<waddlesplash>
well, I have reached the stage of porting OpenBSD's variant of the iwm driver where I am unsure whether a bug is in my port or in the original driver :|
<rennj>
dude its openbsd..2 vulnerabilities is it?
<rennj>
in 2+ decades
<rennj>
you want conservative kernel/os...openbsd is it...
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<andreasdr[m]>
We made nice progress with our game.
<andreasdr[m]>
Things will get very nice.
<Begasus>
k, if this one is OK then one for for this line
<Begasus>
nice andreasdr[m]
<Begasus>
also for Haiku? ;)
<andreasdr[m]>
Super curious about x512 3d drivers. We will also do a small additional game. At least it looks like that. That means we have 2 games we can release also for Haiku. One big one and a small one.
<andreasdr[m]>
Yaaaaaaaaaa
<andreasdr[m]>
How is it going in Haiku world Begasus?
<andreasdr[m]>
Thanks for asking.
<Begasus>
Not sure about Haiku, keeping busy in haikuports though :)
<Begasus>
cool andreasdr[m] !
<andreasdr[m]>
Yes. I seeeeeeeeeee. I see the HaikuPorts commits as mails.
<Begasus>
whoops :P
<andreasdr[m]>
What I dont understand is that I get mails about HaikuPorts but not about Haiku itself.#
<andreasdr[m]>
But seem to have the same watching settings in GitHub.
<Begasus>
Don't know there, filtered out some haikuports mails, but I'm sure they are pretty active at Haiku
<Begasus>
GSoC started also
<andreasdr[m]>
Nice.
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<andreasdr[m]>
I know. I look in Github itself. I follow Haiku progress.
<andreasdr[m]>
But would be easier to get the mails :D
<nephele>
there is no commits for haiku on github, it only mirrors the repo
<Begasus>
k, that should fix the failed builds on buildmaster
<Begasus>
started a build for OSG this morning, still only at 44%
<andreasdr[m]>
Done
<Begasus>
buildmaster too :)
<andreasdr[m]>
Yaaaaaaaaaaa
<nephele>
Should change the userguide language selector to be the default combobox :3
<Begasus>
Should read the userguide once :P
<Begasus>
came accross the BeOS Bible the other day, was somewhere in a forgotten corner ;)
<nephele>
>Der Fensterrahmen: zieht man mit der linken Maustaste, wird das Fenster verschoben, mit der rechten wird die Fenstergröße geändert.
<nephele>
This seems inacruate, right click always hides the window behind other windows for me
<nephele>
Hmm, i guess it does work? very finicky...
<Begasus>
lol, didn't know the right one
<nephele>
my mouse is slightly broken, that may be my issue
<Begasus>
right mouse move*
<Begasus>
no works the same here
<Begasus>
so the description seems fine
<nephele>
It works if i hold down the right mouse button very hard :D
<nephele>
i guess my switch is broken...
<Begasus>
not that hard here, cursor changes into an arrow also
<nephele>
though the "single right click moves windows to the background" is very very frustrating if the right mouse button is slightly broken
<nephele>
because instead of interupting the resize the window is just gone
<Begasus>
heh
<nephele>
maybe it could be done that right click to hide with ctrl alt only works if you started with that, that is if you already started dragiing you need to let go of the keys on the keyboard
<nephele>
[2236/2269] soon!
<Begasus>
maybe it's time for a new mouse? ;)
<nephele>
No, this mouse is like 3 or 4 years old
<nephele>
maybe replace this switch, repair it...
<nephele>
or make an input-server addon to mask this issue
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<andreasdr[m]>
We are in the middle of updating the graphics from specular lighting to PBR lighting. It will loook goooood.
<andreasdr[m]>
The second game will be something small. We will sort out the details on monday. :)
<nephele>
bah. not sure how to get :root { color-scheme: dark light; } into the image document...
<andreasdr[m]>
x512: Any news about 3d stack? <3
<nephele>
Begasus: what do you mean by main changes?
<x512[m]>
Not sure I mentioned already or not, I made EGL functional on Haiku and used libglvnd to load EGL drivers. I added Kopper (Vulkan WSI support for Mesa OpenGL) Zink support. BGLView implementation moved to libglvnd and implemented over EGL.
<andreasdr[m]>
Nice.
<x512[m]>
I also spend some time analyzing open Nvidia kernel driver sources.
<andreasdr[m]>
You also mentioned to support older graphics cards by using Gallium drivers.
<andreasdr[m]>
Oh
<andreasdr[m]>
And, did you got a clue about NV driver? Sounds hard to me.
<Begasus>
nephele, most apps are in a "darker" theme (for instance here in Ubuntu, HexChat/Firefox ...)
<nephele>
Begasus: ah okay, well my patch is for the webrowser
<nephele>
for native apps most already "just" follow the dark theme
<x512[m]>
I hope I will finally implement shared buffer support in RadeonGfx this weekend. It need referencing buffer objects and syncobjs with fd.
<Begasus>
since the native installs I haven't been using the dark theme yet nephele , should give it a go ... but so far I'm ok
<nephele>
(but webrowsers make this more complex... if you have a native button for example and the website expects all to be in light mode but the OS is in dark mode we need to render the button in light mode, so we have to pick a color that /isnt/ the configured system color for this)
<Begasus>
github already in dark colors
<andreasdr[m]>
Oh yes. Would love to test you driver. I am in the middle of selling my big PC. Which graphics card should I keep for Haiku to test your driver? My RX480 or my VEGA 56?
<nephele>
Yes, on haiku if you set the document color to a dark one :)
<x512[m]>
Core part of Nvidia driver compiles fine. It need OS integration layer for Haiku. And Mesa Nouveau driver can be adapted for use with Nvidia driver.
<andreasdr[m]>
Oh crazy. The last sentence sounds very interesting.
<nephele>
does nouveau give acceptable performance on any card?
<nephele>
when I used linux the only advantage it had was slightly better modesetting, but unusably slow for 3d work
<x512[m]>
Main Nouveau performance problem is inability to control GPU clock speed. Open Nvidia driver solves issue.
<andreasdr[m]>
Yes. I heard about that too.
<nephele>
The open nvidia driver does not need nouveau, and it runs only on gpu with embeded RISC-V processor
<nephele>
so only mostly newer cards
<nephele>
it seems to me you could use nouveau for older gpus potentially, but the question remains whether that actually makes the gpus usefull at all
<x512[m]>
Currently GFX 8 is planned to be supported next, so RX480 .
<andreasdr[m]>
Yes. Sir.
<andreasdr[m]>
Nice.
<andreasdr[m]>
Does someone know a MiniPC that can carry a RX480? And that does not take so much space? With 8 cores?
<andreasdr[m]>
6 cores would be ok too.
<nephele>
what qualitfies as a mini-pc to you? you could get a mini-itx board and one of those fitting cases for them
<nephele>
one that has one pci express lane only or so...
<andreasdr[m]>
It shoud be smalllllllll and quiet.
<x512[m]>
Wlroots code is helpful as reference for making Vulkan compositor.
<andreasdr[m]>
nephele: good point, I just thought there is a solution without needing to build things together on my own.
<andreasdr[m]>
Oh
<andreasdr[m]>
"I hope I will finally implement shared buffer support in RadeonGfx this weekend. It need referencing buffer objects and syncobjs with fd." -> Crossing my fingers. Ill do a little weekend, but later I need to finish my UTF8/TTF support in my 3d engine.
<andreasdr[m]>
x512: "I hope I will finally implement shared buffer support in RadeonGfx this weekend. It need referencing buffer objects and syncobjs with fd." -> Crossing my fingers. Ill do a little weekend, but later I need to finish my UTF8/TTF support in my 3d engine.
<andreasdr[m]>
We had bitmap fonts only before and NO uni code support.
<nephele>
andreasdr: probably there is, but it usually is more expensive
<andreasdr[m]>
Recently I implemented screen space decals, it was a bit tricky. But now we have all render features together. Only relevant thing thats missing is a visual shader editor for my graphics boys :DDD
<andreasdr[m]>
(next to adjustments and stuff ....)
<andreasdr[m]>
Yes. Posted on Twitter and immediatly someone of my follers told he wants the machine :)
<x512[m]>
andreasdr: Maybe price was too small?
<andreasdr[m]>
Can be. The problem is here in germany that currently everyone sells big machines that were used as mining machines. But crypto is down, so many people buy that machines.
<andreasdr[m]>
So I had to go down a bit.
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<Begasus>
76%
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<x512[m]>
?
<Begasus>
building OSG x512[m] 3 hours ago it was about 44% ...
<matt1>
hi Begasus
<Begasus>
hi matt1
<matt1>
nice to see you ...
<matt1>
simply hello
<Begasus>
ah ;)
<Begasus>
'lo countryboy ;)
<matt1>
;0)
<matt1>
peace and love to everybody ... :0)
<Begasus>
heading out for a bit, maybe OSG will be finished (without errors I hope) by then
<Begasus>
cu later!
<matt1>
do we make peace for everything?
<matt1>
I await your half of peace ... on my side, peace and good ... ;0)