<zmike>
if it doesn't work you'll prob get rejected by ci
<alyssa>
prob will even if it does?
<zmike>
🤔
<alyssa>
and of course now dEQP-GLES3.functional.shaders.fragdepth.compare.fragcoord_z fails
<jekstrand>
alyssa: I've got things for basically the rest of the day and my brain's barely working as-is. Maybe we can try to talk about that one more tomorrow?