<OscarL>
The recipe reads "# Check at every update in site.cfg example!" (but no "site.cfg" anywhere on $sourceDir :-D
<Begasus>
doesn't mention numpy there
<Begasus>
others at repology provide that too
<Begasus>
been there :)
<OscarL>
that's the issue, getting a proper list of build/runtime requirements seems like too much to ask for some projects :-D
<Begasus>
comes with a meson build also :)
<OscarL>
aha! that "site.cfg" looks like a "numpy.distutils" thing. (but distutils is now deprecated, so... good luck with that)
<mactheknife>
How come that wlan looks like it can't reconnect any more if you have disconnected the wlan connection and want to reconnect again?
<Begasus>
think my meson is broken? meson.build:1:0: ERROR: Unknown compiler(s): [['cython'], ['cython3']]
<Begasus>
no idea mactheknife, that's one for waddlesplash :)
<OscarL>
Begasus: and meson expects "/bin/cython" with NO version suffix (we do "/bin/cython3.10" for example)... so I had to do some nasty trick with symlinks
<OscarL>
Begasus: Yeah... that error, ha.
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<Begasus>
yeah, looks like some sed magic or something needed there?
<Begasus>
or cython3: Running `cython3 -V` gave "[Errno -2147459069] No such file or directory: 'cython3'"
<Begasus>
so make a default version cython3? :P
<OscarL>
https://bpa.st/DT3A << that's what the loop for INSTALL() looks like on my attempts.
<Begasus>
good to know it's not my fault on meson :P
<OscarL>
but can't use that for cython3.9
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<OscarL>
Begasus: yeah.., I have my new cython, with old numpy :-/
<OscarL>
didn't open PR due to network issues... and the problem with numpy on 32 bits buildmaster.
<Begasus>
I guess we're stuck with old numpy on 32bit :/
<Begasus>
still no progress on buildmaster there
<OscarL>
nah.. that thing is dead.
<Begasus>
maybe enable it for 64 only at this point?
<Begasus>
keep the old for 32bit for now?
<OscarL>
regarding scipy... I'm also taking my time because retring/repeated builds is EXTREMELY slow here.
<Begasus>
I want my meson fixed first ;)
<Begasus>
let me grab your branch and check it out
<OscarL>
you'll still need that hack with symlinks.
<Begasus>
that's not included in the branch yet?
<OscarL>
Lets see if I can explain.
<OscarL>
my cython update adds "/bin/cython" (non version-suffix) for Py 3.10, and suffixed for the rest, as we usually do now.
<Begasus>
yeah, saw that
<OscarL>
so... if you use something that ONLY requires Python 3.10... that check on meson, will find it.
<OscarL>
but it will still fail if you need to build a _python3.9 packages that uses meson-python.
<Begasus>
right should bee enough for meson
<Begasus>
make that a cython3 for python3.9 and a cython for python3.10?
<OscarL>
because meson seems to assume you only build on "virtual envs" (isolated enviroments) where /bin/cython will be the name no matter which Python version
<OscarL>
(as they are on differerent/virtual envs).
<Begasus>
wouldn't be a good idea ... meson checks both
<OscarL>
we don't have that on hp's chroot.
<OscarL>
(the python "virtual envs" I mean)
<OscarL>
"meson.build" file for scipy has this line: "cy = meson.get_compiler('cython')".
<OscarL>
and no... you can't just patch that to read "get_compiler('cython3.9') :-D
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<OscarL>
we would need to actually patch whatever that get_compiler() function does... and that just WAY too much for me.
<OscarL>
I rather stick to that symlink hack.
<Begasus>
how much is cython used by others?
<Begasus>
maybe time to ditch other versions and only keep the one for the default version in Haiku (python)
<OscarL>
borgbackup, pandas, pyenet, pygame, pyzmq, scipy <<< that's on our HP tree right now.
<OscarL>
Begasus: that will not help for adding newer Python versions, I think.
<Begasus>
numpy ... :/
<OscarL>
I want to be able to test things with Py 3.11/3.12 too :-D
<OscarL>
btw. at first I've changed the names to "/bin/cython-3.xx", but then noticed that all the above would need to be updated too :-D
<Begasus>
err ... no binary in the package? (cython)
<OscarL>
part of the reason for my update.
<Begasus>
k, restoring previous version
<OscarL>
(not full time, of course :-P)
<OscarL>
been going on and off with this thing for at least 3 months :-D
<Begasus>
if not cy.version().version_compare('>=0.29.35') :/
<OscarL>
told you!
<Begasus>
forgot :P
<OscarL>
seems I forgot to add $binDir on the "packageEntries" line of the cython recipe? (at least ont the version I pushed?)
<OscarL>
working with this network issues just makes things FAR worse :-(
<Begasus>
$prefix/bin is in there
<OscarL>
can't even copy a link to a comment on GH :-(
<botifico>
[haikuports/haikuports] Begasus 01e352a - cairo/xcairo, add version 1.18.0 (#9523)
<Begasus>
k, package db only used by 2 packages/recipes, time to update that one and see if the depending packages are still fine or need a (rev)bump
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<thaflo>
Hello! I use the same piece of code with GetMouse(&where, &buttons) in MouseDown(BPoint where) and MouseUp(BPoint where) - While in MouseDown the buttons get filled, in MouseUp thei're always 0 ...
<Begasus>
building and packaging fine so far :) grabbing db-18.1.40-1-x86_64.hpkg and moving it to /Opslag/haikuports/packages/db-18.1.40-1-x86_64.hpkg
<matt3>
thaflo : mousedown is an event that occurse when you click a button
<thaflo>
matt3 yes, I know,and MouseUp is called if I release the button. But the uint32 buttons, where I store the buttons from GetMouse(...) is always empty in MouseUp(..), while in MouseDown it shows the right number
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<thaflo>
while the position gets filled, uint32 buttons remains always 0
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<zdykstra>
thaflo: I'm curious what the solution turns out to be
<matt3>
thaflo : i don't know, sorry ;)
<Anarchos>
thaflo how is defined your 'uint32 buttons" ?
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<andreasdr[m]>
Is this OS Linux based?
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<matt3>
andreasdr[m] : this os is c++ based xD
<andreasdr[m]>
Cool.
<matt3>
no
<matt3>
too difficult 4 nothing ;)
<matt3>
c++
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<andreasdr[m]>
What?
<matt3>
pascal is same powerfull ...
<matt3>
but easier ...
<andreasdr[m]>
I loved PASCAL but switched to C and C++ later. Now I am stick with C++. Our 3d engine is also C++, but has scripting language that can be transpiled to C++.
<andreasdr[m]>
Arrrrrr.
<matt3>
peace and love
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<andreasdr[m]>
<3
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<bjorkintosh>
andreasdr[m], which this, haiku?
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<andreasdr[m]>
?
<andreasdr[m]>
I love my Haiku, but I am always curious about OSes
<andreasdr[m]>
Still waiting for 3d hw accelll :DDD
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<erysdren>
howdy everyon
<erysdren>
e
<zdykstra>
howdy
<erysdren>
how's it going
<Begasus>
closing down for today, cu peeps!
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* zdykstra
plays with constants in add-ons/screen_savers/icons/
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