ChanServ changed the topic of #zink to: official development channel for the mesa3d zink driver || https://docs.mesa3d.org/drivers/zink.html
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<austriancoder> Are there any good OpenGL 4.x open source demos I could use to showcase Zink?
<fdobridge> <g​fxstrand> Open-source? Not sure. The Unigine benchmarks use a lot of features, though.
<fdobridge> <!​DodoNVK (she) 🇱🇹> Also Doom 2016 may require OpenGL 4.5
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<fdobridge> <O​wo> Minecraft shaders :p
<fdobridge> <O​wo> Those will certainly put some strain on the GPU, compare that with radeonsi or something else for performance
<fdobridge> <m​agic_rb.> doom 2016 is a good one, performance is comparable with the vulkan backend in my experience, so the engine wont be the bottle neck and you can test zink vs vulkan quite well
<austriancoder> gfxstrand: yeah I need to compile it for my use case (aarch64). maybe I just go with the classic stk :)
<fdobridge> <g​fxstrand> Right...