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<trungnt2910[m]> <OscarL> "just to make waddlesplash scream..." <- Cygwin?
<trungnt2910[m]> Because that thing is known to be terribly slow.
<erysdren> OscarL, i'll run those commands for a smaller patchset file
<erysdren> my friends are working on a logo still
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<OscarL> trungnt2910[m]: no, just Haiku on VBox, on a Win10 host with power mode set to economizer (and on an old Phenom II).
<OscarL> erysdren: thanks. and that logo already looks far better than I expected :-)
<erysdren> :3
<erysdren> i wanna make sure it's pleasant to use as possible on Haiku
<erysdren> because i love Quake, and QuakeSpasm, so i wanna do it justice.
<erysdren> Haiku users deserve a good Quake experience
<erysdren> if they so desire
<OscarL> I would have been happy even with a goofy/toy-ish Q in skewed isometric perspective. A proper Quake logo in 3D, that's awesome :-)
<erysdren> OscarL: hp = haikuporter?
<OscarL> yup :-)
<erysdren> thanks
<erysdren> what does -c, -b, -e do? i haven't done it yet.
<OscarL> most of us have already aliased it :-D
<OscarL> -c "clean the work directory", "-b" unpacks sources, init the work-dir git repo, but does not starts the build.
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<erysdren> ahh
<OscarL> "-e" extracts the patchset from the changes commited to the work-dir git repo.
<erysdren> in my testing i've only done haikuporter -S quakespasm
<erysdren> as per the manual
<OscarL> that -c, -b, -e, is to ensure that the current patchset is applied on the clean sources, and a new patchset extracted from that (in a format that drops thinks like [PATCH 1/4], and diff-stats).
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<erysdren> so do all these at once, or one at a time?
<OscarL> one at a time
<erysdren> got it
<erysdren> hmm OscarL, those commands didn't trim it as much as i thought it would
<erysdren> i think i'll just leave it as-is
<OscarL> that was about what I was expecting, thus why I wrote: "**ultimate nit-pick**" :-D
<erysdren> ok after the logo i'll ask begasus whatever else needs to be done
<erysdren> hopefully not much
<OscarL> +1
<erysdren> the one thing i'm worried about is letting users know how to install mods
<erysdren> and the game data
<erysdren> the readme doesn't say, the html file doesn't say....
<erysdren> the user has no obvious way to know that the userdir is B_USER_NONPACKAGED_DATA_DIR
<erysdren> any ideas?
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<OscarL> That's partially why I was more keen to have a subdir on $appDir/QuakeSpasm/, possibly adding a readme with instructions there too, explainin the differences of data location. I guess you can just do that anyway, but placing the file next to the .html file.
<OscarL> Some packages also mention where to look for help/data/readmes in their DESCRIPTION, assuming the user will read those when using HaikuDepot.
<erysdren> i'll make a file called README.Haiku or something
<OscarL> +1
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<erysdren> ...any guidelines for formatting/word choice when writing a readme? lol
<erysdren> i'll just put in here when i'm done and others can critique it.
<OscarL> My "English" is poorly self-taught, so I'm hardly the right person to answer that :-D
<OscarL> looks good to me!
<OscarL> perhaps use "this would be" instead of "this might be"? (but then again, remember what I've said about my "English" :-D)
<erysdren> nah i think you're right
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<Begasus> g'morning peeps
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<erysdren> good morning Begasus
<erysdren> happy to hear your thoughts on the changes i made since last night
<erysdren> i think the only one you didn't see was where i added a readme.txt
<erysdren> in the docsdir, for telling people how to install game files/mods
<erysdren> and also, don't merge anything until i have an icon ready. got a friend working on one right now
<Begas_VM> hi erysdren
<Begas_VM> read the logs earlier :)
<Begas_VM> icon looks nice already :)
<erysdren> sure maybe, but i want something more Haiku-esque
<erysdren> not just basic svg
<Begas_VM> then don't forget the drop shadow
<erysdren> yeh
<erysdren> basically, i grabbed one of my graphic designer friends and sent them the Quake logo and this page: https://www.haiku-os.org/development/icon-guidelines/
<Begas_VM> +1
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<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/cbebf4f44f88...813c8423d9ad
<botifico> [haikuports/haikuports] Begasus 813c842 - sphinxcontrib_jquery, fix requirements (#8788)
<Begas_VM> that should take care of it :)
<erysdren> Begasus, anything you'd change about that readme file in QuakeSpasm PR?
<Begas_VM> sec, looking into it in a bit :)
<erysdren> right now it's only english. realistically there should be some other languages too i think
<Begas_VM> I wouldn't worry about other languages ... those README.haiku that are in the repo are only in English
<erysdren> alright
<Begasus> LGTM
<Begasus> if the icon is ready it should be good to merge, thanks!
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<erysdren> Begasus i'll let you know when the icon is ready, i'll commit it
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±2] https://github.com/haikuports/haikuports/compare/813c8423d9ad...f038ee513293
<botifico> [haikuports/haikuports] kenmays f038ee5 - saptools: fixed x64 build (#8786)
<Begasus> thanks :)
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<humdinger> Morning!
<humdinger> WRT letting users know how to install original game data etc. I'd very much recomment putting it in the DESCRIPTION of the package.
<humdinger> I was just wondering the same when I translated the text to Chocolate Doom...
<humdinger> ...as long as it's not too complicated to put it in there.
<Begasus> It shouldn't be :)
<humdinger> normally not, I suppose. I never was a gamer and have no game files for anything...
<humdinger> Begasus: but you, as "HP Mighty Master Merger" should have a look out for that. :)
<trungnt2910[m]> Anyone knows what what is happening when pkgman just keeps saying Operation not supported no matter what you do?
<trungnt2910[m]> * Anyone knows what is happening when pkgman just keeps saying Operation not supported no matter what you do?
<Begasus> well ... I mostly use pkgman to install/uninstall so I mostly don't see the description humdinger (in my defense) :)
<Begasus> only for local build packages I check those
<humdinger> rejected. you see the recipe. :P
<Begasus> heh
<Begasus> that's why we've got you around :)
<humdinger> wouldn't it be nice to be able to see a package's description/summary with pkgman?
<Begasus> I'm guessing with pkgman you'd see more hits on a string, wouldn't want to have the description for every package listed in Terminal then
<Begasus> if triggered with "pkgman install *" I guess it wouldn't be that bad
<humdinger> I mean something like "pkgman summary superpackage-1.3-1.hpkg"
<humdinger> i.e. for a specific package
<Begasus> ah, that could be handy
<Begasus> but it's a bit like RTFM I guess :P
<Begasus> but yeah, get your point
<Begasus> patches welcome :)
<humdinger> I think I'll file a ticket first. patch probably above my paygrade....
<Begasus> you get payed? :P
<humdinger> only with love and adoration.
<Begasus> nice! :D
<Begas_VM> 4 errors in the tests for bs4 ... loving the update on pytest :P
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<Begasus> humdinger, could you add a comment for that readme file on the PR? :)
<humdinger> QuakeSpasm?
<Begas_VM> yep
<humdinger> done.
<humdinger> once I get web+ to actually send soemthing to github.
<humdinger> I keep having to reload and submit again and again sometimes...
<humdinger> It becomes my habit to frequently copy stuff to the clipboard, because I don't know if web+ gets stuck I have to retype everything.
<humdinger> Bless Clipdinger to keep me save...
<Begasus> mostly I paste and put it up here on the Windows laptop
<Begasus> ;)
<humdinger> traitor :P
<Begasus> still have to paste that to Otter though :P
<Begasus> if wifi would work on this one I could run Haiku native on it ... so best bet atm here :)
<humdinger> who says there's no software for Haiku? We have half a dozen of browsers easily... :)
<humdinger> tried a USB wifi sticky yet?
<Begasus> checked with the external disk I use on the other laptop
<Begasus> chip not supported (and no LAN connection on here)
<humdinger> wish for a supported USB wifi for your birthday.
<humdinger> xmas is too far off
<humdinger> (I'm guessing ofc)
<erysdren> To install the game data under Haiku, copy the "id1" folder from a normal Quake installation to the following folder: `~/config/non-packaged/data/QuakeSpasm/`. Mods are installed in the same place.
<erysdren> is that good enough for the description? i'm not great at writing user-facing text :P
<Begas_VM> heh, this laptop is fairly new :) and birthday passed through last month :P
<humdinger> sounds good erysdren!
<humdinger> damn Begas_VM! wait till xmas then...
<Begas_VM> would be nice though to run Haiku native, 8 cores, 16GB RAM ... :)
<erysdren> i actually did get haiku booting on my beast of a desktop, and it ran really really nice
<humdinger> nice. have such a setup since 2014
<erysdren> 32GB of RAM, Intel Core i5-9600K @ 3.70 GHz
<Begas_VM> nice erysdren!
<humdinger> Anyhoo, it's getting warm enough over here. I'm off on a bike tour!
<humdinger> cu guys later.
<Begas_VM> cu humdinger!
<erysdren> cya
* humdinger ring rings
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<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/f038ee513293...bfb1586667e2
<botifico> [haikuports/haikuports] Begasus bfb1586 - beautifulsoup4, bump version (#8789)
<Begasus> cleaning some dusty recipes up here :)
<erysdren> off-topic: this is what i hate about *nix
<erysdren> literally i think this is the one thing i hate the most about UNIX-derived or UNIX-inspired systems
<erysdren> clogging up the homedir with a bunch of crap
<erysdren> "but erysdren just don't display hidden folders!" no
<erysdren> lol
<Begas_VM> we try to avoid that erysdren :)
<erysdren> i'm really glad that Haiku does such a good job of organizing all that stuff, lol
<Begas_VM> well, the recipe makers need to keep an eye on that too :)
<erysdren> of course lol
<Begas_VM> Habbie, the check for patches in the recipe doesn't work when one uses none default patches (.patch .diff none package names) I think :)
<Begas_VM> had one for babel (comming from Debian I think for the tests), didn't error when the patch was intree but not refered in the recipe :)
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<nekobot> [haiku/buildtools] pulkomandy pushed 1 commit to master [btrev43201] - https://git.haiku-os.org/buildtools/log/?qt=range&q=d11a12c7aeec+%5E9866b1a47a32
<nekobot> [haiku/buildtools] d11a12c7aeec - Fixes build error under MacOS
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/bfb1586667e2...a9c04614187e
<botifico> [haikuports/haikuports] Begasus a9c0461 - pytz, bump version (#8790)
<Begas_VM> k, 9 new python recipes here, will be for later, off to dogschool :)
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<botifico> [haikuports/haikuports] pulkomandy pushed 1 commit to master [+1/-0/±0] https://github.com/haikuports/haikuports/compare/a9c04614187e...c6648029f74b
<botifico> [haikuports/haikuports] pulkomandy c664802 - Work in progress recipe for Haskell Cabal
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<Habbie> Begas_VM, ah
<Begas_VM> oh :)
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<Habbie> uh :D
<Habbie> re .patch .diff extensions
<Habbie> i'm not sure what we can do
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<Begas_VM> np, just wanted to mention (before I forget) :)
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<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/c6648029f74b...5b55126b750b
<botifico> [haikuports/haikuports] Begasus 5b55126 - dateutil, bump version (#8791)
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+2/-0/±0] https://github.com/haikuports/haikuports/compare/5b55126b750b...b573859b386d
<botifico> [haikuports/haikuports] Begasus b573859 - freezegun, new python recipe (#8792)
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-0/±0] https://github.com/haikuports/haikuports/compare/b573859b386d...21b15109c450
<botifico> [haikuports/haikuports] Begasus 21b1510 - whatever, new python recipe (#8793)
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<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-0/±0] https://github.com/haikuports/haikuports/compare/21b15109c450...79e515316e6a
<botifico> [haikuports/haikuports] Begasus 79e5153 - funcy, new python recipe (#8794)
<humdinger> Is is possible that python packages make up about half of all packages in the HP repo?
<humdinger> sure feels that way... :)
<Begas_VM> you never went through media-libs I guess :)
<humdinger> true :)
<Begas_VM> almost double in there (quick look), not counting other libraries :)
<humdinger> OTOH, they normally aren't rebuilt all at once as wihen the Python version changes.
<humdinger> that skewd my view
<Begas_VM> not everything is rebuild (quite some new lately)
<Begas_VM> well, removing the static libraries was a boost in rebuilds :)
<jmairboeck> you can be lucky that we don't package all texlive packages individually, like OpenSUSE does. Then that would be 4000+ packages instead of 120 :)
<humdinger> keeps you off the streets at least. so there's that... :P
<Begas_VM> heh
<humdinger> insanity!
<Begas_VM> tell that to the python developers :)
<humdinger> I meant the texlive insanity...
<humdinger> also, I'd never be so rude if I were overheard by the actual python/texlive devs. :)
<Begas_VM> lol
<Begas_VM> k, gpep517 needs to wait a bit, need some testing with that one :P
<humdinger> "gpep517 is a minimal tool to aid building wheels for Python packages"
<humdinger> Sure,put some wheels on it.
<Begas_VM> already there humdinger :P
<Begas_VM> quite some projects stepped from setup.py to pyproject.toml
* humdinger doesn't speak Python at all
<humdinger> but keep talking.... like Italien I like the sound of it..
<humdinger> *Italian
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+5/-2/±0] https://github.com/haikuports/haikuports/compare/79e515316e6a...9589e4deb3e3
<botifico> [haikuports/haikuports] Begasus 9589e4d - assimp, bump version (#8795)
<Begasus> this one is "not" directly related to python :)
<Begasus> getting the docs for it will be :P
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<Begas_VM> OscarL, you broke sphinx I think ;)
<Begas_VM> Warning: POLICY ERROR: no matching provides "cmd:sphinx_apidoc_3.9_3.9" for "bin/sphinx-apidoc-3.9-3.9"
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<Begas_VM> biab
<humdinger> Wasn't OscarL. The sphinx's nose has been broken for millenia...
<humdinger> I'll get me coat
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* humdinger waves
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<OscarL> Well, I don't have merge powers, so... technically... Begasus broke it.
<OscarL> Also, even if my suggestion was wrong, I think the problem might have been already there? https://github.com/haikuports/haikuports/pull/8775/commits/3c05617c5b864f4d2b7ed77da48f8176bbbf5ede
<OscarL> Do sphink's scripts are already suffix-versioned? (and thus they end up double-suffix-versioned ?)
<Begas_VM> checking
<Begas_VM> but I had it right before :) (at some time)
<OscarL> :-D
<OscarL> I always mixup source and destination with cp/mv/ln, so.... double check that as well.
* OscarL curses at who said, "yeah.. `(dst, src)`, totally makes sense, no one will get confused by that, no sir."
<Begas_VM> heh
<OscarL> BTW... Good Sunday to you, Begas_VM :-)
<erysdren> howdy all :D
<OscarL> hey erysdren!
<Begas_VM> k, seems something is wrong in the ln ... part
<Begas_VM> same to you there OscarL and wb erysdren :)
<erysdren> still waiting on logo
<erysdren> for QuakeSpasm
<Begas_VM> ln -sr $f $f-$pythonVersion ... this puts an extra -$pythonVersion instead of removing it
<OscarL> switch them around?
<OscarL> `ln -sr $f-$pythonVersion $f `
<Begas_VM> $f is already with -$pythonVersion
<OscarL> yeah, /me needs more coffe :-D
<OscarL> and more "e"'s in coffee.
<erysdren> updated HaikuDepot description for QuakeSpasm
<Begas_VM> fixed :)
<Begas_VM> ln -sr $f ${f%-$pythonVersion}
<OscarL> yup.
<OscarL> that's what you get for not triple checking the outcome of my suggestions :-P
<Begas_VM> yeah! need to double check those now :P
<OscarL> :-D
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/9589e4deb3e3...7285d136599a
<botifico> [haikuports/haikuports] Begasus 7285d13 - sphinx, fix symbolic links (#8796)
<OscarL> Guess I got carried away after changing "mv $f ${f%.py}-${pythonVersion}.py" -> "mv $f $f-$pythonVersion". If that line was Ok, it means the originals scripts did not ended with .py extensions, right? (I think the docutils' one DO).
<Begas_VM> yep
<Begas_VM> could you have a look at the assimp error on 64bit buildmaster, not sure how to solve that one :/
<OscarL> (another reason why I left the .py on the docutls ones then... they already had it, which is not usually the case)
* OscarL goes to check.
<erysdren> oh, i'm gonna test QuakeSpasm build on my x86 Haiku VM
<erysdren> just to be sure
<OscarL> weird linker error Begas_VM . Tried adding -fPIC already as suggested in the log?
<Begas_VM> on 32bit atm, will have to take a look tomorrow then
<OscarL> Begas_VM: I can try now. /me boots up VM.
<Begas_VM> how do I add that to cmake? :)
<OscarL> that what I will need to figure out :-D
<OscarL> maybe just: CFLAGS="-fPIC" make
<OscarL> or "export CFLAGS=...", etc.
<Begas_VM> or CXXFLAGS ... :)
<OscarL> err... CXXFLAGS (or CPPFLAGS),
<OscarL> maybe some "-D CXXFLAGS=xxx" ?
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* OscarL throws darts in the dark, until he hears the sound of broken glass.
* Begas_VM feels a song popping up ...
<erysdren> what does "Can't evalulate config file" mean in hp?
<erysdren> very unhelpful error
<erysdren> it doesn't even tell me the line where it failed
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<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+2/-0/±0] https://github.com/haikuports/haikuports/compare/7285d136599a...d86c6405d451
<erysdren> it still works on my x86_64 haiku vm, but fails with that cryptic error x86 haiku vm
<botifico> [haikuports/haikuports] Begasus d86c640 - sphinx_rtd_theme, new python recipe (#8797)
<Begasus> think that's the last in the list (I hope)
<Begasus> not really sure erysdren
<OscarL> erysdren: maybe some issue with your "haikuports.conf" ? try comparing it to the "default/example" one.
<Begasus> paths set correctly?
<erysdren> not sure
<Begas_VM> k, 6 more python recipes here, those are not really needed atm :)
<OscarL> how big is this assimp thing?
<OscarL> 47.25 MB tarball :-(
<Begas_VM> nice ... https://bpa.st/PBXSO :)
<Begas_VM> ah right, sorry :/
<Begas_VM> booting to 64bit
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<OscarL> from that screenshot... can't tell if its ok, if it errored, or that's just Dutch.
<jmairboeck> it looks successful to me :)
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<OscarL> "klaar" sounds like "fuuu**" to me :-D
<OscarL> "bouwen gelukt." <<< and this: "things went kaput" :-P
<Begasus_64> not sure what you mean by "fuuu**" ... but it works! :P
<Begasus_64> lol
<Begasus_64> updates on 64bit, will have to reboot again later (parts for texlive, so this could take a while)
<jmairboeck> "klaar" means "ready" and "bouwen gelukt" is "building successful"
<Begasus_64> right jmairboeck
<jmairboeck> but Begasus surely knows better
<OscarL> thanks jmairboeck :-)
<jmairboeck> yay, I officially know some Dutch :)
<Begasus_64> so now you're "gedaan" with it? ;)
<jmairboeck> lang nog niet :)
<Begasus_64> heh
<OscarL> I exchanged some comments online with Guido van Rossum. I know some Ducth too! :-P
<OscarL> *Dutch
<Begasus_64> lol! I bet you learned some "nice" words :P
<Begasus_64> not all very polite ;)
<Begasus_64> is it me or is network traffic faster on 64bit then 32bit?
<OscarL> all slow for me here, so... can't really tell.
<Begasus_64> jmairboeck no postinstall script with the update for the texlive packages?
<Begasus_64> downloading here on 64bit is a lot faster
<jmairboeck> for me it is the opposite, but I suppose that the kernel debug level is the reason (nightly vs. beta)
<Begasus_64> both beta here, so that shouldn't matter
<jmairboeck> i.e. beta 4 is faster than nightly
<jmairboeck> I don't know if updates run post-install scripts
<Begasus_64> took less then 5min to download the whole bunch now
<Begasus_64> k, rebooting
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<OscarL> "Fetching package for cmd:doxygen" holy, haven't really used doxygen in ages.
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<OscarL> cmake didn't liked me adding `-DCXXFLAGS="-fPIC"` :-D
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<Begasus_64> heh, good to know :)
<Begasus_64> 2023-06-04 19:20:16 (7,14 MB/s)
<OscarL> trying `-D CXXFLAGS="-fPIC"` now
<jmairboeck> OscarL: try -DCMAKE_CXX_FLAGS
<OscarL> nice, thanks.
<jmairboeck> although I doubt it will help anything, I think PIC is the default in Haiku anyway
* OscarL should read some fine manuals some day.
<OscarL> error was (on buildmasters at least): "relocation R_X86_64_PC32 against symbol `_ZNKSt5ctypeIcE8do_widenEc' can not be used when making a shared object; recompile with -fPIC"
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<Begasus_64> Manually-specified variables were not used by the project:
<Begasus_64>
<Begasus_64> CMAKE_CXX-FLAGS
<jmairboeck> -DCMAKE_CXX_FLAGS=-fPIC
<jmairboeck> you used a '-' between CXX and FLAGS
* OscarL handles Begasus his reading glasses.
<Begasus_64> jikes :D
<Begasus_64> k, fixed :)
<Begasus_64> thanks OscarL now I've to my glasses on :)
<OscarL> "-DASSIMP_BUILD_DOCS=OFF" but requieres cmd:doxygen? mmm
<Begasus_64> yeah, doesn't do anything
<Begasus_64> hmm ... probably could be removed as they moved the documentation into a seperate repository
<Begasus_64> hence the need for sphinx
<OscarL> I get a bit mad(der) at spurious dependencies :-)
<Begasus_64> heh, I'm in for a challenge :)
* OscarL rises fists... looks at the sorry states of his arms, and runs away.
<Begasus_64> heh
<OscarL> "ninja -j1" no wonder this is going slower than expected.
<Begasus_64> same error ...
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<OscarL> [137/352] here still :-(
<Begasus> biab
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<erysdren> goin to bed, cya.
<Begasus> cya erysdren
<erysdren> oh before i go Begasus, one question
<erysdren> is there no way to set the shell in Terminal?
<erysdren> bash only?
<erysdren> i can install fish, but i don't know how to set it as default
<Begasus> no idea there erysdren
<OscarL> seems it just hard codes it to /bin/sh: const char *kDefaultShell = "/bin/sh";
<OscarL> and has this comment right above that: // TODO: should extract from /etc/passwd instead???
<OscarL> mayb you can symlink fish to ~/config/non-packaged/bin/sh erysdren?
<OscarL> Sounds pretty similar.
<OscarL> "works on 32 bits, fails on 64", basically.
<OscarL> tried the readelf line suggested there on the .o that fails for assimp... I get no output.
<OscarL> "readelf --relocs [...]/assimp-5.2.5/build/tools/assimp_cmd/CMakeFiles/assimp_cmd.dir/CompareDump.cpp.o | grep '(GOT|PLT|JU?MP_SLOT)'"
<OscarL> (cut down the looong path there: [...])
<Begasus> lol, was reading that one too OscarL :)
<OscarL> should try with "set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC" )" somewhere then? if that doesn't work... open an issue about it.
<Begasus_64> did export ...
<Begasus_64> : && /bin/c++ -fvisibility=hidden -fno-strict-aliasing -Wall -fPIC -O3 -DNDEBUG
<Begasus_64> so it's being used, but still fails ...
<OscarL> no idea then.
<Begasus_64> disabling tools works for one binary it seems, now getting the error on bin/unit
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<OscarL> symlinking /bin/zsh to ~/config/non-config/bin do not helps at chaning Terminal's shell. It seems it indeed hardcoded to /bin/sh, and not even simply any "sh" on $PATH.
<Begasus_64> grabbing assimp-5.2.5-2-x86_64.hpkg and moving it to /boot/home/haikuports/packages/assimp-5.2.5-2-x86_64.hpkg
<Begasus_64> disabled the tests also
<OscarL> "Base64.cpp.o: relocation R_X86_64_PC32 against symbol `_ZTV15DeadlyErrorBase' can not be used when making a shared object;"
<Begasus_64> try it with "-DASSIMP_BUILD_TESTS=OFF"
<OscarL> disabling tests too worked, yeah.
<Begasus_64> k, don't think korli will be ok with that :)
<OscarL> "then *you* fix it!" I would reply, while hidding behind you.
<Begasus_64> heh :P
<augiedoggie> i have some code in my bash profile to automatically `exec /bin/zsh` under most circumstances
<augiedoggie> you could also create a wrapper script that calls `Terminal /bin/zsh`
<OscarL> Or.... hear me out... we bribe jessicah, so we can change that from Terminal! :-P
<augiedoggie> i've thought about fixing it myself many years ago
<augiedoggie> it's not terribly difficult to look up the user shell
<OscarL> as in what that ToDo says?: "// TODO: should extract from /etc/passwd instead???"
<augiedoggie> right
<augiedoggie> just a getpwent() call
* OscarL thinks erysdren should then just bribe augiedoggie to get that feature working :-P
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<botifico> [haikuports/haikuports] diversys pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/d86c6405d451...dc3d36b32c0e
<botifico> [haikuports/haikuports] LordOfDragons dc3d36b - dragengine: bump version (#8798)
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<Begasus> closing down for today, can't get any further for now
<Begasus> cu peeps!
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<augiedoggie> OscarL: i think that might be fixed already, you just need to reboot after editing the passwd file
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<OscarL> thanks augiedoggie.
<OscarL> more options for erysdren to try then, zdykstra :-)
<zdykstra> erysdren: good luck with fish - for me at least, it's unusable. It hangs so much that I had to switch away from it :/
<augiedoggie> even the pull request mentions the hangs https://github.com/haikuports/haikuports/pull/7110#issuecomment-1220009683
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<zdykstra> I haven't found a conclusively repeatable trigger
<augiedoggie> intermittent problems are always the most fun :P
<zdykstra> 'fun' :P
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