ChanServ changed the topic of #aarch64-laptops to: Linux support for AArch64 Laptops (Asus NovaGo TP370QL - HP Envy x2 - Lenovo Mixx 630 - Lenovo Yoga C630)
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<cenunix[m]>
I’ll tinker with it in a bit and see if I can get it resolved, thanks.
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<cenunix[m]>
yup got it working, audio is a bit quiet, but working
<juergh>
srinik: Were you able to make any progress on submitting the x13s topology files to linux-firmware? Anything I can help with?
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<ptitSeb>
hi there. Just got a Lenovo X13s and installed Ubuntu Concept X13s on it. Works mostly fine but I have some issue with Vulkan. Anyone here have some experience with that laptop?
<cenunix[m]>
You’re in the right place bud
<ptitSeb>
:)
<steev>
better off just describing said issues
<ptitSeb>
well, I'm developping box86/box64 emulators. So for testing I run windows games
<ptitSeb>
most of them needs DXVK
<ptitSeb>
wich work
<ptitSeb>
but after a short amount of time
<ptitSeb>
like 1min
<ptitSeb>
the game
<ptitSeb>
freeze
<ptitSeb>
and on the console I see "VK_DEVICE_LOST" error
<qzed>
maybe HdkR has some insight in that direction
<ptitSeb>
(I don't have this behaviour if I run the same things on a arm mini pc with a radeon card)
<konradybcio>
ptitSeb: take peak at dmesg, VK_DEVICE_LOST on freedreno usually means the gpu crashed which would be very obvious in dmesg
<ptitSeb>
ok, let me trigger the issue and have a look
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<agl7-Galaxy>
Have a good day!
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<quinine>
Crash Annotation GraphicsCriticalError: |[C0][GFX1-]: CompositorBridgeChild receives IPC close with reason=AbnormalShutdown (t=4225.96) Exiting due to channel error.
<quinine>
fish: Job 1, 'firefox --new-instance --profil…' terminated by signal SIGSEGV (Address boundary error)
<quinine>
Firefox crash on steev rc5 cc jhovold
<quinine>
It doesn't seem to have much useful info. I have coredump, but alarm doesn't provide debuginfo for firefox
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<HdkR>
ptitSeb: Vulkan is a bit hang happy on the a690 sadly. I haven't been able to get a consistent repro other than "Run this heavy game". Traces tend to be hit or miss
<HdkR>
If you're lucky, the hang only takes down the process. If you're unlucky it'll take down your desktop and/or xorg as well
<ptitSeb>
oh, ok, I see
<ptitSeb>
yeah, most of the time only the process is killed
<ptitSeb>
and yeah, it needs some heavy game to trigger
<ptitSeb>
dxvk seems to trigger it it quite quickly
<HdkR>
vkd3d also does it super quickly
<HdkR>
er, vkd3d-proton
<HdkR>
The Vulkan CTS can hit it as well as a repro case but it isn't consistent
<HdkR>
ptitSeb: If you can get a gfxreconstruct or renderdoc trace that consistently reproduces that would likely be necessary. Just the trace doesn't really show all that much
<HdkR>
Debugging will likely need the driver to inject breadcrumbs in to the command stream to nail down exactly where it is
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<clover[m]>
any update on 6.4 branch steev?
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<steev>
did i not already push out rc6?
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<clover[m]>
404
<steev>
i'll push it later
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<steev>
poushed
<steev>
and 6.3.8 for good measure (nothing new there, i haven't yet had a chance to try to go back and put the fingerprint stuff into it)
<clover[m]>
you're a gentleman and a scholar
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