ChanServ changed the topic of #wayland to: https://wayland.freedesktop.org | Discussion about the Wayland protocol and its implementations, plus libinput
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<Arsen> is there a way to embed windows within other windows? the idea I had was to do something like cage but render into an existing surface
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<kennylevinsen> Arsen: you can have a compositor that renders to a window (cage already supports running like that through wlroots' Wayland backend), but you cannot render into foreign windows
<Arsen> hm, is it possible to create and share a subsurface or such? /me is unsure if those can be resized by the parent, though
<Arsen> and yeah, that's what I was referring to - the wayland backend (though, maybe I'd have to hack it somewhat)
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<Arsen> (now, I imagine that'd require modifying the embedd*ed* client, but let's take that as acceptable in this case)
<kennylevinsen> You can embed a compositor in the client yes
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<kennylevinsen> But it all needs to be in-process
<kennylevinsen> You can render to a subsurface but it's use must also be within a surface from the same client
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<danieldg> if there was enough demand for this feature, something like xdg-foreign could be created to allow foreign subsurfaces to exist. But I don't think there will be such demand
<danieldg> acting as a wayland proxy/pass-through compositor is more likely to be how it's done
<danieldg> you could even make a defined subset of the wayland protocol just for exporting buffers (re-export just the protocols for creating a surface and buffers, along with one "it goes there" protocol)
<sewn> is there a document regarding which protocols should be checked by an application? i've noticed things such as seat not be NULL-checked but things like compositor do
<danieldg> the wayland protocol xml has a non-null attribute
<danieldg> or maybe it's might-be-null
<danieldg> regardless, it's there
<sewn> sorry, where is this?
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<danieldg> sewn: look at wl_surface::attach
<danieldg> <arg name="buffer" type="object" interface="wl_buffer" allow-null="true"
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<sewn> sorry i mean't if interfaces themselves can be null, such as ext-session-lock-v1's ext_session_lock_manager_v1 probability of not being offered by the compositor.
<sewn> i don't see wayland applications checking if wl_seat is missing but checking if compositor or vice versa interface's managers or such is null
<danieldg> sewn: ah. Technically you should check if all of them are present or not.
<danieldg> however, there are a few interfaces (most in wayland.xml) that it doesn't make sense to run if they're not present
<sewn> hmm, is there some document that lists interfaces that *are* guranteed to be there that wouldn't require checking?
<danieldg> nope
<sewn> bummer.
<danieldg> none of them are tehnically guaranteed
<sewn> in swaylock i see wl_compositor being checked but not wl_seat
<danieldg> but if, say, wl_compositor didn't exist then almost nothing would work
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<sewn> hmm, okay, thanks
<danieldg> sewn: the usual solution is to assume everything in wayland.xml is present, except wl_toplevel
<danieldg> er, wl_shell*
<emersion> that doesn't work for compositors without any currently connected output, or without any currently connected input device
<emersion> swaylock doesn't check for wl_seat because it supports 0 wl_seat globals just fine
<danieldg> but it would be useful if people would check for output, seat, data_device_manager, and probably a few others
<danieldg> shm could be optional, and subcompositor probably could be too
<emersion> danieldg: no, it would break some use-cases
<emersion> in general all wayland clients _should_ support zero wl_seats, or 0 wl_outputs
<danieldg> (they should also support two wl_seats)
<emersion> and there's no point in requiring things you don't use, such as data device for a client which doesn't do copy/paste
<emersion> or wl_subcompositor when you don't use sub-surfaces
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<sewn> you can have multiple seats?
<emersion> yes
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<daniels> danieldg: cross-surface subsurfaces introduce a lot of unpleasant dependencies
<daniels> it’s an obvious thing to do, but has equally been avoided for good reason
<danieldg> cross-client, you mean?
<danieldg> I expect there'd be some difficulty with size changes or synchronizing frames, but would that be much worse than two toplevels on the same output?
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