ChanServ changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.irclog.whitequark.org/haiku | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
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<waddlesplash> augiedoggie: possibly kallisti5[m] Ctrl+C'd it
<waddlesplash> he should be working on upgrading those today
<waddlesplash> mjg: days
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<mjg> waddlesplash: cool, thanks
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<x512[m]> It it possible to force to reregister apllication in MIME database?
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<noobiest> hello there
<noobiest> I am confused about this error
<noobiest> while I was building the raw image for Haiku from source
<noobiest> ```
<noobiest> `ERROR: The certificate of ‘eu.hpkg.haiku-os.org’ has expired.`
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<Begasus> g'morning peeps
<netpositive> morning
<Begasus> morning netpositive
<Begasus> did something changed at buildmaster?
<Begasus> Warning: failure creating the build package:
<Begasus> Error: Build has failed - stopping.
<Begasus> on both 32bit and 64bit atm
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<Begasus> morning OscarL !
<OscarL> Hello there, dear Begasus!
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<OscarL> Regarding the packages buildmasters... seems to me that both kallisti5[m] and mmlr should have a chat regarding the hangs/restarts/how-to-debug-what's-going-on-lately :-P
<Begasus> yes :) no point in merging atm when something is fishy going on there
<OscarL> I sadly can't contribute much, besides pointing out when things seems to go wrong.
<OscarL> https://github.com/haikuports/haikuporter/issues/233 seems like a good place to focus feedback.
<Begasus> Already did :)
<OscarL> You're always too fast for me, dear Begasus! :-)
<Begasus> checking if scummvm now builds the ags engine with the wchar.h fix
<Begasus> :)
<Begasus> If that's OK I think maybe fontforge will be fine too now
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<testuser[m]12> Hi
<Begasus> PS, Koder seems broken after the new update on the system, missing Symbol
<Begasus> hi testuser[m]12
<OscarL> Re: https://github.com/haikuports/haikuporter/issues/233... There's seems to be some lack of comunication between people able to debug the problem, and people able to "reset" the builds.
<Begasus> Downside of living in different time zones? :)
<OscarL> (as usual... between the lag of my internet, and the lag of my broken brain... I hope anyone reading can make any sense from this :-))
<Begasus> ;)
<Begasus> With beta4 in the pipeline things should be settled before making the switch on buildmaster also I guess :)
<OscarL> Besides the packages that will need some adjustments due to the libshared thing...
<Begasus> And moving python3 ...
<OscarL> Yeah...
<Begasus> Already first reported at haikuports
<OscarL> I leaved a comment regarding that commit... lets see if I can find the link...
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<noobiest> hey testuser
<testuser[m]12> hi noobiest
<Begasus> <-- OscarL :)
<Begasus> if that is the one you are looking for :)
<OscarL> That link seems overly generic, no?
<OscarL> :-D
<Begasus> better? :P
<Begasus> repology! :)
<OscarL> Not much :-)... I was reffereing to a particular change made by waddlesplash... where I asked if the rest of the "python" recipes should also be renamed... eg: "python38" -> "python3.8"
<Begasus> ah :)
<OscarL> Seems like github does not sents notifications for comments regarding commits...
<Begasus> If so I think you should provide both python310 and python3.10 in PROVIDES as in python3.9
<OscarL> I already missed some of your comments on some of my changes due to that, I think.
<Begasus> Also didn't receive a notice on the ticket I filed that was closed ...
<Begasus> Time for the dogs, biab
<OscarL> Enjoy the dogs, dear Begasus!
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<Begasus> re
<Begasus> scummvm builds ok now :)
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<netpositive> great!
<Begasus> latest 32bit version already available at the depot :)
<Begasus> It means the fix for wchar.h worked :)
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<Begasus> Looks like the one for 64bit also made it :)
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<Begasus> moin humdinger
<humdinger> morning!
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<Begasus> humdinger, can you still run Koder after the recent updates on Haiku?
<Begasus> getting a missing signal here :/
<humdinger> I'm on hrev56563.
<humdinger> is that too old?
<Begasus> hrev56578 here
<Begasus> I think that one from you still should be ok
<humdinger> at least koder still works.
<humdinger> tried to re-build?
<Begasus> srcGitRev needs new scintilla
<Begasus> but haven't tried current one :)
<Begasus_32> ~> Koder
<Begasus_32> runtime_loader: /boot/system/apps/Koder: Could not resolve symbol '_ZTIN8BPrivate8BToolBarE'
<Begasus_32> resolve symbol "_ZTIN8BPrivate8BToolBarE" returned: -2147478780
<Begasus_32> runtime_loader: /boot/system/apps/Koder: Troubles relocating: Symbol not found
<PulkoMandy> libshared should be added to its libraries
<PulkoMandy> a lot of apps will be broken like this because they accidentally use libshared symbols through some other lib
<humdinger> from Koder's Makefile: LIBS = be tracker shared localestub scintilla yaml-cpp $(STDCPPLIBS)
<humdinger> "shared" should be it, innit?
<x512[m]> humdinger: make libshared first.
<augiedoggie> have you tried just a rebuild?
<Begasus> doing a clean rebuild for koder atm (with no changes)
<augiedoggie> that's all i needed for a couple of my apps
<Begasus> x512[m], isn't libshared already part of Haiku then?
<x512[m]> It is, but its symbols was also exported from libbe.so etc..
<Begasus> ok, rebuild is fine
<PulkoMandy> it is part of haiku, but it is a static library. The idea is that the things in libshared are copied in all apps that use it
<PulkoMandy> but it has a lot of stuff in it, and other libs started to depend on it, and re-exporting things as shared symbols (not copied, but used from the dynamic libraries)
<PulkoMandy> and a lot of apps started to use these symbols instead of copying them. And now they're gone
<Begasus> I'm guessing those apps will need a rebuild after beta4 is released?
<augiedoggie> it would help to rebuild them now if the buildmaster was working
<augiedoggie> er, i guess it's still on beta 3
<Begasus> yep
<humdinger> nielx[m]: I think I read someone suggesting to move "shared" before "bnetapi" in the Weather makefile. I'm on an older hrev, so I cannot test atm.
<nielx[m]> humdinger: I htink the makefile was actually changed after the issue was reported, so I think it is fixed
<Begasus> nice Pe working again also :D
<Begasus> checking weather with the latest commit
<humdinger> nielx[m]: I now fetched changes, and Makefile is changed. I seem to have got it wrong, "shared" is second to last entry for LIBS.
<humdinger> Begasus will find out now :)
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<Begasus> My replicant was gone also (just noticed) :)
<Begasus> Build is OK and replicant back up
<humdinger> great. I'll close that issue then.
<Begasus> just needs a rebuild after beta4 I guess (or a local rebuild)
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<Begasus> wip on buildmaster, thanks kallisti5[m] :)
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<matt3> love ...
<Begasus> hi matt3
<matt3> hi Begasus, nice to talk to you ... :D
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<matt3> Begasus, the pegasus of the beos/haiku ... ;D
<Begasus> ;)
<matt3> hi AtomoZero
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<Begasus> biab
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<OscarL> Thanks Begasus, for joinining me with your +1, to my: "Not much to add, but: Thanks for your work!" message to mmlr on github :-)
<andreasdr[m]> Good morning
<OscarL> So many long-time contributors deserve, at least one, Thanky You! message from time to time, no?
<OscarL> Hello there, andreasdr[m].
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<Begasus> np OscarL :)
<Begasus> moin andreasdr[m]
<Begasus> And indeed OscarL :)
<OscarL> :-)
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<Begasus> k, let's do some Dutch translations ... :)
<andreasdr[m]> :)
<OscarL> Only Dutch I know is van Rossum... when I asked him "why is ':' necessary at all at the end of line?" and he replied to me, basically "because it looks nicer". Almost dropped Python just there :-P
<OscarL> (good thing I didn't, otherwise I would be homeless :-D)
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<netpositive> OscarL: you can't be sure about that ;)
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<OscarL> netpositive: but I *almost* can :-)
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<Begasus> Webpositive needs a rebuild also (not going there) :)
<OscarL> netpositive: let me put it this way... it was a really good timing between me having some "good years" (re: me being bipolar), and me choosing Python (despite knowing almost nothing about it) to replace the nighmare system I was tasked to work on as an intern... What allowed me, after 7 years of hard work, to buy the little house where I live in, and the house that feeds me (I rent that one, and eat from what I get from it).
<OscarL> Begasus: from yesterday's logs...
<OscarL> > <Vidrep_64> PulkoMandy, will doing a git pull of HaikuWebKit (master) and a build correct the issue?
<OscarL> > <PulkoMandy> Yes, for webkit, madmax already fixed it earlier today
<Begasus> updated system earlier today, so on the latest hrev (afaik), missing symbol for WebPositive :)
<PulkoMandy> I will prepare a new webkit release, it's building right now
<OscarL> :-( In any case... building webkit doesn't sounds particuarly "fun" (specially on old CPUs :-D)
<PulkoMandy> I had to update to a newer webkit to fix one bug (crash on exit) but then I hit another bug (100% CPU use when trying to use google images)
<PulkoMandy> even on new CPUs it takes something like 45 minutes
<OscarL> And there's my cue to give a HUGE.... THANK YOU PulkoMandy! for all your Haiku related work!
<PulkoMandy> usually I try to start a build in the evening and let it run overnight
<PulkoMandy> well I do my best to keep it usable for myself :D
<Begasus> same here PulkoMandy for larger projects :)
<Begasus> and in the meantime we all benifit from it +1
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<tqh> wonder if we can setup a github action for it..
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<BrunoSpr> hello all... I will ask again, since no one seems to read the channel logs.: It would be better not to update Haiku nightlys until Beta 4 is out!
<PulkoMandy> for building webkit? maybe, but we have to run the build inside an haiku virtual machine
<BrunoSpr> Am I right?
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<tqh> ah that complicates it
<nekobot> [haiku/haiku] pulkomandy pushed 1 commit to master [hrev56581] - https://git.haiku-os.org/haiku/log/?qt=range&q=4c070183d9f4+%5E28ca54085452
<nekobot> [haiku/haiku] 4c070183d9f4 - PNG translator: remove B_TRANSLATE on string that isn't user visible
<BrunoSpr> Should we Haiku user keep updating the Haiku nightlies and report any problem found to help getting a stable Beta 4?
<Begasus> add-ons translations done ...
<Begasus> hi BrunoSpr
<BrunoSpr> Begasus hello
<Begasus> not sure if we should report every failing one atm, but that's not up to me :)
<OscarL> At the very least.... do not open ones before doing a Trac and IRC logs search :-D
<OscarL> *new ones
<BrunoSpr> I am really wonder what would be the best option! Since I don't know, it would be better getting guidance from the developers here!
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<BrunoSpr> So please communicate with your user how to help with Beta 4
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<PulkoMandy> otherwise, stay safely on beta3 and wait for the next release
<PulkoMandy> as usual, get the latest nightly and test the latest changes if what you want to do is help with testing
<BrunoSpr> ah ok makes sense thanks PulkoMandy
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<Begasus> bbl
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<x512[m]> Lets turn on ramfs in Beta release: https://review.haiku-os.org/c/haiku/+/5802.
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<nekobot> [haiku/haiku] waddlesplash pushed 1 commit to master [hrev56582] - https://git.haiku-os.org/haiku/log/?qt=range&q=8be7c1aa586c+%5E4c070183d9f4
<nekobot> [haiku/haiku] 8be7c1aa586c - kernel/file_cache: fix VMCache object leak
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<OscarL> So... where's /boot/system/var/shared_memory currently storing stuff then? I've used that a few weeks ago, and stuff stored there was lost after a reboot, as I expected. I've assumed it was using some sort of in-RAM only storage.
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<x512[m]> OscarL: No, currently it is regular on-disk directory.
<x512[m]> So it cause disk activity when accessed.
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<OscarL> x512[m]: I see, thanks. So... I assume the test I did "worked" (data being properly-gone after reboot) due to some other issue/bug then?
<OscarL> btw... x512[m]... thanks for all your Haiku-related work, man. Really appreciated!
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<Vidrep_64> Hi
<OscarL> hey there, Vidrep_64.
<Vidrep_64> PulkoMandy, I got this error when compiling HaikuWebKit with the most recent changes
<Vidrep_64> CMake Error at /boot/system/data/cmake/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
<Vidrep_64> Could NOT find AVIF (missing: AVIF_INCLUDE_DIR AVIF_LIBRARY) (Required is
<Vidrep_64> at least version "0.9.0")
<Vidrep_64> Call Stack (most recent call first):
<Vidrep_64> /boot/system/data/cmake/Modules/FindPackageHandleStandardArgs.cmake:594 (_FPHSA_FAILURE_MESSAGE)
<Vidrep_64> Source/cmake/FindAVIF.cmake:91 (find_package_handle_standard_args)
<Vidrep_64> Source/cmake/WebKitFindPackage.cmake:105 (_find_package)
<Vidrep_64> Source/cmake/OptionsHaiku.cmake:43 (find_package)
<Vidrep_64> Source/cmake/WebKitCommon.cmake:233 (include)
<Vidrep_64> CMakeLists.txt:25 (include)
<Vidrep_64> Sorry for the spam post :)
<Vidrep_64> Hi OscarL
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<x512[m]> Vidrep_64: Install libavif?
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<OscarL> mmm, the "ne_x86" (3.3.2) package installed from pkgman has some re-drawing issues that I did not see when building/installing it locally :-(
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* OscarL thinkgs "ne" is just trolling him at this point :-D
<Begasus> hi Vidrep_64
<matt3> ne555
<Vidrep_64> Hi Beg
<Vidrep_64> Hi Begasus
<Begasus> ;)
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<OscarL> Oh... come on "ne"! You have to be kidding me!
<OscarL> Seems to work fine on files with syntax-highlighting enabled (as intended with my latest recipe changes)... but now, on plain txt files, it has redrawing issues when using the drop-down menu :-(
<matt3> yeah, OscarL ... we need an ide like visualbasic or gambas
<matt3> lazarus is already ok ... ;D
<OscarL> matt3: I wouldn't mind having Delphi 7 for Haiku :-D (Lazarus is a bit too big for my taste, but I guess I'll have to install it in the end, at least to build CudaText agains latests Python versions)
<matt3> i have installed lazarus with fsp... an installer or fp... something
<matt3> now formatted the usb key, but i could redo it
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<Begasus> Done! :)
<Begasus> Now heading out to grandchildren, cu later peeps!
<OscarL> later Begasus!
<matt3> later ...
<OscarL> Welp... seems like the "ne" redrawing issue (on plain txt files only) was there even on my locally built version (at least on 32 bit install) :-(
<matt3> txt from stylededit with color attr ?
<OscarL> noup. Simply any txt. ne is a "console" editor you can use from Terminal, or over ssh, for example.
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<OscarL> kind of the "good old" edit.exe from DOS days.
<matt3> ah, ok, so find ie bwindow => draw to video in yellow ...
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<matt3> ah, OscarL : try nan and pico in linux ...
<matt3> ops nano and pico
<Vidrep_64> It looks like HaikuWebKit has an additional dependency since my last attempt to build yesterday - libavif_devel
<PulkoMandy> Vidrep_64, yes, new dependency, webkit people added AVIF images support and made it required
<OscarL> already use nano with some changed keybindings, matt3. Still do not like it, thus... me trying to find something else :-D
<matt3> no emacs ... oher editor ok ...
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<OscarL> matt3: I want a text-mode editor that allows me to use, by defaul, the same keybinding as any other GUI editor :-)
<OscarL> Ah.... so nice! it seems the HDD with my Haiku installs just went Kaput. I think I should just unplug for today :-(
<sanzfc> Is qmplay2 broken in Haiku Development hrev56580?
<matt3> GUI of a language ?
<OscarL> Have a good one, everyone! See you all later.
<matt3> cu
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<sanzfc> Webpositive too?
<Vidrep_64> PulkoMandy, I had a crash on quit yesterday after building HaikuWebKit. It was after viewing images on DuckDuckGo
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<Vidrep_64> Perhaps related to the Google images crash you mentioned in a ticket
<sanzfc> I upgraded from Beta1 to Development
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<Vidrep_64> PulkoMandy, HaikuWebKit failing to build now
<Vidrep_64> What changed since yesterday?
<PulkoMandy> I merged more changes from webkit this morning to fix the crash on exit bug
<PulkoMandy> but it introduced a new bug (as I mentionned in a ticket, going to google image uses 100% CPU in some webkit code and the browser freezes there)
<PulkoMandy> I had no build problems however
<Vidrep_64> I've deleted the Release directory and started over, but it continues to fail with the same error
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<Vidrep_64> Maybe "third time the charm". It's seems to be building now
<Vidrep_64> Hey Begasus, thanks for your efforts keeping Haikuports humming along
<Vidrep_64> PulkoMandy, failed again (on 64 bit build)
<Vidrep_64> Do you want a copy of the terminal output?
<PulkoMandy> probably I should do a clean build here and see if I get the same problem
<PulkoMandy> terminal output can help too if you can
<Vidrep_64> Quick reboot
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<Vidrep_64> PulkoMandy, https://pastebin.com/R2Dmzgeh
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<PulkoMandy> ah, yes, they turned some compiler warnings into errors, I'll see how to disable that
<Vidrep_64> PulkoMandy, yesterday, out of curiosity, I ran a Clang Static Analysis build of HaikuWebKit. I can provide the report if it's of any help tracking down bugs
<PulkoMandy> I already have another report to analyze and had no time for that :/ (provided by someone who was testing static analysis tool for their paid job and decided to use haiku sourcecode as a sample)
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<Vidrep_64> Oh well :)
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<BrunoSpr> @sanzfc yes qmplay2 is broken
<BrunoSpr> #sanzfc and Web+ seems to be broken too... (or is it because of hblock?)
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<matt3> BrunoSpr : do you like SanSouci ?
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<BrunoSpr> matt3 0 you mean?
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<andreasdr[m]> Hi whats up?
<BrunoSpr> SanSouc?
<andreasdr[m]> What this?
<DanielDoran[m]> Hey Haiku bros I installed a 32-bit VM.
<DanielDoran[m]> What are some good BeOS apps that will run on Haiku?
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<_Dario_> SoundPlay works fine. Not the last version, but the 4.7.3
<_Dario_> Gobe Productive works fine too
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<_Dario_> you are asking specifically about BeOS apps?
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<BrunoSpr> Open HaikuDepot for Software
<BrunoSpr> known web+ missing symbol: http://0x0.st/oEKy.png
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<jmairboeck> is there a way to add a package to the haikuporter chroot "ad-hoc" when being inside? (haikuporter -E)
<jmairboeck> exiting, adding a requirement, deleting files (because of the build-package activation issue) and re-entering is a bit cumbersome
<DanielDoran[m]> <_Dario_> "you are asking specifically..." <- Yes
<Vidrep_64> DanielDoran[m], all of the open source BeOS apps currently working on Haiku can be found at https://github.com/HaikuArchives
<Begasus> Not all are open source :) (eg Refraction, Pixel32 ...) :)
<Begasus> Insite Constructor (IIRC the name) still worked fine last time I checked
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<Begasus> PS Vidrep_64 thanks (I'm only one of many) :)
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<Begasus> heading down here, cu peeps!
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<divad27182> Hi. I'm trying to play with Haiku using xen. And it works, in HVM. Does Haiku work in PV mode? If so, what do I give as the kernel?
<n0toose[m]> divad27182, does the mouse work in HVM?
<n0toose[m]> i tested it on my own at some point and experienced problems on that front
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<divad27182> mouse had no problems.
<divad27182> actually, biggest problem so far: It is hard to convince it to redo DHCP.
<divad27182> ok... well, there is the issue that the mouse doesn't follow the VNC cursor properly....
<divad27182> which is what PV will fix if haiku can do a PV boot
<divad27182> (This is a general issue for VNC, actually. If the VNC isn't to the OS, then the VNC client cursor and server cursor can't be synced up.)
<divad27182> So: where do I get the kernel for Haiku?
<divad27182> ok. I found /boot/system/kernel_x86_64 but XEN won't run it.
<PulkoMandy> the kernel is not Linux so I doubt that will work
<divad27182> so back to the first question: can Haiku run xen PV ?
<divad27182> run in xen PV
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<divad27182> Alternate question: Is there a VNC server for Haiku?
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<divad27182> Answer: There is a vncserver available, it doesn't work with a 24 bit display, and it has weird debugging information in the top left corner.
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<andreasdr[m]> Arrr. I am a mighty pirate.
<andreasdr[m]> Ooops. Wrong channel LOL
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<x512[m]> 🤔
<andreasdr[m]> x512: How is it going?
<andreasdr[m]> :)
<x512[m]> Fixed some bugs to make POSIX SHM API working (needed for Wayland).