some security model or confusion with mulitple applications reading the input at the same time. I will look up that extension!
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<daniels>
it’s more that mouse/touchscreen/touchpad input needs interpretation by the winsys - it needs to change focus and have the co-ordinates translated by the server - gamepad does not, whereas the gamepad does not
<emersion>
i think it would be nice to use gamepads to navigate in the compositor UI
<emersion>
but yeah, hasn't been implemented so far
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