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airlied>
zmike: good to know sroland is as confused by lines as everyone else
<
zmike>
I was really worried that he was going to come back with some one-liner I'd missed
<
zmike>
even ANV doesn't pass cts for it though, so maybe nobody understands lines
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airlied>
intel hw can't do something with lines
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zmike>
the comments there are lengthy
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airlied>
I think they were trying to get spec changed at one point
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airlied>
would have to ask jason or idr
<
zmike>
eh lines aren't super high on my priority list
<
zmike>
I was just in the area because someone on dxvk wanted widelines in lavapipe
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zmike>
then I decided to do line rasterization ext and got stuck in gallivm for a week
* airlied
is getting back to the interpolation thing, just need to push a few bits of crocus to completion
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airlied>
yeah I've been stuck in there for a year on and off
<
zmike>
it's pretty miserable
<
zmike>
llvm semantics feel unfriendly
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airlied>
I keep having this wonderful idea to go look at how swiftshader or something does it and then just end up more confused
<
zmike>
that was me with aniso!
<
airlied>
well lines aren't even that llvm intersecting
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airlied>
aniso is worse
<
zmike>
yea that's draw module
<
zmike>
which is...fun in other ways
<
zmike>
aniso definitely worse
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