ChanServ changed the topic of #wayland to: https://wayland.freedesktop.org | Discussion about the Wayland protocol and its implementations, plus libinput | register your nick to speak
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<DodoGTA>
d_ed: I already know that trick (the point is if there will be a way to do that without .desktop files)
<emersion>
DodoGTA: this has been discussed before and there was no good use-case
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<DodoGTA>
Java Minecraft does use GLFW for windowing/input stuff (which has Wayland support), but it obviously doesn't use the Wayland-specific GLFW API to set app_id
<DodoGTA>
So I would have to do a massive hack to set the window icon correctly on Wayland
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<emersion>
that's an issue to report to Minecraft
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