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<PulkoMandy>
Vidrep_64, hi, no feedback so far, but I got more code reviews and will update the patch today
<PulkoMandy>
kallisti5[m], network booting is used regularly but only the openfirmware version here :) (very useful to test my sparc work on real hardware)
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<bitigchi>
reverting back to beta3 for now... nightlies stopped booting on my qemu install
<waddlesplash>
ticket?
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<bitigchi>
will open soon
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<Begasus>
'lo peeps
<humdinger>
beepedipeep
<Skipp_OSX>
y0
<cocobean>
Most system software and utilities was actually written in BASIC for portability. You'd use assembly only if you didn't have a BASIC compiler or could write better assembly than the compiler.
<cocobean>
Otherwise, Pascal (or Modula-2) for games development in some work circles.
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<Begasus>
still fighting with poppler ...
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<humdinger>
good luck
* humdinger
waves
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<Begasus>
heading down, g'night peeps
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<Anarchos>
hello all
<Anarchos>
do anybody know where the BFS magic_ value come from ?
<rennj>
The values of the magic numbers are completely arbitrary but were chosen to be large, moderately interesting 32-bit values:
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<rennj>
The i-node struct only consumes slightly more than 200 bytes, which leaves considerable space available to store small attributes. BFS uses the spare area of the i-node disk block to store small attributes. This area is known as the small data area and contains a tightly packed array of variablesized attributes. There are about 760 bytes of space—sufficient to store all the information needed by the Tracker as well as all the information
<rennj>
needed by the email daemon (which stores nine different attributes) and still leave about 200 bytes for other additional attributes.
<rennj>
usenet and email from tracker was nicer side of beos
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<rennj>
#define BPLUSTREE_MAGIC 0x69f6c2e8
<Anarchos>
rennj i know where they are defined, but i wonder if there was an algorithm producing them. For example i saw 'least 32 bits of sha256(filesystem name)' for other file systems magic