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<airlied> zmike: good to know sroland is as confused by lines as everyone else
<zmike> hahahaha
<zmike> I was really worried that he was going to come back with some one-liner I'd missed
<zmike> even ANV doesn't pass cts for it though, so maybe nobody understands lines
<airlied> intel hw can't do something with lines
<zmike> the comments there are lengthy
<airlied> I think they were trying to get spec changed at one point
<airlied> would have to ask jason or idr
<zmike> eh lines aren't super high on my priority list
<zmike> I was just in the area because someone on dxvk wanted widelines in lavapipe
<zmike> then I decided to do line rasterization ext and got stuck in gallivm for a week
* airlied is getting back to the interpolation thing, just need to push a few bits of crocus to completion
<airlied> yeah I've been stuck in there for a year on and off
<zmike> it's pretty miserable
<zmike> llvm semantics feel unfriendly
<airlied> I keep having this wonderful idea to go look at how swiftshader or something does it and then just end up more confused
<zmike> hahahah
<zmike> that was me with aniso!
<airlied> well lines aren't even that llvm intersecting
<airlied> aniso is worse
<zmike> yea that's draw module
<zmike> which is...fun in other ways
<zmike> aniso definitely worse
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