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<pch> update on sb audigy 2 in haiku: works but I can't figure out the config that leads to the sound actually coming out
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<extrowerk> Good morning.
<extrowerk> I am trying to update the axel recipe, but i am facing some kind of strange issue. Axel builds fine outside of HP, but in HP it somehow manages to add "-Wl,--fatal-warnings" to the compiler flags and therefore it fails to build. Do you have any idea where this comes from? I compared the configure.ac the configure and the other relevant files, but i see no difference.
<extrowerk> I don't really see where the difference comes from: http://0x0.st/oZOg.png
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<Begasus> g'morning peeps
<skirst> hello Begasus
<Begasus> hi skirst
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<extrowerk> Begasus: do you recall why lua5.4 is disabled?
<Begasus> not really extrowerk it has been a while
<Begasus> no real comments there, so it wasn't enabled at that point I guess
<extrowerk> because 5.3.x is already deprecated
<extrowerk> i try to bump 5.3 and 5.4
<extrowerk> a program needs "lua_pcallk" sybol, but i can't seem to find it anywhere.
<extrowerk> no idea whats going on.
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<Begasus> even with the new lua extrowerk ?
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<extrowerk> the symbol is just a text section in the liblua, i don't know what does that means, but the program i try to compile want that symbol and the linker bails out.
<Begasus> shows up in the manual for both versions
<Begasus> checked on repology if maybe someone already has a patch for that?
<nephele> lua_pcall is a "protected call" in lua, it is used to call a function but gett the error without the interpreter bailibg
<Not-85dd> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/16e4d48a7268...d9fb1e1f2a77
<Not-85dd> [haikuports/haikuports] extrowerk d9fb1e1 - Arpack: bump (#6688)
<Begasus> that should be ok (checked build and depenency)
<Begasus> extrowerk, vim should be ok also?
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<Not-85dd> [haikuports/haikuports] Begasus pushed 1 commit to master [+2/-1/±0] https://github.com/haikuports/haikuports/compare/d9fb1e1f2a77...260d21a6eb58
<Not-85dd> [haikuports/haikuports] extrowerk 260d21a - VIM: bump, enable python3 (#6684)
<extrowerk> vim runs on 64 bit
<Begasus> k, build started on buildmaster
<Begasus> heading out in a bit, dogschool ...
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<Begasus> k, both builds are fine on the buildmaster
<Begasus> bbl
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<repetitivestrain> while on the subject of vim, someone ought to bump the git revision of the emacs recipie
<repetitivestrain> i fixed quite a few issues related to scroll bars
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<nephele> lol, what a segway :)
<skirst> heh compiled some old demo code on haiku for shits n giggles
<skirst> 2006 gpu tech
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<augiedoggie> repetitivestrain: i was working on it but ran into issues, i pinged you but you didn't respond
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<Anarchos> hi
<andreasdr[m]> Good morning.
<Anarchos> hello andreasdr[m]
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<repetitivestrain> augiedoggie: sorry, i didn't see those issues. could you elaborate?
<repetitivestrain> thanks
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<Begasus> extrowerk, added a comment to the lua PR
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<Begasus> extrowerk, for zsh cmd:col is needed from util_linux (where libuuid has been in favor for that one, at least gimp and libuuid can't be mixed with that)
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<extrowerk> Begasus: "cmd:col" is a build-time dependency, it won't hurt the buildbots, but i agree, it is a hassle to get uninstall LO for testing a recipe.
<Begasus> Oh, didn't have LO installed so didn't know about that one ;)
<Begasus> anyway, parse error on gcc2
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<extrowerk> any idea how to solve it?
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<Begasus> looks like only 1 parse error, so that should be fine to fix I guess
<Begasus> line 2936 in jobs.c (adding {} in that function seems to be ok
<extrowerk> can you propose a change in the PR? thank you very much!
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<Begasus> will do one in a bit :)
<x512[m]> Who cares GCC 2?
<x512[m]> It is only needed for Haiku API libs.
<B2IA> (AGMS) Still like to run old code, but usually I can recompile it with newer GCC for Haiku.
<n0toose[m]> and for the 32-bit compatibility, right?
<n0toose[m]> with the BeOS binarie
<n0toose[m]> s
<B2IA> (AGMS) PineApple News for example, where the source can't be found.
<B2IA> (AGMS) GoBe Productive is another.
<x512[m]> Modern GCC and Clang are available for 32 bit x86 Haiku.
<B2IA> (AGMS) Wait until R1 is released, x512[m]. Or perhaps this is a sign it is time to do the R1 final release?
<n0toose[m]> but a compiled version of Haiku with modern 32-bit GCC won't work with binaries that were compiled for BeOS originally (right?)
<x512[m]> I mean there are no need to compile 3rd-party Haiku packages with GCC 2.
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<B2IA> (AGMS) Right, there are header files that define structures which are used in the OS, so they have to match the original ones. Same for library code.
<x512[m]> 32 bit Haiku have 2 sets of libraries: GCC 2 and Itanium ABI.
<x512[m]> So both works.
<B2IA> (AGMS) Current 3rd party software can be compiled with newer compilers easily enough.
<B2IA> (AGMS) Just the old stuff can't. So, is R1 there yet?
<x512[m]> Compiling with GCC 2 is only needed for some add-ons.
<x512[m]> All 32 bit executables should be possible to compile with modern compiler.
<B2IA> (AGMS) Well, except when the C++ language has changed. Some minor rework needed for that, like the way you can't copy a Standard Template Library basic string using memcopy any more.
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<Begasus> x512[m], for one parse error I can live ok to create a "fix", for multiple parse errors I'm not even going there and switch to gcc11
<Begasus> extrowerk, build is fine here with the proposed fix, running the tests atm
<Begasus> biab
<extrowerk> does it makes any sense to have a gcc2 built shell on Haiku?
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<DKnoto> extrowerk, You need to do a survey to see if anyone else needs BeOS/gcc2 compliance ;-)
<n0toose[m]> This has been asked before and yes, people use Haiku for those sorts of things.
<x512[m]> DKnoto: BeOS compatibility and building packages with GCC 2 are unrelated things.
<extrowerk> Haiku built gcc2 apps won't work on BeOS and you don't have any way to extract the hpkg on BeOS. Therefore we can close thoe users automatically out, those users can build their own shell if necessary.
<x512[m]> Haiku compiled GCC 2 software do not work on BeOS.
<extrowerk> so the question is: is there any reason to have a gcc2 built shell on Haiku?
<DKnoto> I use BeOS sporadically in a virtual machine, and haven't used the 32-bit version of Haiku in years.
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<x512[m]> extrowerk: No. Shell is a separate process that can be called from GCC 2 applications.
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<extrowerk> the zsh people warned me: exporting PS1 in the profile is a bad practice and they recommends to do it in the bashrc. Currently Haiku exports PS1 in the profile, and i assuem it have something to do with the setarch support.
<extrowerk> They however said it should be possible to move the logic to the bashrc without any functional change.
<extrowerk> exporting the PS1 in profile breaks the zsh prompt: http://0x0.st/oZ42.png
<Begasus> extrowerk, if you want I could check a gcc11 build for zsh
<Not-85dd> [haikuports/haikuports] pulkomandy pushed 3 commits to master [+3/-1/±1] https://github.com/haikuports/haikuports/compare/260d21a6eb58...872109cf952b
<Not-85dd> [haikuports/haikuports] pulkomandy c3fbbb8 - arm-none-eabi-binutils: sync with current binutils version
<Not-85dd> [haikuports/haikuports] pulkomandy ac6f035 - arm-none-eabi-gcc: put binaries in non-suffixed binDir
<Not-85dd> [haikuports/haikuports] pulkomandy 872109c - u-boot: new recipe
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<jadedctrl> maybe an /etc/zprofile file could be added to the port, just to add a friendly PS1?
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<Begasus> PulkoMandy, I guess for 64bit this should be enabled for your last commit? arm_none_eabi_binutils-2.36.1_btrev43189.recipe (build on x86_64 buildmaster failed)
<pch> update on audigy 2 card: it seems that sound works on output1 but not output0, but switching to output1 causes the media server to crash
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<pch> switching to output1 fails on segfault
<pch> investigating
<pch> odd
<Begasus> extrowerk, builds ok for _x86, seeing the same as you in the screenshot you posted earlier (on 32bit)
<pch> hmm
<pch> i can't seem to properly kill things or force shutdown
<pch> debugger cancels shutdown immediately on trying
<Begasus> output is the same for the gcc2 version and the gcc11 version in Terminal
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<pch> media server crashes, auto-launches debugger > debugger lacks gcc_debug > goes to install gcc_debug, deadlocks and fails to install it > debugger now forcefully resists all shutdown requests except shutdown -q
<pch> all processes also now cannot be quit without shutdown -q
<pch> what the heck
<pch> gcc_debug doesn't actually exist in the depot
<pch> likely a typo in debugger or an accidentally non-included package in the depot, but can deadlock a system
<pch> interesting
<augiedoggie> you can change a setting so the debugger doesn't pop up
<pch> where?
<augiedoggie> the file ~/config/settings/system/debug_server/settings
<pch> thanks, doesn't fix debugger deadlocking the system though
<pch> just gives me the choice to make it not open to do so
<augiedoggie> right, i guess you can call it a workaround
<pch> what is the thing it actually needs? likely gdb or another debugger?
<Begasus> extrowerk, commenting out the lines in profile seems to work, so yes, maybe it should be moved to bashrc?
<augiedoggie> hard to say what it's looking for without seeing a log or something
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<augiedoggie> repetitivestrain: C-; doesn't work for me, and the latest commit on master was giving my weird symbol problems
<pch> well, I can give only a ui description of what happened; it locked up on "installing package gcc_debug"
<pch> which doesn't actually exist
<augiedoggie> hm, seems like it should be gcc_debuginfo
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<pch> mightve found a related issue
<extrowerk> pch: gch debug does exists.
<extrowerk> and it is huge. so probably it doesn't hangs but download the huge package.
<nephele> my sound driver is gone, what could be a reason for this? It dors bot seem like i have a blacklist file
<pch> i downloaded gcc_debuginfo manually and it works now
<Begasus> extrowerk, in case you are interested, pushed my local changes to: https://github.com/Begasus/haikuports/commit/346d860d065e4cc3488d8d56eb148c2cc1dacb07
<nephele> also had oss installed but removed it now and it is still gone
<Begasus> biab
<pch> suddenly reminded me that OSS exists and I'm going to test that on the audigy 2
<pch> if it works I'm going to be upset that I have to use OSS but enh
<pch> better than windows
<rennj> well said
<rennj> opensound oss on solaris!
<rennj> course oracle broke things on purpose it seems for vmware sound cards
<rennj> anything is better than crapple/wintel duopoly/monopoly abuses
<nephele> ah, it was blacklisted somewhere else
<rennj> i still just you plain asound--alsa on linux, pulseaudio was waste of cpu
<rennj> my win10 gaming vm running snes9x pulseaudio vs alsa you can hear the lag
<nephele> pch: why? oss is nice
<rennj> it was around long time ago for one
<pch> it's a pain to work with for anything more serious than running a game or listening to music while working
<nephele> on haiku?
<pch> on all platforms
<nephele> I don't see why
<pch> ALSA on linux is a similar pain but is more well-suited to the linux way of hurting you
<rennj> opensound is old skool sound
<nephele> OSS4 is perfectly fine as an api
<rennj> i might have had it on freebsd,linux,solaris at one point
<nephele> oss on haiku is just the drivers, you get the same userspace api
<pch> it's seriously difficult to write software into properly, it's extremely redundant, it's a pain to configure if you have hardware the doesn't work in its default configs
<nephele> For Haiku it's free hw support for some cards
<pch> and it's focus-based instead of mixer-based
<pch> aaaand the audigy2 doesn't work with oss either
<pch> fun
<rennj> should have got sb live!
<pch> no, I should not have
<pch> I very, very much should not have
<rennj> sblive worked on everything
<rennj> beos,solaris,linux,freebsd,winblows...
<rennj> amithlon/amiga for pc
<pch> basic compatibility with an OS I never intended to run this card with at the time I bought it is not a reason I should've bought another, far inferior card
<rennj> i had sblive on my amithlon system with tv-card
<rennj> sblive isnt bad card
<pch> it very much is
<rennj> not when it had multi os compat
<pch> most sblives are terrible
<nephele> I've never bought a dedicated sound card... hda is everywhere
<pch> you need to find an exceptional specimen of a branding that was good on release
<rennj> ac97!
<rennj> hehe
<rennj> crapola
<pch> ac97 is fine for an interface standard
<rennj> im not talking about the programming api/abi side of things..im talking about os/driver support
<pch> the fact that most ac97 devices were crap realtek onboard stuff doesn't really matter to the quality of ac97 itself
<rennj> sblive was well supported card
<rennj> ac97 is well supported also
<pch> sblive is ac97 + windows soundblaster
<pch> that's it
<pch> ac97 and windows soundblaster over pci
<rennj> the end users, get the drivers they need
<pch> I'd rather stop flooding this dev chat with an argument about hardware with someone with completely different priorities to me who doesn't want to understand my priorities
<nephele> oss works for my laptop again after i conpiled it from ports myself
<nephele> maybe the abi changed somewhere
<nephele> this laptop has mini optical out, i kind of want to use it but habe no cable for that :)
<rennj> optical audio out on craptop
<rennj> fancy
<nephele> sorry?
<rennj> maybe my sgi system had that
<rennj> TOSLINK
<rennj> like fiber channel i would assume
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<Begasus> heading down here, g'night peeps
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<nephele> you tried with oss aswell? did you blacklist the other driver?
<pch> I did yes
<pch> curiously im going to try +18 on the volume and see
<nephele> attaching a syslog to that ticket would be nice also
<nephele> or opening another ticket if the card is different
<pch> it's a different marketing name of card but otherwise identical
<nephele> same ticket is fine then
<pch> audigy 2 and audigy 2 value are the same card, just audigy 2 has better power stability and a tougher pcb and better connectors
<pch> okay so the intel hda isn't working either so im either using something that isn't actually making audio or my speakers ive been testing with are bust
<pch> testing with confirmed working headphones on both devices
<pch> seems to be the application
<nephele> you can use cortex and commect demo audio producer to the output
<nephele> the start it, that should make sound
<milek7> what's the status of haiku on aarch64?
<nephele> nothing useable to end users
<pch> definitely usable for heavy testing though if you're fine buying hardware it currently works on and submitting at least 1 bug report per day
<nephele> aarch64 is stuff like a rpi3 pch
<pch> i am aware
<nephele> there is no harware it currently works on for that arch
<nephele> hence nothibg useable ;)
<pch> im also aware that it will likely only work on UEFI boards *with modification to code in the first place*
<pch> which are rare and expensive
<pch> also, I got audio working on the HDA by completely unplugging the audigy and rebooting
<nephele> its not really at the report bugs stage, but rather the "I hope you know serial debugging" one
<pch> the audigy somehow was stopping the HDA from working
<pch> yeah
<nephele> oh, I thought you ment its two seperate computers
<nephele> that is also interesting, i dont know if the audigy2 thing should be supported by hda
<pch> it's more at the "only do this if you're ready to write kernel code, own a serial ttl for your specific board, have one of the few boards it could possibly boot on right now, etc
<PulkoMandy> uboot has efi support so pretty much any aarch64 system will do. But don't expect things to go very far at this point still
<PulkoMandy> and no board is known tested so far
<PulkoMandy> so, it's probably just qemu at this point
<pch> I would offer hardware testing if I still had a board
<pch> alas, one of the many things stolen from me end of 2020
<pch> all i have now is an AArch64 chromebook and two phones as far as AArch64 hardware goes
<pch> anyways I'm really upset I couldn't get the audigy 2 working properly, and this computer likes to throw a fit about everything so I'm not going to be testing it further
<nephele> Since i stopped using android the "you already use linux" thing doesnt work on me anymore :)
<nephele> pch: well, if you dont report a bug it probably wont get fixed soon :/
<pch> it's not likely I can give enough info to warrant figuring out web-based bug reporting on yet another bug tracker rn
<pch> speakers confirmed broken
<pch> dont know how, they were working perfectly fine literally yesterday
<nephele> You already know more about the card than I do ;)
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<ablyss> would be better to compile haiku os off my linux machine ? would that make any difference as far as stuff working better?
<PulkoMandy> please define "stuff"
<PulkoMandy> the resulting haiku image will be the same regardless of if you compile from haiku or linux
<PulkoMandy> if you have problems during the build process, maybe you can be more specific about what they are?
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<Not-85dd> [haikuports/haikuports] pulkomandy pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/872109cf952b...9ab0ead826a2
<Not-85dd> [haikuports/haikuports] noryb009 9ab0ead - Update optipngtranslator to 0.1.0 (#6699)
<pch> so, I was avoiding using headphones on my haiku computer since I don't have an external headphone mixer, and the headphones I like to use go to my production computer (running d*bian), but i just fixed it by wearing low-profile earbuds plugged into the haiku computer underneath my production headphones
<pch> this will work for now I guess
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<nephele> I am eagerly awairing bluetooth audio support to use my headphones without a cable
<nephele> :)
<pch> to have bluetooth audio (pain) you must first have bluetooth (also pain)
<nephele> we have bluetooth pairing already, abd a wiiip refactpr of HID
<pch> helped implement chromebook-specific bluetooth stuff on an aarch64 chromebook distro a while back
<pch> don't recommend it
<nephele> Honestly, I am a bit confused why there is no newer/nicer codec to record and play back at the same time, even on my airpods max it used that damn phone codec when talking to anyone
<nephele> AAC is nice for normal playback, but what good are N microhohibes if you send it through a terrible code
<nephele> c
<ablyss> PulkoMandy, oh okay. I was wondering if there were some specific flags that would be helpful for certain chipsets etc... anywho thx
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<AlienSoldier> Showimage was removed from the deskbar app list? (or was it alwasy like that).
<AlienSoldier> Anyway, i thing that it sould work like mediaplayer: droping a directory on it with a bunch of other directory should allow to browse all pics in those sub dir. Curently it only allow seeing what is inside one directory at a time.
<AlienSoldier> *think
<AlienSoldier> problem with not having it in deskbar is that because many utility now no longer have info item in menu, one may not be able to know the name of the viewer.
<PulkoMandy> ShowImage is like this since as far as I can remember
<AlienSoldier> dropping a dir with a bunch of files and some images should allow navigating the image. Currently is just complain that there is no translator.
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<AlienSoldier> mediaplayer handle it corecly, it does not complain that soem files are picture.
<AlienSoldier> *some
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<andreasdr[m]> LOL. Playing aroung to try Visual Studio Code or Eclipse to run with Wine64. Does not work yet.
<andreasdr[m]> Some Haiku Wine fun.
<andreasdr[m]> I guess Eclipse is dying due to "fixme:file:NtLockFile I/O completion on lock not implemented yet" :D
<andreasdr[m]> Also I like to try Signal for some reason.
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<x512[m]> Chrome in Wine crash here:... (full message at https://matrix.org/_matrix/media/r0/download/matrix.org/bqBorIMWhXfWozjsFJDPPIxY)
<x512[m]> More advanced signal handling is needed?
<x512[m]> chrome_elf.dll 0x1800b91dc
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<andreasdr[m]> Ohhhhh, did nothing do with interrupts for a loooooong time.
<andreasdr[m]> Visual Studio Code does also not yet run.
<andreasdr[m]> Now trying Signal.
<andreasdr[m]> :D
<x512[m]> It means _exit(5).
<andreasdr[m]> Oh so it exits by intention
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<andreasdr[m]> Hmm. I see. Signal is Electron and thats why you told already when it crashes. I see.
<andreasdr[m]> ... is using ...
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<pch> i think haiku will be a first-thought OS in my next games-related framework