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<zmike>
hch12907_: hey, any progress with that codegen MR?
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<leo60228>
i'm trying to run minecraft on zink on nvidia for dubious reasons
<leo60228>
i got it working on amd like a year ago
<leo60228>
glxgears works fine but when i use the same env vars for minecraft i get a segfault at zink_kopper_deinit_displaytarget.part.0+0x45
<zmike>
is it using glx or egl
<leo60228>
glx. i think.
<leo60228>
i had to set `__GLX_VENDOR_LIBRARY_NAME=mesa` to get it to use mesa instead of nvidia's opengl drivers so i assume it's glx?
<zmike>
probably you should use a debug build or install debug symbols so you can get a backtrace
<leo60228>
zmike: for some reason i can't get a full backtrace even with debug symbols (probably java doing something weird?) but the error is at `cdt = he->data;` which comes directly after `assert(he)` so thats very odd
<zmike>
if it's a release build then asserts are disabled