<Sark>
It seemed to, yeah, where it didn't detect the keyboard and mouse being plugged back in or something.
<Sark>
I rebooted it and it worked fine, then locked up solid after 5 minutes or so, hard rebooting it gave h
<Sark>
the kernel debugger complaining about USB stuff
<Sark>
I rebooted it again and it's running again. Fin
<Sark>
gah
<Sark>
The backspace key on the one computer I'm working on is right where the top of the Enter key is on this keyboard
<Sark>
So I keep hitting Enter instead of backspace. lol
<Anarchos>
Sark maybe try to blacklist usb related drivers ?
<Sark>
Finnicky USB stuff is likely a culprit - either messed up hardware on my end (all this stuff was fished out of the recycling at some point), or buggy USB code, or a little of both.
<Anarchos>
Sark but no easy with usb keyboard and mice...
<Sark>
If it breaks again I'll try that.
<Sark>
Yeah, I couldn't use either, no matter which port I tried. Had to power cycle
<Anarchos>
Sark i keep an old ps2 keyboard for that :)
<Sark>
Even with the kernel debugging screen I couldn't type. Powered off, powered back on and it all worked fine again
<Anarchos>
or ssh to the machine through network
<Sark>
I haven't set that up - can't ssh into it even normally unless you set up the account stuff I think. I dunno, I tried the other day to debug something else.
<Sark>
I have plenty of PS2 keyboards (and AT, and XT, and forty other weird types...) just not with me at the moment.
<Sark>
Technically I'm on vacation but my idea of vacation is messing with operating systems, writing bad Python code and talking on IRC :)
<Anarchos>
Sark you must enable the ssh server in the 'Network' application (in Preferences folder)
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<BrunoSpr>
hi all, which are valid options for setting the MTU of the network card?
<waddlesplash>
Sark: do you have an AMD FX processor
<Sark>
No, I don't - second and third gen i5's
<waddlesplash>
ah
<waddlesplash>
well, then who knows. there's some spurious reboot issues known on AMD FX
<waddlesplash>
otherwise I don't know about any problems like you mention on other platforms
<BrunoSpr>
I still have to muchh page faults...
<Sark>
I'll try to pay attention if I see it more, I have had some weirdness with USB in general, I put in a ticket about the mouse not working on boot... sometimes. And included log files and stuff. Could be some weird race condition scanning the bus or something simple
<Sark>
And in my case with the machine in sleep/crashed with no peripherals plugged into it for a long time, I wonder if the thing goes to sleep, THEN you plug a mouse and keyboard into it, it must not detect it or something
<Sark>
But in the latter case I'm unplugging peripherals while the system is running in ways that aren't normal, so I'm not looking too deep into it.
<BrunoSpr>
telegram is not starting with mtu 1024
<BrunoSpr>
no idea
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* OscarL
lurks out from the IRC logs for just a bit...
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<OscarL>
I think BrunoSpr is getting confused by that "Page Fault" graph he has on his ActivityMonitor network graphs....
<OscarL>
And is trying to "fix" that by altering the MTU on his network interfaces.
<OscarL>
Isn't that "Page Fault/s" just an indication of file/block cache misses? I get spikes on that stat by just using Tracker's drill-down menues.
<OscarL>
Anyway.... if future BrunoSpr reads this from the logs: don't worry about that number. Just right click on the network chart, unselect "Additional items -> Page faults", and be happy :-P
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<Kokito>
Howdy! Can anyone point me in the direction of where to file a bug related to the GIMP port?
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<lelldorin>
good morning
<lelldorin>
question to "unzip". Can i unzip a archive without the first Path name? Example in the zip archive are myprogram/files and folder, i want to unpack without the "myprogram"
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<Begasus>
g'morning peeps
<netpositive>
morning
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<Begasus>
morning netpositive lelldorin
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<Begasus>
morning nielx[m] , did you manage to build tree_sitter yesterday?
<nielx[m]>
ran out of memory building tree_sitter, if I try again I have to bump my VM mem
<Begasus>
ok, thanks for checking :)
<nielx[m]>
though it failed in the last step, meaning that there probably is no problem with any of the dependencies
<nielx[m]>
what failure were you looking for exactly?
<Begasus>
LLVM related I think, something with writing somewhere: operation not allowed
<nielx[m]>
ah yes, that's the classic out of memory
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<Begasus>
ah, didn't know that one
<nielx[m]>
The problem is that there is a bug in Haiku that some memory is not freed after fork, and the rust/cargo build process uses fork a lot. Especially with more complex builds (I think treesitter had about 120 dependencies iirc) you get into the problem that you run out of memory
<Begasus>
it worked for me when I first did the port, checking on native 32bit
<Begasus>
I'm guessing the problem is known and reported?
<win8linux[m]>
x512: Gotta ask, is RadeonGfx running in userspace or kernel space?
<nielx[m]>
yeah, there is a ticket somewhere, but no one is actively working on it.
<Begasus>
k, I'm bad in searching through the tickets :)
<x512[m]>
win8linux: RadeonGfx is userland process.
<Begasus>
about 1GB RAM usage atm
<win8linux[m]>
<x512[m]> "win8linux: RadeonGfx is userland..." <- Does anything it relies on (DRM, AMDGPU, etc.) run in kernelspace or userspace?
<x512[m]>
RadeonGfx use parts of Linux amdgpu kernel code. DRM code is not used, but RadeonGfx partially implements DRM userland ioctls.
<x512[m]>
RadeonGfx and libdrm2 implements interfaces that allows almost unmodified Mesa RADV Vulkan driver to run.
<Begasus>
build fine, error on both static and shared library now nielx[m] :) (didn't go over 1.2GB RAM)
<Begasus>
maybe it's a VBox thing?
<Begasus>
ps nielx[m] is there a way to disable building a shared library in rust? (as an option in the recipe)
<nielx[m]>
I think it might be the case that this is built as a shared library because there is a cli app built
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<Begasus>
they are both provided, but we're in the process of cleaning up the static libraries
<nielx[m]>
I'm looking at the source tree but I am having some trouble figuring out how it all hangs together
<Begasus>
;)
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<win8linux[m]>
<x512[m]> "RadeonGfx use parts of Linux..." <- Somewhat related question, are there any parts of Haiku (including drivers) that can run in both kernelspace and userspace?
<win8linux[m]>
Not necessarily at the same time.
<x512[m]>
That usually need recompiling.
<lelldorin>
good morning
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<Begasus>
Fedora also removes after install: find %{buildroot}%{_libdir} -type f \( -name "*.la" -o -name "*.a" \) -delete -print
<nielx[m]>
I'm doing a manual build now to see what gets generated.
<nielx[m]>
Still don't see where the static lib is triggered from though
<Begasus>
To build the library on a POSIX system, just run `make` in the Tree-sitter directory. This will create a static library called `libtree-sitter.a` as well as dynamic libraries.
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<nielx[m]>
ah right, overlooked that you called make in the recipe
<Begasus>
tree-sitter is fine on 32bit buildmaster, 64bit failed with that error nielx[m]
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<Begasus>
hi OscarL !
<Begasus>
what have you been up to? ;)
<OscarL>
He Begasus, brb!
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<netposit1ve>
hey OscarL
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<OscarL>
back.
<Begasus>
front.
<OscarL>
Morning, netpositive!
<netpositive>
OscarL: what's up on health front? is the flu gone?
* OscarL
needed to fix his "mates" (Argentine drink)
<OscarL>
netpositive: still with some sympthoms, but I think it is getting better. Thanks for asking!
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<OscarL>
Begasus: I was trying to avoid IRC for a bit... can't help it it seems :-D
<OscarL>
Regarding that PR...
<Begasus>
np, easier then commenting on the PR :)
<OscarL>
yup.
<OscarL>
Specially because I need to ask...
<OscarL>
now that the Python packages are moving from "python37" to "python3.7", for example...
<OscarL>
do we want to do the same for... say... "pip_python37" to "pip_python3.7" ?
<Begasus>
I'm not going there unless really needed
<OscarL>
that was the issue I was having with this "speedtest_cli_python39" vs "speedtest_cli_39", vs "speedtest_cli_python3.9".
<Begasus>
so if it was up to me just stick with "pip_python37"
<OscarL>
(as I¡ve changed one too many variables, so it seems :-D.. blame the covid/flu/whatever)
<Begasus>
np, only real issue is the line 37
<OscarL>
Noticed that, compared to the pip recipe, for example... some of the lines that do the requires/provides for each supported package...
<OscarL>
end with "\n\" instead of just "\".
<OscarL>
I get easily confused by such minor diffs, as you can understand after this pythonVersion vs pythonVersions fiasco :-D
<OscarL>
But if you say that it doesn't matter... I guess I can just revert, fix that dam "s" on line 37, push, and forget.
<Begasus>
there is no other version involved, so I would go that way :)
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<OscarL>
+1.
<Begasus>
maybe see if you can just package into 1 base package ;)
<Begasus>
but that would lead to other confusions atm :)
<OscarL>
I rather no go there either :-D
<Begasus>
;)
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<Begasus>
I need to use automake --add-missing to have compile/missing for openldap (current), but then it complains about not having a Makefile.am :/
* OscarL
will be back after that push (he's slower than usual... oh well)
<Begasus>
newer one is fine, but need to check depending packages for that
<OscarL>
my VM lost connection, and I can't make it access the net even after "unpluging and pluging in again" the virtual network cable. Had to reboot to fix it.
<OscarL>
PR "un-drafted".
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<Begasus>
got simular issue when unplugging the mouse to use on the other laptop, sometimes it doesn't respond after plugging it back in
<OscarL>
Wonder if there's some "ifconfig" switch to try and force it to try again... even killing net_server didn't helped :-D
<botifico>
[haikuports/haikuports] OscarL 4baffef - speedtest_cli: update to latest release, and switch to Python 3.9. (#7678)
<OscarL>
Now... netpositive... how rude of me not ask about how you're doing, at least once... so... how are you? :-D
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<OscarL>
had something nice to eat and drink in these holidays at least?
* Begasus
needs new coffee
* OscarL
could grab some, if only Begasus had a cup to share... and he was *just a bit* closer.
<Begasus>
there, ready for another round :)
<Begasus>
A bit far indeed I guess OscarL :)
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<OscarL>
Do Jim906 ever hangs around these parts?
<Begasus>
not to my knowlidge
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<OscarL>
I saw him over Trac, and then pushing fixes to Gerrit...
<OscarL>
I like his style... fixing bugs when/where he can... silent type.
<OscarL>
Unlike chatty me :-D
<Begasus>
It's good to have you around, mostly I'm talking to myself here :D
<OscarL>
I was just wishing to let him know his work is appreciated. I should send him an email.
<Begasus>
Your's is too OscarL !
* OscarL
blushes... Darn flu! :-P
<Begasus>
We chime in where we can with the skills we've got :)
<OscarL>
Small potatoes compared to all the work you put in, master Begasus.... but.... every bit counts, so I'm happy :-)
<Begasus>
Build completed on buildmaster OscarL :)
<OscarL>
nice!
<Begasus>
I'm doing the easy part :P
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<OscarL>
Requires a lot of experience to have reach pace, and knowing a bit of everything to handle so many different build systems, packages particularities, and such... far from easy, I would say. We're lucky to have you on board Begasus!!!
<Begasus>
Came with plenty of mistakes and tutoring ;)
<OscarL>
s/to have reach pace/to reach that pace/
<OscarL>
oh... THAT I believe :-D
<OscarL>
what's the saying? You need around 10.000 hs to become really good at something?
<Begasus>
Back in BeOS it was just zipping up a build, then with ZETA it's own package managment, then Haiku, first the bep files then the recipes :)
<Begasus>
heeh, think I've crossed that yes :D
<OscarL>
and I jumped all from then to now, no wonder I'm lost :-D
<Begasus>
OscarL, do you Haiku 64bit running?
<OscarL>
yup.
<Begasus>
can you check if you can install youtube_dl? (no need to install, just check)
<OscarL>
lemme see.
<OscarL>
"problem 1: nothing provides cmd:python3>=3.7.12 needed by youtube_dl-2021.12.17-1"
<OscarL>
solution 1:
<OscarL>
- do not install "providing youtube_dl"
<Begasus>
right, same as Vidrep reported in the forum, it works here
<OscarL>
and no other solution.
<Begasus>
err .. on haikuports issue
<OscarL>
and that's with me having ALL the Python 3 versions installed (due to the pip recipe update)
<Begasus>
eeps :D
<Begasus>
2021, no wonder ... :)
<OscarL>
(reminds me that I should try to fix Python 3.10)
<Begasus>
latest too it seems
<OscarL>
But that requires some more working neurons than the ones I have available right now :-D
<Begasus>
nah, just update the python version in the recipe :)
<OscarL>
(I will wait for the flu/covid/whatever to clear up first)
<OscarL>
Oh.. I was talking about fixing the darn Python 3.10 issues with the location it wants to install packages :-P
<Begasus>
could take a while, been caughing(?) here for several weeks :)
<Begasus>
ah :)
<Begasus>
tessaract build finished also
<OscarL>
No idea what's the issue with youtube-dl... was a similar thing with ytp_dl?
<OscarL>
(lots of python3-renaming shenanigans)
<Begasus>
yep
<OscarL>
is tessaract or tesseract? I think I remember one OCRTranslator (most likely by 3dEyes) that used it.
<Begasus_32>
find: ‘/boot/home/haikuports’: No such file or directory
<Begasus>
figures :P (got that on another partition)
<jmairboeck>
I just wasted a few hours "debugging" the lilypond build, until I realized that I need to use haikuporter from Git for it, because the fontconfig fix is still not in the "stable" version ...
<OscarL>
worked here, and indeed from the qmplay2 recipe.
<OscarL>
*taking about yt_dlp, of course.
<jmairboeck>
IIRC that was specifically added because of lilypond
<Begasus>
OscarL, my haikuports tree is in /Opslag/haikuports (needed to adjust path in the profile file)
<jmairboeck>
maybe it is time for a haikuporter 1.2.7 release?
<Begasus>
jmairboeck, I always used the git version
<Begasus>
1.2.6 has only just been released
<jmairboeck>
yes, but it is quite old, ironically
<Begasus>
yep, already commented at haikuporter
<Begasus>
biab
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<OscarL>
jmairboeck: I was about to smash your head against the wall because of a single letter typo, earlier today :-D
<jmairboeck>
my head? :D
<OscarL>
sorry, I edited half the line.
<jmairboeck>
please dont
<OscarL>
LOL
<OscarL>
(changed my mind about the wording midway... and oh well)
<jmairboeck>
np OscarL :)
<OscarL>
I had to use Pe's "Find differences..." mode to find the darn problem (typo was in the original recipe, LOL)
<OscarL>
I'm used to my OWN typos, not other's :-D
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* OscarL
now laughs at the image of smashing other's peoples heads instead of his own, out of frustration.
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<jmairboeck>
:D
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<Begasus>
re
* OscarL
thinks that running "hp yt_dlp --test", on a slow PC, from a VM, with a crappy network, *might* have not been his smartest idea.
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<OscarL>
"2 failed, 296 passed, 4986 deselected in 717.04s (0:11:57)"
<OscarL>
both failures where timeouts... I'd call that a PASS :-D
<Begasus>
on python3.10?
<OscarL>
"socket.timeout: timed out" to be precise... both involving http.server from localhost (I've seen similar timeouts on Python's own test cases)
<Begasus>
nice I would guess :)
<OscarL>
Python 3.9, seeing if the yt_dlp update worked ok.
<Begasus>
ah +1
<OscarL>
s/update/version switch/
<Begasus>
meantime getting an error on postgresql/openldap(new version) ... configure: error: library 'ldap_r' is required for LDAP
<OscarL>
As QMPlay2 only requires "cmd:yt_dlp", and doesn't has a direct dependency on Python on its own... I think it should be a safe update, no?-
<Begasus>
yep
<OscarL>
Re: that LDAP error.... "I understood some of those words" :-P
<Begasus>
what I do sometimes is build a package without revbump, install and see what happens, for the PR I revbump then, that way I'm not having issues with "name is in use"
<Begasus>
ldap_r isn't around anymore in the newer version, it's tied together with ldap now
<Begasus>
libldap_r/libldap
<OscarL>
Ah! Of course!!! (now I understood even less! :-P)
<rennj>
Indentation is an 8 character tab. Second level indents are four spaces. All code should fit in 80 columns.
<rennj>
Do not add whitespace at the end of a line, and only use tabs followed by spaces to form the indentation. Do not use more spaces than a tab will produce and do not use spaces in front of tabs.
<Begasus>
using 2.6.1 atm, just commented on the PR
<OscarL>
or is that actually building that lib?
<Begasus>
I can't seem to find how to build the current one :/
<Begasus>
openldap 2.6.1 build is ok, also the tests
<Begasus>
the 2.4.48 configure is out of date, missing compile/missing from automake, but no Makefile.am is supplied so it fails finding that one when running "automake --add-missing"
<Begasus>
newer postgresql probably won't have that problem, but then it's another thing checking up on what depends on postgresql :/
<OscarL>
dependencies are no fun :-(
<Begasus>
yeah, need to let that one go for now
<OscarL>
just in case I get bored :-P... latest openldap would be 2.6.3?
<OscarL>
(that's the newer I see on their docs at least)
<Begasus>
only bumped to the latest version yesterday
<Begasus>
OpenLDAP 2.6.1 Release (2022/01/20)
<OscarL>
last two versions mention some changes on their builds: "Fix compilation with certain versions of gcc" and "Fix compilation with openssl exclusions" might worth a look.
<Begasus>
OpenLDAP 2.6.3 Release (2022/07/14)
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<OscarL>
heh, you have the same luck I have... bump Python ? they do a new release next day!
<Begasus>
that isn't the problem, it's that they merged libldap_r into libldap, and some packages rely on libldap_r
<Begasus>
quanah and mistotebe are both OpenLDAP core developers, we're all fully aware of this issue. There is nothing to fix on OpenLDAP's side. ;)
<Begasus>
yeah
<Begasus>
worth checking out
<Begasus>
rebuild ... (again) :)
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<OscarL>
if things "just got merged", that symlink trick should work, I think (should be easy to add on openldap recipe, no?).
<dqk>
/w 21
<dqk>
sorry, it wasn't mean to be written
<Begasus>
yep, already there
<OscarL>
dqk: I've done worse, don't worry :-D
<Begasus>
hehe
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<andreasdr[m]>
Hi, all there!
<Begasus>
Hi andreasdr[m] !
<Begasus>
long time no see :)
<OscarL>
Hola andreasdr[m].
<nephele>
Hi
<OscarL>
aloha nephele.
<Begasus>
Hi nephele
<BarmenduChakraborty[m]>
Hello everyone!
<andreasdr[m]>
Hi Begasus, OscarL, nephele and Barmendu.
<Begasus>
Hi there BarmenduChakraborty[m]
<OscarL>
Salut! BarmenduChakraborty[m]!
<andreasdr[m]>
Was busy and at my parents place.
<Begasus>
Good thing for tab completion ;)
<andreasdr[m]>
So no usual business
* OscarL
is running out of salutations in different languages.
<Begasus>
Hallo (Dutch) :P
<andreasdr[m]>
Aye! (Pirate Slang)
<OscarL>
Ciao Begasus!
<Begasus>
I'm not going away atm OscarL :P
<OscarL>
Begasus: Ciao works both ways in Italian :-D
<nephele>
Begasus: I think that's german :DD
<Begasus>
yep ;) arigato :)
<OscarL>
(unlike "chau" in spanish... that' only for "later!")
<Begasus>
nephele, works both ways there too ;)
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<BarmenduChakraborty[m]>
Namaste! (Hindi)
<OscarL>
this is getting "babelish" :-D
<Begasus>
:D
<Begasus>
by the end of the year we'll have a full NY greetings :P
<nephele>
Many people here today :D
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<Begasus>
k, that didn't work ...
<nephele>
must have heard me xD
<OscarL>
And somehow STILL Begasus and I are the chatty ones...
<OscarL>
go figure.
<Begasus>
No problem with that here OscarL :)
<OscarL>
:-D
<Begasus>
Think this should be "ln -s $libDir/libldap.so libldap_r.so"
<OscarL>
the server keeping the logs will start billing us any day now :-D
<Begasus>
oh jikes! :P
<BarmenduChakraborty[m]>
Hey, Could anyone of you guys give some tips on how to read and understand codebases for any of the third party apps up there in HaikuArchives. I'm a beginner and this is my first time in open source, so sorry for the silly question
<OscarL>
BarmenduChakraborty[m]: The apps under HaikuArchives will be using the "Be API". For reference on that, you have two sources, Haiku's docs, and original BeOS documentation.
<BarmenduChakraborty[m]>
Ok, OscarL So should I just go through the documentation before trying to understand the code, or refer to it while trying to read the code?
<OscarL>
I would keep the API references at hand while reading the docs, that way, if you see a class or function you don't recognize... you can look it up, (at least its summary), and keep reading the apps sources.
<BarmenduChakraborty[m]>
Okay, I'll do that. Thanks!!
<OscarL>
BarmenduChakraborty[m]: np. Alternatively...
<OscarL>
you could make use of the "Programming with Haiku" docs/"book"... lemme find a link.
<OscarL>
BarmenduChakraborty[m]: that's great! Hope you'll have a good time, and luck, with that!
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<OscarL>
BarmenduChakraborty[m]: Be aware that some (many?) of the apps over HaikuArchives are not actively being maintained, and most were written "in the old days" of BeOS (around 2000), so you might trip over some quirks there.
<OscarL>
For "up-to-date" apps, you can also take a look at the apps that are part of Haiku proper...
<Begasus>
BarmenduChakraborty[m], some easy fixes to get familiar with haikuports (which contain recipes to build packages for Haiku) can use some help too :)
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<n0toose[m]>
Begasus, trust me, I was just trying to do my best :D
<n0toose[m]>
the competition back then was also extra stressful and imposed time presssure as well as a state of mind that was not really suitable for being productive or cooperating with other people
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<n0toose[m]>
I think at some point, I even tried to pick tasks depending on whether the mentors were really mentoring or whether they were in my timezone and available to help, and you were unfortunately a victim of that :D
<n0toose[m]>
do regret calling porting an easy job, supertuxkart ended up being done a long while later after i worked with the maintainer, explained what went kind of wrong and they made an SDL port. that wouldn't have been necessary with Xlibe these days, in retrospect
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<Begasus>
n0toose[m], all good, it was strugling but in the end it all worked out OK :)
<damex_>
I want to compile one of the test binaries in the Haiku tree. When I run jam in src/tests/kits/media/playsound it seems to compile the whole project. Is there a way to compile only what's in src/tests/kits/media/playsound/Jamfile ?
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<augiedoggie_>
you can specify which target you want to build on the command line, like 'jam playsound'
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<damex_>
augiedoggie_. I tried that. It looks like the whole thing is getting built anyway.
<augiedoggie_>
usually when i'm building the tests i just skip the jamfile and do 'g++ *.cpp -lbe -lwhatever' :P
<botifico>
[haikuports/haikuports] kenmays 827a522 - bind_utils: bump version (#7594)
<OscarL>
damex_: when buiding "in-tree", jam builds all the dependencies for the target you request.. and as "playsound" needs libbe, libmedia, and libgame... well... that's a lot to build :-D
<damex_>
Right, makes sense
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<Begasus>
k, that was the last one for today :)
<OscarL>
nicely done, Begasus! Thanks!
<Begasus>
still no luck on openldap/postgresql .. so leaving that one for a while
<n0toose[m]>
OpenLDAP? 👀
<n0toose[m]>
that alone makes it sound like an absolute nightmare :D
<Begasus>
OscarL, if you would get the current version for openldap to build that would be even better! :)
<OscarL>
n0toose[m]: seems interested!
* OscarL
hides :-P
<Begasus>
go for it! :)
* n0toose[m]
flees
<Begasus>
tl :P
<Begasus>
so far the symlinks I've created don't pick up libldap_r for the new version (for postgresql)
<Begasus>
only been about it for 12 hours :P
<OscarL>
Maybe we need the other trick mentioned on that python-ldap issue?
<Begasus>
I did that for openldap OscarL , still doesn't seem to work for postgresql
<Begasus>
Added to PROVIDES, PROVIDES_devel, prepareInstalledDevelLibs ...
<OscarL>
do postgresql requires a specific version of openldap? (as in... does it actually supports the latest version?)
<Begasus>
looking through the config.log I don't see any specific version mentioned
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<Begasus>
as mentioned with the merge done by openldap, it's broken
<Begasus>
too many recipes for today (with issues), giving it a rest :)
<Begasus>
for those interested, smpeg and smpeg2 are in need of some tlc :)
<Begasus>
time for the dogs, after that food and quiet evening at the tv :)
<OscarL>
Enjoy, Begasus, and thanks again for your work!
<Begasus>
heading down here, g'night peeps!
<Begasus>
:)
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<OscarL>
Seems like smpeg2 is not used by any other package on HaikuPorts, so... small chance of my breaking too many things, heh. I might give it a go after I wake up.
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<OscarL>
I wonder what was the GCC version used in Haiku around Dec 2017 (last time smpeg2 seems to have been built :-D)
<OscarL>
Gentoo has a patch for it for GCC >= 6, and will have to apply that one now for building with GCC 11
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<OscarL>
Welp. I can build smpeg2, but seems pointless. No package needs the libraries it provides, and the "plaympeg" only shows a blank (white) widow when attempting to play a video (exactly the same result as the version already on HaikuDepot)
<OscarL>
Begasus: ^^^ (in case you read the logs while I'm asleep :-D)
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<OscarL>
Mmm, seems like the only .mpeg file I have is actually an MPEG2 (while plaympeg only does MPEG1)... sigh.
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<OscarL>
Grrr, it IS MPEG1... but within a MPEG-PS (MPEG2 Program Stream).
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<OscarL>
Begasus thinks smpeg2 needs some TLC... /me thinks it needs a boot in the rear end. Talking about smpeg2... not poor Begasus.
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