ChanServ changed the topic of #zink to: official development channel for the mesa3d zink driver || https://docs.mesa3d.org/drivers/zink.html
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<zmike> imageless framebuffer is like the fabreze of features
<jekstrand> ?
<zmike> zink has a gross device-wide mutex for caching framebuffers in order to avoid race conditions with the lifetimes of the attachments
<zmike> with imageless framebuffer that all goes away
<jekstrand> :D
<zmike> also happy to report I haven't found any anv bugs with it yet
<jekstrand> :D