<tjaalton>
how to include the packaging revision in GL_VERSION, so that chrome/chromium don't break once mesa is patched without bumping the upstream version
<tjaalton>
this seems to be a cross-distro issue after folks have enabled gpu acceleration in chrome/chromium
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<tjaalton>
err, make that GL_RENDERER
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<tjaalton>
ok, seems to be PACKAGE_VERSION
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<ondracka>
I need some help with explaining galium docs, I'm trying to implement PIPE_CAP_TGSI_TEXCOORD for r300 driver (so I can enable finalize_nir later which will break otherwise), but I'm a bit confused about what should have sprite coordiates and what should not. Without PIPE_CAP_TGSI_TEXCOORD sprite_coord_enable applies to the generic attributes. However, TGSI_SEMANTIC_TEXCOORD docs claim that with PIPE_CAP_TGSI_TEXCOORD sprite_coord_enable applies to
<ondracka>
tecoords instead, so that would imply than generics no longer can have sprite coordinates. However empirical testing shows this to not be true (and lot of stuff breaks if I ignore sprite_coord_enable for TGSI_SEMANTIC_GENERIC). In fact using sprite_coord_enable only for TGSI_SEMANTIC_GENERIC mostly works except for piglit arb_point_sprite-checkerboard where I need to apply it also for TGSI_SEMANTIC_TEXCOORD. How is this supposed to work?
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<kode54>
dj-death: I'm running the game again to test it now
<kode54>
gotta compile the shaders again
<kode54>
it's fun, because I'm running with a shader database from my boyfriend, who beat the game a couple of weeks ago
<kode54>
we played it co-op over the past week after that, and beat it again
<dj-death>
kode54: thanks
<kode54>
yeah, no, it doesn't fix it
<kode54>
should I renderdoc capture the game?
<dj-death>
if you can
<dj-death>
hopefully that replays fine on my a750
<dj-death>
I guess I can fake the pci-id if need be
<dj-death>
If robustBufferAccess2 is enabled then robustBufferAccess must also be enabled
<kode54>
I fixed it
<kode54>
you need to fix those two remaining places that check robustBufferAccess so they check device->robust_buffer_access
<kode54>
and fixup that one commit
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<dj-death>
kode54: thanks a lot, I get it now
<dj-death>
we indeed need to have the pushing done right
<dj-death>
otherwise the push bits of UBOs will be randomly masked
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<alyssa>
IHV poll, would any hardware other than AMD benefit from a "bit test" ALU opcode in NIR?
<alyssa>
`(x & (1 << y)) == 0` and `(x & (1 << y)) != 0` tests in one instruction
<alyssa>
gfxstrand: maybe, you know all the ISAs :p
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<karolherbst_>
sooo.. I was thinking about CIing rusticl builds on arm64, but debians llvm packaging is so broken, I can't install libclang as native and target binaries at the same time :'(
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* tomeu
is amazed at how vivante/verisilicon dared to comment (and outright delete) stuff out from the openvx std headers and also add stuff as if it was KHR when it isn't in any published spec
<Lynne>
ping on !23227, video decoding is pretty crashy without this
<alyssa>
Lynne: Who even maintains that code?
<alyssa>
airlied I assume?
<alyssa>
Lynne: I think maybe you should review that code and then someone can assign to Marge after you've r-b'd
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<Lynne>
I can do that, though afaik my r-b doesn't count
<alyssa>
Lynne: sure it does
<alyssa>
(If it's a real review anyway and not a rubberstamp, at least)
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<eric_engestrom>
tjaalton: the version comes from the file VERSION at the root; you could edit it in your packaging script, but I'm not sure what the consequences would be (eg. some app expecting the version string to have a specific shape)
<kisak>
hmm? *checks backscroll* Why would chromium every be keying off of distro-specific subrevisions?
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<kisak>
and yes, oibaf and kisak-mesa both adjust the VERSION file so that there is no confusion of where the non-mainline mesa builds came from.
<kisak>
s/every/ever/
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<tjaalton>
eric_engestrom: yes, that's what I'm testing now
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<Sallly>
Come Visit us @ irc.twistednet.org channel #twisted
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<Sylvia>
Come Visit us08 09i13r03c07.06t11w02i10s04t08e12d09n13e03t07.06o11r02g 10c04h08a12n09n13e03l07 06#t11w02i10s04t08e12d09
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<koike>
Hello o/ , I was working on these Mesa CI stats https://ci-stats-grafana.freedesktop.org/d/Ae_TLIwVk/mesa-ci-quality-false-positives please let me know your thoughts about it, there is an `About` section with more info. I intent to deprecate the Mesa CI daily report, since I think it is much better to visualize with this board. The board tracks
<koike>
Marge's rejections/pipelines that shouldn't have failed, its jobs and its unit tests. It considers only pipelines from closed MR to reduce noise. Please share your feedback, thanks
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<daniels>
koike: so I think this is absolutely the best thing ever, but for everyone else who hasn't had the same benefit of watching you do the dance from dashboard -> sort by flake count -> pipeline dashboard -> filter by test name, do you think it could be explained in text or would best be done in a screencast in a blog?
<koike>
daniels: screencast looks interesting, easier to understand imo
<daniels>
koike: that would be amazing if you could please, unless you want to do explainer video calls with every Mesa developer :P
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<zmike>
koike: is it possible to bookmark e.g., all the zink jobs so I can monitor the flake rate for my driver?
<koike>
zmike: you can filter by job name on the tables
<zmike>
and then I guess I star it somehow?
<koike>
zmike: hmm, I'm not sure that this is possible atm, maybe I need to add a variable to the board. I'll check and I'll get back to you
<kisak>
nevermind on my question, found the fine print in the relevant bug report.
<lumag>
rodrigovivi, jani: I have a question regarding the i915's patchwork tests. Do you have a description of the setup somewhere? We'd like to utilize something like that for drm/msm, so I'm looking for the possible clues / details.
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* alyssa
stares suspiciously at dEQP-GLES31.functional.compute.basic.image_atomic_op_local_size_1