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<scanty>
good evening.
<scanty>
no love for scanty tonight?
<phschafft>
!?
<scanty>
hello phschafft
<phschafft>
mau scanty :)
<scanty>
*mreow*
<phschafft>
:)
<scanty>
:-)
<scanty>
cats rule
<scanty>
so, what's new?
<phschafft>
hm...
<scanty>
i finished a really good book today on quantum mechanics
<scanty>
"Reality is Not What it Seems" by Carlo Rovelli. not a difficult read at all, very interesting and pleasureable.
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<AlienSoldier>
scanty got mu Master System Everdrive, so i will go to the dark side soon :) Still have to find it's own micro sd card (it suck shopping for this, price is all over the place)
<AlienSoldier>
*my
<scanty>
AlienSoldier: cool. I think there's a NES Everdrive, too
<scanty>
my small NES dev setup is much older
<scanty>
and much more limited
<AlienSoldier>
yes, but i still have to have the system, the SMS is the one i was having when a kid.
<scanty>
yeah, SMS was pretty cool, but I think overall NES had better games
<AlienSoldier>
yes. i think the SMS might get the upper hand eventually when homebrew start seriously, right now the NES one are still better.
<AlienSoldier>
also got a SNES one for my superfamicom, and this one should also play GBC games
<AlienSoldier>
contacted a guy for a non working colecovision last week, got no response.
<scanty>
:(
<scanty>
anyways, bbiab, going for a smoke
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<HaikuUser>
test
<erysdren>
hello
<HaikuUser>
hello
<HaikuUser>
I have just installed haiku
<erysdren>
nice! what do you think so far?
<HaikuUser>
It's pretty much everything I want in an os!
<HaikuUser>
It has a very nise asthetic to it that makes me feel like working
<HaikuUser>
although I have no idea what you can actually do with this os
<HaikuUser>
how do you change your name?
<erysdren>
i think /name ?
<erysdren>
i dont quite remember
<AlienSoldier>
it is "/nick name"
<erysdren>
thank you
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<poopnugget142>
there we go
<AlienSoldier>
tasty
<AlienSoldier>
poopnugget142 you can watch porn and cat video but you can learn about all the available app here https://depot.haiku-os.org/#!/?viewcrttyp=MOSTRECENT
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<concealed>
is here any dev?
<concealed>
I think I found dead code in some part of the translation kit.
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<scanty>
bleh, i just can't code today.
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<AlienSoldier>
just go back and comment stuff, that is what i did when that happened, then i started to code without even thinking.
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<scanty>
i try my best to write "self-commenting" code.
<scanty>
i think the SMS and SG1000 are similar, right?
<scanty>
(i don't really know much about sega hardware)
<AlienSoldier>
the SG1000 is in the SMS
<scanty>
oh
<scanty>
haha, i had no idea!@
<AlienSoldier>
i think more RAM and a superset of the video chip
<AlienSoldier>
probably for sprite
<scanty>
cool.
<AlienSoldier>
and the SMS is in the Megadrive but the SG1000 is not in the megadrive (and the SMS is not really in the genesis 3)
<scanty>
i actually have a dreamcast, and one game(!), Rez, which i like a lot but can't save my progress because i don't have a memory card.
<scanty>
AlienSoldier: interesting, i never knew that
<AlienSoldier>
there is cool new memory card with LOT of capacity
<scanty>
so you can play SMS carts on a megadrive directly, or you need to do some hardware work
<AlienSoldier>
will have to get one eventually, SegaGT was almost taking one card itself
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<scanty>
yeah, i'll pick up a memory card sometime.
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<AlienSoldier>
directly
<scanty>
neat
<scanty>
interesting, but i don't think sega (in america at least) mentioned that
<AlienSoldier>
well, not directly in the slot, there is an adaptor
<scanty>
ah okay
<AlienSoldier>
and it should allow to unlock the FM music soundtrack
<scanty>
i thought genesis/megadrive used FM directly
<AlienSoldier>
yes, but SMS needed an add-on, and was later integrated but only in japan
<AlienSoldier>
but i prefer non FM music on SMS
<AlienSoldier>
depend of the game
<scanty>
do you remember the emulator "Meka"
<AlienSoldier>
yep
<scanty>
i thought it was great
<scanty>
i loved how back in the day each emulator would have it's own GUI
<scanty>
(if it had one, obviously!)
<AlienSoldier>
i forgot what emu it was but i was playing the fist asterix game and there was one jump i could not do. Finished a lot of games int hat emu that said.
<AlienSoldier>
*first
<scanty>
never played that one
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<AlienSoldier>
SMS game are awsome when you want to finish a game within a month. They where a bit easier than NES american game (those got made often too hard)
<scanty>
yes, i remember a lot of games on the nes were notoriously difficult.
<scanty>
but that is how they made their money.
<scanty>
there were what, 6 MegaMans? and those are fucking impossible
<AlienSoldier>
they made that so you still wanted to buy games after renting them.
<AlienSoldier>
often it is best to play the japanese ones, as they play like to creator intended them
<AlienSoldier>
*the creators
<scanty>
i have rockman 4 and 5, i think for famicom
<scanty>
but they are just too hard for me.
<AlienSoldier>
those are nice
<scanty>
i must say, given it's limitations, there are some pretty nice looking games on the NES, mostly the later ones.
<AlienSoldier>
but it is also the goal of rockman, to figure out that is the best weapon for each boss and plan to take ithem in the best order.
<scanty>
yeah, but i think it takes some of the fun out of it, though
<AlienSoldier>
yes, Konami pushed the envellope on new mapper all the time.
<AlienSoldier>
other needed to follow,
<AlienSoldier>
there was not that dynamic on SMS
<scanty>
yes. some konami carts have external sound circuitry
<scanty>
which is pretty cool
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<scanty>
works natively on famicom afaik, but not nes
<AlienSoldier>
Dreamcast hombrew are on full swing lately
<scanty>
that's cool.
<scanty>
"hello world" was as far as i got on DC dev.
<scanty>
i remember building the toolchain and all that