<PulkoMandy>
jt15s[m], the developer docs does use Sphinx Haiku theme already. It is the same look as api.haiku-os.org and the userguide. But of course the Sphinx version does not include our logo in the header
<PulkoMandy>
and the content is not well organized yet. My plan is that now that the docs are generated and easy to browse, people will be more interested in working on them
<jt15s[m]>
PulkoMandy: Yeah, waddlesplash told me - I think my browser is just being weird again
<jt15s[m]>
In terms of organisation maybe I could help out and see, though I'd have to read up on Sphinx (I've never worked with it before) and I'd need to find where all the documentation is kept
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<PulkoMandy>
the documentation is in the haiku repository in docs/develop/
<PulkoMandy>
I will work on it some more now that it is online. I already started planning for some new sections and reorganization of the existing content
<jt15s[m]>
Alright
<jt15s[m]>
Should we consider moving it to a subdomain btw?
<jt15s[m]>
Something like moving all developer-related docs to docs.haiku-os.org
<jt15s[m]>
Actually that might not be worth it
<jt15s[m]>
Doesn't really change things
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<PulkoMandy>
we can set one up similar to api.haiku-os.org, yes (it just redirects to something in www.haiku-os.org)
<julicenri>
Is it advisable for a data package to store assets in a folder within "non-packaged" to allow users to install mods later on?
<julicenri>
Or should a user-writable assets/data folder be put somewhere else?
<PulkoMandy>
it's preferrable to have separate directories for packaged and non-packaged things
<PulkoMandy>
user mods could go in home/config/non-packaged/data/ and packaged things in /system/data/
<julicenri>
Could a data package just create folders in both locations like "mkdir -p $HOME/config/non-packaged/data/program" and "mkdir -p $dataDir/program" or are there other ways to go about it?
<PulkoMandy>
use find_directory (from C/C++) or finddir (from shell) to locate the right place instead of hardcoding the directory name
<PulkoMandy>
and creation of the non-packaged directory can only be done at runtime (after the package is installed)
<PulkoMandy>
while creation of the packaged directory is done when the package is created
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<julicenri>
Unfortunately the program being packaged already hardcodes what directories to search for assets in.
<julicenri>
One of the hardcoded directories is ~ though, so it should see any mods put in by the user.
<julicenri>
Might just need to add the hardcoded path from B_SYSTEM_DATA_DIRECTORY into the source so that it'll see the assets from the data package.
<julicenri>
Kinda hacky, but that's what it already does for other platforms anyways.
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<julicenri>
How can HaikuPorter be told to just extract an archive directly into sources?
<julicenri>
Currently dealing with an archive that doesn't have a root folder.
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<julicenri>
Or alternately, is there a way for HaikuPorter to work with the assumption that there is no SOURCE_DIR at all?
<julicenri>
Already know that SOURCE_DIR can be omitted from a recipe, but HP still assumes a "program-$portVersion" SOURCE_DIR by default.
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<roiredX>
good day
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<countryboy>
hello
<mrentropyvcs>
Howdy
<countryboy>
mrentropyvcs: peace and love ...
<countryboy>
wcs and rcs ...
<countryboy>
wcs = world coordinate system ;-)
<countryboy>
rcs = realative coordinate system ;-)
<mrentropyvcs>
Sure. Why not?
<mrentropyvcs>
I'm finding something odd with 32-bit Haiku on VMware Workstation. If I'm using Bridged network, I name resolution doesn't work.
<mrentropyvcs>
If I switch to NAT, then name resolution does work, but the rest of it basically doesn't.
<mrentropyvcs>
They're set up the same way as their 64-bit counterparts (which use Bridged with no problem), so I'm not sure what the issue is.
<Not-5726>
[haikuports/haikuports] korli pushed 2 commits to master [+0/-1/±3] https://git.io/J6ybd
<Not-5726>
[haikuports/haikuports] korli 5673551 - nlohmann_json: switch to any arch
<Not-5726>
[haikuports/haikuports] korli 896c8d0 - cmake: fix install dirs, let FindPackage search in data/
<countryboy>
mrentropyvcs: put as DNS = 8.8.8.8 8.8.4.4 192.168.1.1
<mrentropyvcs>
It already is.
<countryboy>
ah, ...
<countryboy>
dunno ...
<mrentropyvcs>
It's a mystery to me, too.
<countryboy>
check each machine an unique ip ...
<countryboy>
also for host and hosted ...
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<mrentropyvcs>
Might be the host names. I don't think I ever changed them.
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<Not-5726>
[haikuports/haikuports] korli pushed 1 commit to master [+0/-0/±1] https://git.io/J6Sz6
<Not-5726>
[haikuports/haikuports] korli 30e9f95 - mtxclient: remove dependency on nlohmann_json
<countryboy>
there is a guide to build apps under haiku ?
<nephele>
I see, there is no Haiku logo in there though
<nephele>
Do I have to copy that into there, or how does that work?
<PulkoMandy>
that's the background, and the haiku logo is the haiku logo
<nephele>
It's one PNG in the userguide
<PulkoMandy>
yes, I see that, but I don't see a reason to keep it that way?
<PulkoMandy>
have the logo in an <img> tag and the leaf as the background-image attribute?
<nephele>
Ah, makes sense. does img allow svgs?
<Not-5726>
[haikuports/haikuports] scottmc pushed 1 commit to master [+2/-2/±0] https://git.io/J6Q0y
<Not-5726>
[haikuports/haikuports] extrowerk abfbbf8 - libcoverart: bump to gitrev (#6288)
<PulkoMandy>
no idea, I'm not a web developer :) but if they don't you can probably use <svg> ?
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<nephele>
If you develop the thing that displays websites but not websites, does that make you an anti-web-developer?
<julicenri>
That's called backend webdev.
<julicenri>
:P
<PulkoMandy>
I refer to myself as full-stack developer, from hardware to web browser, but not anything above that
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<maquak>
So compile_commands.json appears to work fine with IntelliSense in VS Code with small caveat that the last comma needs to be removed so that the file is indeed proper JSON :) Plus this requires to have cross compilation set up and jam installed on the same machine as VS Code
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<nephele>
Exporting the leaf to svg is broken, damn.
<mmu_man>
hmm the links in dark mode don't always show up very well, depends on the LCD panel it seems
<waddlesplash>
nephele: you get to fix another bug then! :P
<nephele>
mmu_man: where?
<nephele>
I doubt it's the LCD fault
<countryboy>
if anybody would port gambas basic : pay attention not to store source in hidden directories ... :-)
<nephele>
waddlesplash: Could also lobby webkit to add HVIF support ;)
<nekobot>
[haiku/haiku] ed7b6396e345 - bios: make the BIOS writable
<nekobot>
[haiku/haiku] 60ffcc21fb9f - radeon_hd: move some atombios headers to private/graphics
<nekobot>
[haiku/haiku] 56d38808a5c2 - kernel: add memmem to available functions
<mmu_man>
pink is underrated :)
<nephele>
maybe we can frame it as some kind of night shift feature because it contains more red or something
<nephele>
I could also just make the links on the website the same orange as the userguide as a first step to bring the visual style in line?
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<Not-5726>
[haiku/infrastructure] kallisti5 pushed 1 commit to master [+0/-0/±1] https://git.io/J67ia
<nephele>
Ah, i love using win 10 test machines. Start system -> blue screen -> reboots -> diagnostic -> result "Your computer was not started correctly" -> reboot -> blue screen
<Not-5726>
[haiku/infrastructure] kallisti5 e58b609 - loadingdock: Add one more gerrit id
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<nephele>
I'm giving up on trying to test the forced colors mode for now, apparently every windows 10 machine I touch breaks... Maybe someone else can tell me how it looks when it is published :)
<countryboy>
nephele: it means that you are a bearer of truth ... :-)
<nekobot>
[haiku/haiku] 245e83121368 - file_systems/googlefs: Fix warnings and enable Werror
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<NaGERST>
I have a strange problem, Hiku boots fine from the USB and partitions and installs just fine. But i can not boot from the install after reboot. i end up in Kernel Debug Land and have to hard reset the system. It is a asus Z9pe motherboard. 44cores 88 threads and 256gb ram, so it should not be a speed issue.
<nekobot>
[haiku/haiku] c224d63cacbe - SGITranslator: fix too few arguments to formatting function
<NaGERST>
waddlesplash: i would have to reboot and photo it.
<nephele>
Should probably patch aboutSystem to not report memory sizes with MB for such ridicilous sizes
<NaGERST>
hehehe in the BeOS R4 days we all thought 256 megabytes were rediculous, now we have a thousand times the ram
<waddlesplash>
88 threads may be a new record for booting haiku on bare metal
<waddlesplash>
actually I think we only claim to support 64...
<waddlesplash>
so it may cut off some things
<NaGERST>
but boots from the usb stick... is some cores disabled in the live system?
<waddlesplash>
no
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<NaGERST>
it only boots when inserted in the Intel usb ports though, the ASMedia usb 3.2 ports are not supported by either windows nor haiku for booting... but works fine with any linux distro that has an up to date kernel.
<NaGERST>
but that is not a big deal. the intel ports are numerous and works just fine.
<waddlesplash>
ASMedia USB3 controllers have a bunch of quirks
<waddlesplash>
I tried to avoid problematic features in the Haiku USB3 driver, but I don't keep track of any quirks
<waddlesplash>
so, might be that. but I also just made a bunch of USB3 fixes last month too
<nephele>
NaGERST: dunno about that, i'm like one year older than Haiku ;)
<NaGERST>
nephele: OpenBeOS was started in 2001... so you are 19?
<NaGERST>
oh i feel like a old grouch...
<NaGERST>
maybe because i am...
<nephele>
I'm 22
<nephele>
Well, i guess 2 years older then?
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<NaGERST>
waddlesplash: i will take a photo of the kdl next reboot. I am rendering a factory design for another 2.3 hours so i can not reboot right now.
* waddlesplash
is, also, not that much older than Haiku
<NaGERST>
Of the large Haiku developers.... is Geist the oldest?
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<tqh>
is it a bios or UEFI boot?
<NaGERST>
tqh: I have tried both with and without CSM enabled. I have set everything to either UEFI or all to Legacy. Legacy got furthest, once it did not KDL but ended up stuck on one of the later icons.
<NaGERST>
boot icons that is
<NaGERST>
both settings work on the installer usb drive.
<tqh>
ok, so then the content of the kdl is interesting.
<NaGERST>
haiku can not boot however with gpu handoff or memory hole enabled.
<NaGERST>
so i am inclined to think it is a memory issue
<NaGERST>
is the ram limited on the usb installer?
<nephele>
no, but you can enable the 4 gb memory limit if you want
<tqh>
Afaik our setup of mem should be good up to 512GB, but probably untested
<NaGERST>
aah ok
<tqh>
over that bootloader will panic.
<NaGERST>
nephele: i think i have tried every boot option available at boot options one by one and in many combinations.
<nephele>
Then it's probably not the ammount of memory :)
<nephele>
If the only difference is the boot device it could be the boot device
<NaGERST>
But i am uncertain if i have tried ram limit with the legacy mode enabled... perhaps.
<nephele>
have you tried using the usb boot loader to boot the disk?
<NaGERST>
nephele: another great suggestion.. i will try that as well.
<tqh>
I think bga booted on a 64 core machine.
<nephele>
I'm so happy nick highlights work now :3
<NaGERST>
nephele: vision?
<nephele>
No, Renga, and xmpp client
<NaGERST>
never heard of it.
<nephele>
It's alright :), it's a native client for xmpp
<NaGERST>
does xmpp support facebook messenger?
<nephele>
Does facebook messenger support xmpp might be the better question
<NaGERST>
I used to use some jabber client on BeOS and Zeta that worked fine with messenger.
<nephele>
No idea honestly
<NaGERST>
what is the difference between jabber and xmpp
<nephele>
name change? :)
<NaGERST>
aaah
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<NaGERST>
thank you, i am so stupid. so it is just an updated and renamed protocol
<NaGERST>
?
<nephele>
i don't know the history behind the name change really :)
<nephele>
but yes, it certainly is "updated" as in still beeing worked on
<NaGERST>
it was appearantly renamed and forked in 2008 when Cisco systems aquired "Jabber, Incorporated" to avoud issues.
<NaGERST>
jabber is a much catchier name though
<nephele>
yes
<Not-5726>
[haikuports/haikuporter] waddlesplash pushed 1 commit to master [+0/-0/±1] https://git.io/J65gT
<nephele>
ah well, not a perfect copy but "good enough"
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<grossjonas[m]>
Hi
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<grossjonas[m]>
can you install true type fonts in haiku?
<rennj>
my computer gets stolen again, they get no data...couple of generic vm's perhaps on unecrypted partition. they dont even get an os to boot
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<Diver>
grossjonas[m]: sure
<grossjonas[m]>
Diver: how do you do that?
<Diver>
you can install some already packaged fonts like msttcorefonts or ubuntu_font_family
<nephele>
With the package manager :? or you can copy them to /system/non-packaged/data/fonts/ttfonts/
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<Diver>
or copy them manually to where nephele said
<grossjonas[m]>
thx a lot, i'll try it
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<nephele>
Download ubuntu fonts, set them as system fonts, and then set the system colors to those ubuntu uses and you have a fake ubuntu haiku :D
<Not-5726>
[haikuports/haikuports] korli pushed 1 commit to master [+1/-0/±0] https://git.io/J6FLs
<Not-5726>
[haikuports/haikuports] kwyxz 31fc211 - Retroarch: bump to 1.9.11 (#6262)
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<grossjonas[m]>
<nephele> "With the package manager :? or..." <- thx, worked, i can select them now in the teminal 🕺
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<NaGERST>
Is there a mastodon client for Haiku?
<NaGERST>
Using a browser works... but i prefer a dedicated app
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<NaGERST>
I wonder if Tokodon from kde would build in haiku?
<NaGERST>
i have no idea what whalebird is built on, but it looks awesome
<NaGERST>
but is is qt
<NaGERST>
there is also pleroma for windows
<NaGERST>
toot would work for cli
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<nephele>
qt works on haiku
<nephele>
so, it might build :) there is quite some kde software ported to haiku, but then kde apps tend to have a whole lot of kde deps, so it depends
<jt15s[m]>
fne0003: Yeah, I sent all of the designs over to Freewear and we're still waiting on them - they've handled a couple of big conferences over the last few months so they're still swamped with work
<jt15s[m]>
Hopefully we'll get the store open soon though
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<Vidrep_64>
Hi
<Vidrep_64>
waddlesplash, what was it you wanted me to test?