ChanServ changed the topic of #zink to: official development channel for the mesa3d zink driver || https://docs.mesa3d.org/drivers/zink.html
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<zmike> whew it was a struggle but I got sparse buffer suballocated-ish
<zmike> I guess I have to hook it up in lavapipe next so I stop breaking it
<airlied> kusma: hey since you are looking at lines, I just want to see if you can look at dEQP-VK.rasterization.interpolation.projected.line_strip,Fail failure
<airlied> but I'm really not sure any of it is necessary, would be nice to have someone with line knowledge applied :-)