AlwaysLivid changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.irclog.whitequark.org/haiku | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
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<kallisti5[m]> aruiz: You have a few options. For OS detection, befs (our filesystem) and our GUID could be helpful
<aruiz> kallisti5[m], I already do that, but you could install haiku without a partition table by formatting the entire disk as bfs
<kallisti5[m]> true. We also have our kernel that always exists on bootable filesystems :-)
<aruiz> kallisti5[m], and in fact the installer almost lures you to do this on an empty disk
<kallisti5[m]> lol.. that's not the intent :-)
<kallisti5[m]> but yeah, people tend to do that
<aruiz> so I am trying not to assume that a bfs formated disk with no partition table is a bootable disk
<kallisti5[m]> fair. If you can read befs filesystems, then I would check for our kenrel
<kallisti5[m]> *kernel
<kallisti5[m]> it's always named the same.
<aruiz> what's the path?
<kallisti5[m]> one moment
<aruiz> thanks
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<kallisti5[m]> aruiz: /system/kernel_(arch) (example: /system/kernel_x86_64, /system/kernel_x86, /system/kernel_riscv64, etc)
<aruiz> oh, cool
<kallisti5[m]> /boot on haiku is an alias to the "system volume"
<aruiz> I only need the intel variants, as this is mostly to detect OSes on legacy BIOS mode
<kallisti5[m]> so the full path externally would be /system/kernel_* while on a running system it would be /boot/system/kernel_
<aruiz> right, yes I see a /system/ path so that makes sense
<aruiz> kallisti5[m], that was very helpful thanks a lot!
<kallisti5[m]> there are some filesystem attributes on it as well
<kallisti5[m]> not sure if those are as helpful
<aruiz> not sure the grub bfs implementation is that smart
<kallisti5[m]> (MIME String)
<kallisti5[m]> resource app_signature "application/x-vnd.Haiku-Kernel"; set via src/system/kernel/kernel.rdef
<kallisti5[m]> fair! brb :-)
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<aruiz> gah, turns out the kernel is not visible from grub and chainloading into the disk does not work either, frustrating
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<Cacafuego> So what is it that Haiku keys off of, code-wise, to identify apps? I'm trying to get a bit oriented to the API and fiddling around with a few changes to Vision. But if I try to launch my custom build while a "main" build is running, it just activates the running process. Would like to have my main Vision running (consistently) while I'm shutting down/rebuilding/starting my test version
<Cacafuego> It's not the executable name, but so far I haven't found whatever identifier ends up being used
<Cacafuego> Haven't looked into any other problems with Vision running two processes at once but curious about this in general
<Cacafuego> Ah maybe app_signature
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<Cacafuego> Yeah that was it. Nm =)
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<Begasus> g'morning peeps
<Cacafuego> Howdy
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<Begasus> Hi Cacafuego
<Cacafuego> Ok, here's another newbie question... Is there a way to activate an application with a single click in the Deskbar?
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<Begasus> Not sure what you mean by that Cacafuego
<Cacafuego> Right now when I click an application item, it brings up a menu with window list/Hide All/Show All/Close All. I'd prefer it just activate windows for the app
<Cacafuego> Got my VNC mouse cursor issue from yesterday figured out, more or less. VMware mouse driver's "Enable Mouse Sharing" seems to break it when enabled.
<Begasus> Ah, it's a feature (in the Deskbar) :)
<Cacafuego> "Feature"
<nephele[m]> activate exoand applications and expand applications by default
<nephele[m]> then you can click the item in the list below
<Begasus> Never really liked it like that nephele[m] , but yes, that should solve it Cacafuego :)
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<Cacafuego> Hmmm, looking for the options... In Deskbar Preferences I see "Show Application Expander" and "Expand New Applications" but they're both greyed out.
<Cacafuego> By repositioning the Deskbar (had it locked on the bottom of the screen instead of default) they were ungreyed, but so far checking them hasn't changed anything that I see
<Begasus> did you clicked on the application, it should expand then
<Cacafuego> So I guess I see what that's doing. Looks like it only applies in vertical mode - I have it docked on the bottom of the screen and doesn't seem like it applies (there's no expansion)
<Begasus> Think I saw a mention for that yes
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<roiredX> good day
<Begasus> hi roiredX
<Begasus> roiredX, in regards of fpc, are you using the default fpc recipe or the fpc_boostrap one?
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<Begasus> fpc_bootstrap/fpc_bin*
<roiredX> damn,... I lost my workspaces!!!
<Begasus> ?
<roiredX> they are gone out of the screen...
<roiredX> and can't recover them
<roiredX> :,,,(
<Begasus> the replicant?
<roiredX> nope the applet
<roiredX> even deleting the settings
<Begasus> no way to swith with Fn keys?
<roiredX> i can switch with ctrl+alt+arrow keys
<roiredX> but the app has gone off the screen
<Begasus> or that
<roiredX> have to reposition it at the top left of the screen in the big display
<Begasus> can't you kill it with PC?
<roiredX> XD
<roiredX> yes, I can, but launching again it still opens outside of the viewport
<roiredX> XD
<Begasus> So far for keep last position :P
<roiredX> yes... I did it yesterday for WebP... before switching down, move all windows to the deskbar neighborhood
<roiredX> XD
<roiredX> same with Tracker
<roiredX> bye all
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<nephele[m]> good day
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<roiredX> good day
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<Vidrep_64> Hi Begas_64
<Vidrep_64> What did you need me to do re. libcddb?
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<nephele[m]> cocobean: what did you change for haikuwebkit to make it build?
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<Cacafuego> So I built a @nightly-anyboot ISO for the first time. Booting in ESX. Seems to start ok (shows the initial loader splash screen), but then Panics with "did not find any boot partitions!". Anything obvious or known issues I might have missed?
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<Cacafuego> And logging TRACE syslog messages are compile-time only right? Trying to troubleshoot something
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<Vidrep_64> nephele[m], WebKit rebased branch won't build anymore either, and nothing has changed in that branch for some period of time. The issue is somewhere on Haiku side apparently.
<nephele[x]> vidrep_64: rebased branch is dead
<nephele[x]> do you mean the same branch did build under previous versions but doesn't now?
<Vidrep_64> Yes, that's what I'm saying
<nephele[x]> Do you have a rough idea where that occured maybe?
<nephele[x]> I should have quite a bit of states i could step through, hmmm. but might be nice to narrow it down a bit, the newest webkit requires newer apis too, so that's not that nice for testing but the rebased branch might work
<nephele[x]> i'll check if i can get a similar/same build failure
<Vidrep_64> This is what I get now...(spam to follow)
<Vidrep_64> CMake Generate step failed. Build files cannot be regenerated correctly.
<Vidrep_64> FAILED: build.ninja
<Vidrep_64> /boot/system/bin/cmake --regenerate-during-build -S/boot/home/webkit -B/boot/home/webkit/WebKitBuild/Release
<Vidrep_64> ninja: error: rebuilding 'build.ninja': subcommand failed
<nephele[x]> sounds like something different though
<nephele[x]> tip of haikuwebkit does build sucessfully right up to the linking
<nephele[x]> also i think i could build the dark mode commit fine
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<Vidrep_64> nephele[x], my last attempt at building WebKit (before today) was December 6, 2020
<Vidrep_64> Good luck
<nephele[x]> I'm going to try git bisecting against the dark mode commit, under the assumption that it did build correctly :)
<Cacafuego> Hmm
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<Not-5835> [haikuports/haikuports] diversys pushed 1 commit to master [+2/-2/±0] https://git.io/JcOBg
<Not-5835> [haikuports/haikuports] agmsmith 48616e9 - BeShare: bump version (#6015)
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<B2IA> (binky) Now using the more recent BeShare 3.04 from HaikuPorts, x86_64 and 32 bit versions now available. Seems to work...
<B2IA> (AGMS-64) Hmmm, should set my nickname first.
<B2IA> (AGMS-64) Some funny stuff with scroll offset happening, fixed when you resize the window. Did BTextView change?
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<Cacafuego> Has anyone booted a nightly iso in the last few days? Just want to make sure the problem is/isn't just me
<rennj> 32bit or 64bit?
<rennj> i think someone posted the 64bit build was/is having issues
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