ChanServ changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.irclog.whitequark.org/haiku | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
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<coolcoder613_32> Hello zard
<zard> Hello coolcoder613_32 :)
<zard> Almost done with uncommenting lines from the app kit :)
<coolcoder613_32> I've got my email working :)
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<zard> Is your email provider gmail?
<coolcoder613_32> Outlook
<zard> Ok. I've heard gmail is harder
<coolcoder613_32> How can i set attributes from the commandline?
<zard> There's addattr and rmattr
<coolcoder613_32> Ok.... addattr MAIL:status Read *
<zard> Hmm, seems like Mail should set that based on what the mail server says, if it doesn't already
<coolcoder613_32> I did a bit of pixel art: http://0x0.st/Http.png
<zard> Nice
<zard> I got the rest of the app kit uncommented, at last :)
<zard> goodbye
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<moparisthebest> Has anyone booted haiku-os on a ryzen frame.work ?
<mmu_man> wish I had one
<mmu_man> :D
<moparisthebest> I ordered one in June, should arrive in a few days :)
<moparisthebest> First new laptop since 2009, so I'm pumped
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<zdykstra> Nice. What specs does yours have?
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<dorje> Has anyone successfully compiled the BeSampleCode from the Haiku Archives? Specifically, the InputRecorder...
<dorje> I'm running x86_64, and the sources are from R4.5
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<dorje> I read about InputRecorder on one of the Be Newsletters. It sounds awesome
<augiedoggie> i can get it to build with some changes
<augiedoggie> not sure if it works :P
<dorje> hi
<dorje> have you really gotten it to build?
<dorje> Ugh, I am not good at porting things, even as simple as moving from 32bit to 64bit
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<dorje> wowsers!
<erysdren> howdy
<dorje> hello
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<coolcode1613_mac> What does InputRecorder do?
* OscarL **gently** nudges augiedoggie to send that gist's diff as a PR to BeSampleCode.
* OscarL also says: thanks for all your Haiku related work, augiedoggie! Much appreciated!
<OscarL> coolcode1613_mac: "A set of applications for recording and replaying input events such as mouse movements and keypresses"
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<moparisthebest> zdykstra: went Ryzen 7840U, 64gb ddr5
<zdykstra> That'll be a fantastic machine
<OscarL> moparisthebest: holy cow! congrats!
<moparisthebest> But will it run haiku :D
* OscarL drolls thinking of a Ryzen 7940 and its Radeon 780m IGP
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<OscarL> s/drolls/drools/ /me can't "english".
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<OscarL> moparisthebest: Begasus runs a Ryzen 5825 (or 5850something?) with great success. Let's hope you'll have the same luck :-D
<moparisthebest> 🤞
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<dorje> augiedoggie: no, it doesn't work
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<dorje> I got it to build, but it's all messed up
<dorje> thx
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* OscarL wonders if dorje had enough patience with properly restarting input_server when testing that filter.
<OscarL> input_server not always "plays nice" when testing new filters, and might actually need a reboot for things to work without hiccups.
<OscarL> (that's my experience, at least, but I'm known to break things)
<augiedoggie> yeah, it works fine for me
<augiedoggie> kind of a funny little toy, i've never used it before
<OscarL> dorje's "but it's all messed up" particularly remindsme of some states after installing new filters, and doing "input_server -q"
<augiedoggie> annoys me that -q doesn't really work for most systems :/
<OscarL> used to work fine on BeOS, as far as I can recall (worked for me and KeyCursor back in the days).
<B2IA> (Butler) Welcome to BeShare.agmsmith.ca.
<OscarL> I guess the interactions between input_server and app_server are not exactly as they were on BeOS (wich makes sense, but yeah... annoying it doesn't "just works")
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<moparisthebest> Has anyone tried booting amd64 haiku with https://ventoy.net/ ? It fails with a signature check but I'm not sure why or if it can by bypassed
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<coolcoder613_32> Hello Begasus
<Begasus> Hello coolcoder613_32
<Begasus> g'morning peeps
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<coolcoder613_32> Some pixel art I made this morning: ` wget http://0x0.st/Http.png ` (Doesnt look right in browser)
<Halian> Looks fine in my browser
<coolcoder613_32> If there is a white-ish background it doesnt look right
<Halian> That's just how browsers render transparent backgrounds.
<coolcoder613_32> Download it and see the difference, there is white pixels on the outside of the blades
<coolcoder613_32> *are
<coolcoder613_32> The sun sinks a little lower... straight into my eyes
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<Anarchos> hello
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<coolcoder613> Hello Anarchos
<Anarchos> coolcoder613 hello
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<coolcoder613> I ported a battle city clone yesterday
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<coolcoder613> Hello Begasus
<Begasus> Hello again coolcoder613 :)
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±3] https://github.com/haikuports/haikuports/compare/2013dcc95275...bbd213103bf6
<botifico> [haikuports/haikuports] Begasus bbd2131 - Fix missing prefix in pkgconfig files (#9738)
<andreaa72> the feedback 4 my work ?
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<nekobot> [haiku/haiku] pulkomandy pushed 1 commit to master [hrev57373] - https://git.haiku-os.org/haiku/log/?qt=range&q=2d005cca0896+%5Ec110a5ebf919
<nekobot> [haiku/haiku] 2d005cca0896 - ext2: implement set_flags
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<Begasus> 'lo OscarL :)
<Begasus> Hi cocobean, on that ticket ... don't have that HW running anymore to check
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<cocobean> Hi. I hear your a Ryzen man now. :D
<Begasus> almost a year now :) and very happy with it :D
<Begasus> just a shame it doesn't run 32bit native
<OscarL> Hi Begasus! (was AFK). Thanks for fixing up those .pc files!
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<Begasus> np, fix was already there in lapack :)
<OscarL> "Successfully built scipy-1.11.3-cp39-cp39-haiku_1_x86_64.whl" ... and of course that the build failed due to a later bug on my recipe :-D
<Begasus> lol
<OscarL> Anyway... I need to run this several times to test things out (like only using one version of cmd:cython for all the different _python3x packages)...
<Anarchos> Begasus as soon as i got my toshiba power supply back, my fizzbook zoostorm (net pc) refuses to boot anymore :/
<Begasus> bugger Anarchos :/
<Anarchos> yes
<OscarL> Mmm, our scipy-1.11.3-cp39-cp39-haiku_1_x86_64.whl is almost 70 MB in size, when for Linux it is ~36 MB :-/
<Begasus> trim it? ;)
<OscarL> there's a lot of .so files, not sure how if I can just /bin/strip them all without messing things up :-D
<Begasus> multiple python versions?
<Begasus> how much strings does Genio have to translate? ;)
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<Anarchos> Begasus what is genio ?
<OscarL> Anarchos: a Haiku-native IDE made by the Mafia.... eh... some Italian Haiku users :-D
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<Anarchos> OscarL nice to see native apps :)
<Begasus> OscarL, cython good to go?
<OscarL> Begasus: I think so, yes.
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<moparisthebest> Nope haiku will not boot on the ryzen frame.work :'( just stuck on boot screen without progress, I'll have to troubleshoot later
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<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/bbd213103bf6...c281292f2bd6
<botifico> [haikuports/haikuports] OscarL c281292 - cython: update to version 0.29.36 (#9739)
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<nekobot> [haiku/haiku] waddlesplash pushed 1 commit to master [hrev57374] - https://git.haiku-os.org/haiku/log/?qt=range&q=4cd60e77fe30+%5E2d005cca0896
<nekobot> [haiku/haiku] 4cd60e77fe30 - HaikuDepot: Buffered Reads for JSON Parse
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<waddlesplash> moparisthebest: try fiddling with bootloader options
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<Begasus> closing down for today, cu peeps!
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<andreaa72> peace peace peace :)
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<erysdren> hello andreaa72
<andreaa72> hellooo erysdren
<andreaa72> ops a game ... hello erysdren
<erysdren> how's it going
<andreaa72> thanks ... a people who talk to me !!! thanks
<andreaa72> xD
<erysdren> sorry i'm just a bit busy heh
<erysdren> i hope you're doing well
<andreaa72> i am feeling better ...
<andreaa72> you are kind, erysdren
<andreaa72> ;)
<erysdren> <3
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<bcbarnes> identify
<erysdren> hello
<bcbarnes> hello. I'm new to IRC. I got a message about identifying my nickname?
<erysdren> not sure what that means tbh
<erysdren> how's it going?
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<bcbarnes> Pretty good. Just setting up haiku on my laptop.
<bcbarnes> How about you?
<erysdren> i'm doing good. first time using haiku?
<bcbarnes> Yes. I downloaded r1/beta 4 about a week ago and have been getting it to boot. Not very straight forward but it is working now.
<erysdren> glad to have you with us! what do you think of it?
<erysdren> and yeah, first time setup can be weird
<erysdren> i've setup haiku dozens of times by now... multiple times on a small number of machines and many many times on virtual machines
<bcbarnes> I really like it. It has some things I've never seen in other O/S's. It's nice to play with something that isn't just 'more of the same' linux/ms-dos stuff.
<erysdren> agreed
<erysdren> i use linux as my "normal" daily driver OS, but i've ported things into Haiku and i test stuff every now and then
<erysdren> i'm rooting for haiku heavily
<bcbarnes> I've also downloaded the sources and done a build, and that went well. Hoping to be able to contribute eventually.
<erysdren> nice!
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<erysdren> yeah i did the QuakeSpasm and Ken's Labyrinth haiku ports
<bcbarnes> Are those on the HaikuDepot?
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<erysdren> they are
<erysdren> QuakeSpasm doesn't come with the game data (Quake is still a copyrighted and sold game) but Ken's Labyrinth does
<bcbarnes> I'll have to check them out.
<erysdren> too bad Ken's Labyrinth is an annoying game :P
<bcbarnes> Annoying?
<erysdren> it's just not a very good game. it's a cartooney first-person-shooter from 1993
<erysdren> not as good as Wolfenstein 3D in my opinion, which came out the same year
<bcbarnes> Ah. I have seen Wolfenstein 3D. That takes me back...
<erysdren> it's very similar to that, but made by just one guy
<erysdren> i ported it because it's open source freeware now
<bcbarnes> I may check it out anyway. I can identify with being annoying.
<erysdren> speaking of which, i need to finish up my Wolfenstein 3D port
<erysdren> i haven't quite nailed it down yet
<erysdren> but i really think Haiku needs more games on it
<erysdren> everyone seems to gauge linux by what games you can or can't play on it with Wine/Proton etc.
<bcbarnes> Yeah - I think that's because Windows is pretty much the default gaming machine, and linux advocates want to try to get in on the fun.
<bcbarnes> I have a Windows desktop that is pretty much just for gaming.
<erysdren> as do i. my partner uses it for playing Red Dead Redemption 2
<bcbarnes> I'm actually using it right now for IRC. I need to get 'vision' installed on haiku and use that instead.
<bcbarnes> How is RDR2 - I've been on the fence about trying it.
<erysdren> well, my partner loves it and has been playing it nonstop for the last few weeks
<erysdren> it's full of Rockstar-isms, so if you liked GTA5 you'll probably enjoy RDR2
<erysdren> heavily scripted missions with bullshit fail states, but a really fun open world with good writing and characters
<bcbarnes> I tried it for just an hour or so. The story seemed to be progressing very slowly, so I got it refunded.
<erysdren> yeah, the story is whatever
<erysdren> my partner only plays the story to advance their character upgrades and unlock new locations etc
<bcbarnes> So you pretty much ignore the story and just wing it, huh?
<erysdren> well, i've never played it. i just watch them play it
<bcbarnes> That's what I did with Subnautica.
<erysdren> but yeah, a lot of people will advise you to play it that way
<erysdren> just do the story when you *have* to, but otherwise do your own thing
<bcbarnes> I may give it another try then.
<bcbarnes> I think it's getting to be lunch time, so I'm gonna disconnect. Thanks for the welcome :)
<erysdren> no problem, nice to meet you
<erysdren> see ya around
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<coolcoder613_32> Good morning
<erysdren> good morning
<coolcoder613_32> How is it going?
<coolcoder613_32> I ported a battle city clone on tuesday(After trying 5-10 others)
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<coolcoder613_32> erysdren, I already ported wolf3d
<erysdren> did you put it on haikudepot tho?
<coolcoder613_32> No, because it messes up the screen when used fullscreen in a non 4:3 resolution
<coolcoder613_32> Windowed works fine
<coolcoder613_32> But fullscreen is the default
* coolcoder613_32 tries to run lab3d, doesnt work, and changes my screen res
<erysdren> lab3d is weird
<erysdren> i need to check it out again
<erysdren> i think there's an issue with which renderer/video mode is chosen
* coolcoder613_32 wishes we had a PvZ clone
* coolcoder613_32 spent most of a day trying to compile it, *on macos*
<coolcoder613_32> It used cocos2d
<coolcoder613_32> It probably didnt support macOS, despite having macOS code and an Xcode project...
<coolcoder613_32> Eventually, I just dowloaded real PvZ, and installed it in the WinXP installation on this desktop
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<coolcoder613_32> Anyway, the Wolf3D I used was wolf4sdl
<coolcoder613_32> Which compiled unchanged (except for setting which version the data files are)
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<OscarL> "gfortran: internal compiler error: Kill Thread signal terminated program f951" great... I broke something new :-/
<zdykstra> yay for new experiences!?
<OscarL> "state: Exception (Invalid opcode exception)" /me nods, strokes his chin, and pretends to be in the know: "Mmm".
<OscarL> zdykstra, heh. Just wish I had some luck with this scipy package (no random crashes would be nice :-D).
<thaflo> bbjimmy hi
<bbjimmy> hi thaflo
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<coolcoder613_32> Hwo can disable JS in Web+?
<coolcoder613_32> *How
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<coolcoder613_32> Adding -Oz and -O4 and stripping the wolf3d binary turns it from 1.6M to 361K!
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* coolcoder613_32 checks how much space the binary takes with the data files: 2.7M
<coolcoder613_32> Well, at least it will fit on two floppy disks ;)
<coolcoder613_32> It would probably be smaller if i used the shareware....
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<Anarchos> if i have two haiku machines on same network, with both sshd and telnetd active. What is the best way to transfer file from one to another ?
<coolcoder613_32> scp?
<coolcoder613_32> scp -r ./files/ user@shredder:/boot/home/Desktop/files
<Anarchos> so shredder is your distant machine, and it will copy files from its desktop to your local .files ?
<coolcoder613_32> No, the syntax is like cp
<coolcoder613_32> ./files/ is the source, user@shredder:/boot/home/Desktop/files is the destination
<Anarchos> got it
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<coolcoder613_32> if this was not scp the command would be: cp -r ./files/ /boot/home/Desktop/files
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<Anarchos> command is stuck : scp user@192.168.43.46:/boot/home/packages/solarus_x86-1.6.5-1/.self/settings/zsxd/save1.dat /tmp/save1.dat
<Anarchos> i want to get the save1.dat from the distant machine 192.168.43.4
<Anarchos> i want to get the save1.dat from the distant machine 192.168.43.46
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<Anarchos> coolcoder613_32 the scp command is stuck at debug1: expecting SSH2_MSG_KEX_ECDH_REPLY
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<Anarchos> coolcoder613_32 does my command look correct to your eyes ?
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<OscarL> Anarchos: I haven't used sshd, but read of people having issues with its first setup. Maybe these suggestions here can help?: https://discuss.haiku-os.org/t/network-password-not-being-saved/3678/4
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