ChanServ changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.irclog.whitequark.org/haiku | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
<B2IA> (AGMS) Heh, looking at my web server logs, there's a Christmas Tree in ASCII art from the hackers at Defcon 8044! Very targetted audience of just sysops :-)
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<rennj> sysops where the bbs days...long ago...
<rennj> posers!
<rennj> relive the past
<rennj> dial up pppd connection
<rennj> ymodem xmodem zmodem kermit frtw
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<rennj> give me access to your trs-80 now!
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<repetitivestrain> augiedoggie: ...epetitivestrain: I appreciate your work on Emacs. If I had any extra money I would ask you for a donation link so I could buy you a beer or something :P... thanks, but i'm fine with my day job, i don't need anything extra :)
<augiedoggie> well, it's the thought that counts, right? ;)
<augiedoggie> i should blame you for causing me to spend a bunch of time tweaking doom emacs on haiku
<repetitivestrain> augiedoggie: yeah, thanks :))
<rennj> doom emac, heh, is that like quake shell
<augiedoggie> it's an emacs configuration framework, to get up and running with a good looking editor right away
<rennj> hp-ux,solaris,irix,aix..nice to have simple vi to call
<rennj> how about just including vi in base, you know like most unices
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<rennj> slackware barebones vi clone elvis
<rennj> 600KB
<rennj> Elvis is fairly feature complete and bug-free, however there is one thing it lacks painfully: unicode support.
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<dlr_o0> check it out https://ccs.epluribusunix.net/
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<Not-5726> [haikuports/haikuports] threedeyes pushed 1 commit to master [+2/-2/±1] https://git.io/JSCzU
<Not-5726> [haikuports/haikuports] threedeyes 86ccb47 - QtCreator: bump version, switch to Qt6
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<repetitivestrain> rennj: vi is not comparible to either emacs or vim, just so you know
<repetitivestrain> but this is probably off topic
<repetitivestrain> anyway the best tty editor for a user oriented operating system is probably nano, which haiku does have by default
<repetitivestrain> emacs is not a tty editor anyway, and vim (not gvim) is likely to be confusing
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<rennj> emacs and vi where around before x11 so i dont know where you get this not a tty editor
<rennj> no mouse even better..try that some time..
<rennj> anyway its not some editors wars discussion, /bin/nano vi whatever
<rennj> ln -s /bin/nano /bin/vi
<rennj> i just know that if hopped on any of the unix systems from days gone past..its vi that was around..not emacs
<rennj> telnet/vi/compile all remote..those where the days...
<dlr_o0> visudo :P
<rennj> lots of these modern gui editors probably would suck over dialup connections
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<dlr_o0> so, if as a hint for the link earlier, i posted a screenshot on enlightenment, if case some of you wanna guess
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<dlr_o0> https://youtu.be/hSgt9F37T5k <<< :) >>>
<rennj> you get the -f 18
<rennj> youtube-dl -f 18
<dlr_o0> i think i tried years ago.. what's it do
<rennj> low quality video vs high quality
<rennj> youtube-dl -F output
<dlr_o0> cool
<rennj> 18 mp4 360x360 360p 279k , avc1.42001E, 25fps, mp4a.40.2 (44100Hz), 7.87MiB (best)
<rennj> 137 mp4 1080x1080 1080p 621k , mp4_dash container, avc1.640020@ 621k, 25fps, video only, 17.49MiB
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<dlr_o0> lordy mercy
<dlr_o0> i tthink I perfer the web interface... some of the ads are pretty ;)
<repetitivestrain> rennj: using emacs in a terminal has become utterly pointless since emacs 19
<repetitivestrain> and even more so since 21
<repetitivestrain> in a terminal you don't get vscroll, image support, xwidgets, tool bars, child frames, scroll bars, and variable width fonts, and so on and so forth
<repetitivestrain> and i strongly disagree with emacs "never being present" on old unix machines
<repetitivestrain> it was very common for gnu emacs to be installed then
<repetitivestrain> also, interesting trivia: X10 used to be distributed on the same tape as GNU Emacs
<dlr_o0> years i made bash script to interface with localhost, it played playlist files. i never ported it python cause I never understood how i did it bash, lol
<repetitivestrain> also, compositions and bidirectional text display never work in a terminal either
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<Begasus> g'morning peeps
<dlr_o0> howdy Begasus
<Begasus> 'lo dlr_o0
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<netpositive> morning
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<Begasus> morning netpositive jmairboeck
<dlr_o0> gm netpositive
<Scarecrow> would the adjective for a Vision user be "visionary"?
<Begasus> visionist? ^^
<dlr_o0> visionologist
<AlienSoldier> The are "Knights of the Magical Light"
<AlienSoldier> *They
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* nephele likes vi more than vim
<nephele> I think ee is much nicer than nano tbh
<Begasus> A good thing you have a choice :)
<nephele> I don't think ee is ported to Haiku
<Begasus> Well, some choice then :P
<Begasus> still fighting with poppler here
<nephele> I'd rather have good defaults than choices ;) nano keeps biting me... Koder doesn't have an lpe variant yet :/... there is also no real GUI pagers (for stuff like git diff), you can use gui programs as pagers but then you can all the tty control sequences nicely displayed out in the open...
<nephele> for what do you need poppler?
<Begasus> amongs one, TeXstudio
<Begasus> +t
<Begasus> fails to link to nss at runtime (poppler)
<nephele> nss? like mozilla nss?
<Begasus> yep
<nephele> I thought poppler is a pdf rendering lib?
<Begasus> extractpdfmark is affected also
<Begasus> yes, TeXstudio uses it for that
<nephele> what would poppler use nss for then?
<Begasus> looking at the first (3) recipes for poppler it wasn't involved either, just with the current one it has been integrated
<Begasus> I disabled it because of the linker error, but korli said it was bad practice to disabe a library not found :)
<Begasus> Something simular has been reported there also (3 years ago) https://gitlab.freedesktop.org/poppler/poppler/-/issues/649
<nephele> It looks like poppler sues this for digital signatures in pdf documents
<nephele> do we have applications that make use of this functionality?
<Begasus> extractpdfmark
<Begasus> runtime_loader: /boot/system/lib/x86/libpoppler.so.116.0.0: Version dependency "/packages/nss_x86-3.73.1-1/.self/develop/lib/x86/libsmime3.so" not found
<Begasus> I don't think the signatures are used in TeXstudio, it's only used to create the pdf document (I think)
<Begasus> disabling it for now, still no sollution found
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<nephele> I wonder why love2d makes its launching exclusive :(
<nephele> let's just remove that from the rdef and see if it works, it does on linux anyway
<nephele> Begasus: do you know any news for libsdl?
<Begasus> nope nephele
<nephele> Welp, just launching two instances works fine. heh.
<nephele> 0ad was already broken before
<Begasus> can't tell there, but there are 2 PR already atm (if I'm not mistaken)
<nephele> Maybe it's specific to some gpu or something, but 0ad never ran for me
<nephele> That sdl2 version doesn't include my patchse though, anyhow
<nephele> Begasus: can i send you the love2d stuff to PR though? it can be merged without the sdl2 work fine (and also fixes some issues in there on its own)
<nephele> for example: you can screenshot love2d windows now.. :)
<Begasus> sure nephele :)
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<Begasus_32> /Opslag/haikuports_games> extractpdfmark
<Begasus_32> Extract PDFmark 1.1.0 (with poppler-cpp)
<Begasus> so without nss it seems to be ok ...
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<nephele> Does haiku have a ch340 driver, or any other way to connect to a ch340 usb serial controller?
<nephele> I want to worl on a esp8266, and my dev board has that usb serial interface
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<waddlesplash> repetitivestrain: based on some tests with xlibe related to this I suspect we may not even send b_exited_view in some circumstances, probably a bug
<waddlesplash> I need to write an actual test for this however
<waddlesplash> and I don't do anything for cross window event ordering atm. all just gets stuffed in the queue as it arrives
<waddlesplash> due to XQueryPointer and friends I am going to need a global mouse state, so I may handle this in the process of implementing that
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<PulkoMandy> nephele, no ch340 driver yet. I didn't run into hardware using it so far, so I didn't write one
<PulkoMandy> our usb serial driver is well designed and adding more chips is not so hard. But the problem is finding info aboutthe chip (especially if you don't read chinese)
<waddlesplash> ... or if you can't read linux kernel code
<PulkoMandy> chinese seems easier :D
<waddlesplash> :D
<PulkoMandy> (I have actually implemeted drivers for other chips from the same manufacturer using google-translated datasheets)
<waddlesplash> well, https://www.deepl.com/translator now supports Chinese and it's much, MUCH better than Google Translate
<PulkoMandy> also, the manufacture r(WCH) has a forum, in chinese but I asked questions in english there and they did reply
<PulkoMandy> docs and sample code here: http://www.wch.cn/products/CH340.html?from=list
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<nephele> PulkoMandy: yes it is a chinese chip, there is a linux driver though
<waddlesplash> is there a freebsd driver?
<nephele> waddlesplash: Yeah, i did try the linux kernel code, maybe chinese is easier indeed
<PulkoMandy> there is a driver provided by wch too: CH341SER_LINUX.ZIP (on the page I linked)
<PulkoMandy> I think the Linux people rewrote it because there was no license with it
<PulkoMandy> comments in the file are in english
<waddlesplash> hey look!
<waddlesplash> nephele: ^^
<nephele> I suppose a driver for haiku would be in userspace, and then serialconnect uses this?
<PulkoMandy> no, drivers for serial ports are in kernelspace
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<PulkoMandy> there is a single driver with a subclass for each device type: ACM, FTDI, Prolific, KLSI and Silicon
<nephele> it is a usb to serial device though anyhow
<PulkoMandy> you can add WCH.cpp/h there
<PulkoMandy> yes, that's why it goes in the usb_serial driver, right? :)
<nephele> ah, yes that does make sense
<nephele> if you expand that you get serial twice :D
<waddlesplash> it's serial over universal serial, yes
<PulkoMandy> yes, it uses different types of serial links on both sides :)
<PulkoMandy> anyway, so you subclass https://git.haiku-os.org/haiku/tree/src/add-ons/kernel/drivers/ports/usb_serial/SerialDevice.h and implement the virtual methods there (set baudrate, change state of flow control pins)
<PulkoMandy> and basically that's it. For all the other devices, reading and writing data always works the same, so that part of the code is generic
<PulkoMandy> hopefully they did that part like everyone else
<PulkoMandy> so as a result, adding a new device is less than 150 lines of code like this: https://git.haiku-os.org/haiku/tree/src/add-ons/kernel/drivers/ports/usb_serial/Silicon.cpp
<nephele> That already sounds a lot better than the in-house implementation of a memory ring buffer the CH341SER_LINUX.ZIP has :)
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<Begasus> another half day wasted trying to update libfprint (maybe just should disable the current one, not used afaict)
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<Begasus> diver, seems like you did the initial recipe, was/is there any use for it?
<Begasus> current one still builds ok (with the recent PR for nss)
<Begasus> bbl
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<m[m]> Maybe not the right forum, but I can't find any docs for adding a json body using BUrlProtocolRoster. It mentions BUrlContext but can't find the class docs on haiku website. Any tips how to add a json payload to a request? Thanks.
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* humdinger waves
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<waddlesplash> m[m]: the http client stuff is getting an overhaul atm, though progress is slow
<waddlesplash> you may want to avoid writing a significant amount of new code against it...
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<PulkoMandy> and you are correct, documentation for it is not written yet
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<PulkoMandy> setting the body of a request is done with BHttpRequest::AdoptInputData, which takes a BDataIO
<PulkoMandy> if you have your JSON data in RAM, you can wrap it inside a BMemoryIO
<PulkoMandy> if you have it on disk you can use a BFile
<PulkoMandy> if you generate it on the fly, you can create a custom BDataIO subclass
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<nielx[m]> slow, that's me!
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<nephele> must be because of the [m]
<nielx[m]> m: so you want to create a Http request with a JSON body?
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<Begasus> heading down, g'night peeps
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<nekobot> [haiku/haiku] waddlesplash pushed 1 commit to master [hrev55759] - https://git.haiku-os.org/haiku/log/?qt=range&q=82bdd310248b+%5Efd876ad7497c
<nekobot> [haiku/haiku] 82bdd310248b - ext2: the offset still can be equal to the block size with metacsum
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<asarch> One stupid question: how many partitions does Haiku need?
<asarch> E.g. Linux needs at least two: / and the swap partition
<asarch> Does Haiku also need a swap partition?
<waddlesplash> nope
<augiedoggie> no, Haiku uses swap files for virtual memory, not partitions
<waddlesplash> swap partitions are so 1990s
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<waddlesplash> probably early linux had no "file mapper" for the swap system to be able to operate without calling into the filesystem layers
<waddlesplash> but who knows why that's still a thing
<jezek2> inertia :)
<Scarecrow> I gather a swap file can induce mild overhead
<Scarecrow> not that it'll make any difference given how slow storage is, but y'know
<waddlesplash> if it's done right the overhead is 99% at system startup, or maybe a little more than that if you have extreme disk fragmentation
<waddlesplash> however as the swap file is usually one of the first things made, it shouldn't be fragmented at all
<waddlesplash> otherwise it's just one call into filemap translation per swap I/O and that's it, and if your swapfile is unfragmented it's just one add/subtract
<waddlesplash> if it is fragmented then it may have to do a list walk or binary tree search
<rennj> linux doesnt need 2..that distro issue
<rennj> zram swap
<rennj> hell i ran without swap for long time... oom killer will kit in either way
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<rennj> you can install and run linux without swap partition..
<rennj> and i look forward to the day c++ beos/haiku even runs close to stable as unices
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<rennj> cause beos was never a stable od
<rennj> cause beos was never a stable os
<tqh> you can do swap files in linux if you have a fs that doesn't mess with the file. IIRC xfs and reiserfs is fine, ext and btrfs is not.
<Scarecrow> ext4 is fine IME, and btrfs requires special prep but can be done
<tqh> but zram is probably what you want though.
<Scarecrow> recently switched to zswap plus swap file, seems to be a cleaner setup
<PulkoMandy> the reasons linux still has a swap partition are for suspend-to-disk (and wakeup from it) and because some filesystem have journalling, checksums, ... on file data
<PulkoMandy> which you don't want for the swap, usually, it's useless overhead
<x512[m]> Windows also have suspend-to-disk.
<PulkoMandy> is zram still a good idea? nvme ssds are getting so fast that disk write may be better than loading the cpu with compression-decompression
<rennj> or you like solaris witch was 2.5 memory so /swap partition could hold the core dump of kernel on panic
<rennj> i.e. /var/crash
<rennj> now on 256GB of ram you going to have a 512GB swap partition to hold that core dump of the kernel
<rennj> how about 1TB of ram
<tqh> Since we are talking fs and swaps, anyone tried bcachefs? https://bcachefs.org/
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<tqh> Isn't zram better for nvme as it reduces writes?
<rennj> zram swap is more for embedded devices so you dont beat up the short lived nand tech
<rennj> perhaps tesla should have paid attention
<rennj> these seem to burn out there modules
<rennj> for excess logging
<asarch> What is the default password for the user 'user'?
<waddlesplash> nothing
<waddlesplash> the default user is root, you can change the password with "passwd"
<waddlesplash> so if you are trying to sign in with ssh, you will also need to enable root logins
<asarch> Thank you
<waddlesplash> alternatively you can make a non-root user and log in from that
<waddlesplash> (via ssh)
<asarch> Where is '/home'?
<waddlesplash> what do you mean?
<asarch> I mean "Could not chdir to home directory /home/asarch: No such file or directory"
<waddlesplash> yes, you want /boot/home
<waddlesplash> and /boot/home is really "user"'s home directory
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<waddlesplash> on Haiku, / is a virtual directory, it doesn't really exist
<waddlesplash> /boot is where the boot partition is mounted and most things are inside that
<waddlesplash> other mounted drives will appear in / as well
<asarch> Is Haiku a multi-user OS?
<waddlesplash> at the kernel/filesystem level yes, at the GUI level not just yet
<asarch> I see
<waddlesplash> it's probably not that much work to make it so, but we haven't gotten around to it
<waddlesplash> so you can SSH in and do things as other users but you can't start GUI apps
<asarch> How do you enable root logins?
<waddlesplash> same as on linux, in sshd settings
<waddlesplash> on Haiku they're in /system/settings/ssh
<rennj> does haiku have vncserver...then you could just vncviewer on the client get all you gui foobar
<rennj> and it works over dialup...even better
<rennj> tight/tiger vnc
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<rennj> i seem to recall testing vncserver on beos...but i could just be thinking of vncviewer
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<rennj> VNCServer lets you use your BeOS or Haiku computer from anywhere there is an
<rennj> Internet connection.
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<asarch> How do you restart a service?
<asarch> Bingo!: "Welcome to the Haiku shell."
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<waddlesplash> so ... vmware doesn't seem to want to respond to my Linux VM's DHCP requests
<waddlesplash> the VM is connected to a VMnet with "Local DHCP service" enabled
<waddlesplash> (and a Haiku VM is also connected, and DHCP works just fine for it)
<waddlesplash> any ideas?
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<rennj> haiku on vmnet8
<rennj> cause haiku gets an ip from my vmware player dhcpd on vmnet8
<rennj> all my guest vm's run on vmnet8/natd/dhcpd
<rennj> vmnet1 is like bridge
<ablyss> is that something you edit in the vm config file, rennj?
<waddlesplash> I've got vmnet0 set up that way
<rennj> nah, how vmware on linux works
<rennj> see /etc/vmware/
<rennj> vmnet8 nat/dhcp/ is and vmnet1 is bridge interface
<rennj> https://termbin.com/3er9 vmx file
<rennj> you can host whole lan on vmnet8
<rennj> cause it does dhcpd and natd for you
<rennj> that vmx file has hints
<rennj> #sound.virtualdev = "sb16"
<rennj> sound.virtualdev = "es1371"
<rennj> #sound.virtualdev = "hdaudio"
<rennj> 3 different audio device vmware will emulate
<rennj> same for nic
<rennj> ethernet0.virtualDev = "e1000"
<rennj> #ethernet0.virtualDev = "vlance"
<rennj> #ethernet0.virtualDev = "vmxnet"
<nekobot> [haiku/haiku] kallisti5 pushed 1 commit to master [hrev55760] - https://git.haiku-os.org/haiku/log/?qt=range&q=80753344fe5b+%5E82bdd310248b
<nekobot> [haiku/haiku] 80753344fe5b - radeon_hd: fetch vbios from ACPI VFCT when available
<rennj> the gui vmware offers never so those options..so it hand edit type
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<waddlesplash> yeah the vmware gui is really not fun
<rennj> vmnet0 is not for that
<rennj> vmnet0,1,8 is like default install
<rennj> least on linux
<rennj> and 8 is the natd/dhcpd interface
<rennj> 1 is bridged, and 0 might be host only or something
<rennj> vmnet0 is not interface i even normally bring up
<rennj> like i said /etc/vmware/ should have couple of dirs defining that stuff besides ps -ax output
<rennj> vmware gui blow chunks .. editting the .vmx solves all kinds of problems
<rennj> like accerlerated directX to opengl
<rennj> total hack
<rennj> they dont want to support people
<rennj> mks.enable3d = "TRUE"
<rennj> mks.gl.allowBlacklistedDrivers = "TRUE"
<rennj> svga.vramSize = "134217728"
<rennj> thats hack to enable accelerated 3D in vm
<rennj> my windows,linux,solaris have it as long as vmware tools side/X11 support it
<rennj> to run mac osX on vmware is hack of vmware-vmx binary
<rennj> to enable the feature
<waddlesplash> well, I can't figure it out, so I'm going to just use a static IP
<rennj> not in the .vmx but you got to modify the binary
<waddlesplash> but of course the Linux settings for that don't seem to work either
<rennj> vmware sucks..im just waiting on linux/kvm/qemu
<rennj> once its disk/net/ram speed or opengl virgl or whatever catches up..im dumping vmware
<rennj> cause vmware / virtualbox / xen ...i really would prefer just the linux/virtmanger/ovirt solution
<rennj> vmnet0 vmnet1 vmnet8 all have defined uses in vmware
<rennj> vmware documentation covers this
hooway has quit []
<rennj> vmnet8 is what you want ...its basic lan behind ah natd/dhcpd interface
<rennj> compiling vmware for linux also sucks and nothing like patching vmmon.ko vmnet.ko
<rennj> cause most linux kernels vmware will fail to compile against
<rennj> ive fixed those 2 kernel modules dozens of times time...since 1.0 days
<rennj> dell screwed shit up anyway for vmware... people been complaining about the problem with latest esxi/vserver u7 or whatever
<rennj> problems and bugs in latest software
<rennj> BridgedVMnet0
<rennj> NATVMnet8
<rennj> Host-onlyVMnet1
<rennj> course there is also iptables you need to do
<rennj> rfc1917 foo ..you want everything on vmnet8 i tell you
<rennj> all 4 vm's are on vmnet8, they get assigned ip from dhcpd and vmware natd handles shit, besides iptables
<rennj> local lan i have
<rennj> wait rfc1918
<rennj> 10.0.0.0 - 10.255.255.255 (10/8 prefix)
<rennj> 172.16.0.0 - 172.31.255.255 (172.16/12 prefix)
<rennj> 192.168.0.0 - 192.168.255.255 (192.168/16 prefix)
<rennj> Address Allocation for Private Internets
<Not-5726> [haikuports/haikuports] korli pushed 1 commit to master [+3/-0/±0] https://git.io/JSi7V
<Not-5726> [haikuports/haikuports] t6 6efcbc7 - kakoune: new recipe (#6513)