<waddlesplash>
(this is a surprisingly large achievement, xclock actually needs libXaw, libXt, libXmu, and libXpm, all of which have nontrivial usages of libX11)
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<M3dEyes[m]>
I also build xclock yesterday with bexlib, but I have artifacts at the arrows
<waddlesplash>
M3dEyes[m]: how'd you build a xclock with bexlib yesterday?? I added dozens of new functions today that were absolutely necessary
<waddlesplash>
and yes, I see the artifacts, they're quite easily reproducible
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<waddlesplash>
I suspect the artifacts may be due to antialiasing
<waddlesplash>
M3dEyes[m]: anyway, I'm still curious how you managed to build it yesterday, without all the stuff I just pushed :-p
<M3dEyes[m]>
> 3dEyes: how'd you build a xclock with bexlib yesterday?? I added dozens of new functions today that were absolutely necessary
<M3dEyes[m]>
My time zone is GMT+10, for me yesterday, and for you it's still today )
<waddlesplash>
no, I mean that you need all the stuff I pushed literally 5 minutes ago :)
<M3dEyes[m]>
hm
<waddlesplash>
or else libXaw and libXt simply won't start due to lots of missing symbols
<waddlesplash>
or the application will crash on startup due to missing Xresource
<waddlesplash>
I guess if you used a "real" libX11 for the missing functions then maybe it would somehow have worked?? but that sounds very hacky and crash-prone, it shouldn't have worked at all :-p
<M3dEyes[m]>
I put it together without much trouble when there was a last commit about "Color management improvements." True, I commented out a couple of lines to build it, that's true.
<waddlesplash>
ah, ok
<waddlesplash>
well, the commits I just pushed mean no more commenting things otu
<M3dEyes[m]>
Great, thank you.
<M3dEyes[m]>
Now I have to try to build motif
<waddlesplash>
oh no
<waddlesplash>
well, let me know how it goes, I guess
<waddlesplash>
it's kind of annoying to have to restart Qt Creator every few hours :)
<M3dEyes[m]>
I want to run xephem.
<waddlesplash>
xephem needs motif? ouch
<waddlesplash>
I'm going to push some things to HaikuPorts in preparation for BeXlib
<waddlesplash>
BeXlib itself isn't ready yet, but we can start by consolidating libX11 and libXext and such libraries into one package, and leave libXt,libXaw,libXpm,etc. independently
<waddlesplash>
because BeXlib just replaces libX11,libXext,etc. and we can use the existing versions of libXt
<M3dEyes[m]>
i know about this bug in qpa plugin
<M3dEyes[m]>
I built the latest QtCreator, and this deadlock happens all the time.
<waddlesplash>
ah
<waddlesplash>
it's probably just windows failing to delete
<waddlesplash>
maybe some missing WA_DeleteOnClose, or something like that
<waddlesplash>
or somehow window deletion does not delete the BWindow
<M3dEyes[m]>
Yes, I think so too.
<waddlesplash>
M3dEyes[m]: btw I have CairoX11 building and working here
<waddlesplash>
I'm not going to try GTK just yet, too much stuff still missing
<waddlesplash>
but, it's on the map
<M3dEyes[m]>
cool
<M3dEyes[m]>
gtk2 or gtk3?
<waddlesplash>
I don't know, depends how adventurous I'm feeling :p
<M3dEyes[m]>
The main thing is to not depend on xcb
<waddlesplash>
also Xnest, the X11 server built to run on top of libX11
<waddlesplash>
gtk doesn't use xcb, afaik, so we are good there
<M3dEyes[m]>
If we solve the problem with the registers for TLS, it will be possible to build wine with x11 backend
<waddlesplash>
yes
<waddlesplash>
I'm aware of that too :)
<M3dEyes[m]>
I don't really need wine, but it would be interesting to try to do
<waddlesplash>
M3dEyes[m]: I think the artifacts are just due to antialiasing unfortunately
<waddlesplash>
not a lot we can do about that. Xclock expects that drawing a while polygon on top of a black one will fully erase the black one
<waddlesplash>
which it doesn't on Haiku due to how we implement antialiasing
<waddlesplash>
the nasty artifacts on window resize though were an easy to fix bug. I just set B_FULL_UPDATE_ON_RESIZE, done
<M3dEyes[m]>
Yes, this is obviously true, it's just a silly approach in the program itself when redrawing the dial.
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<nekobot>
[haiku/haiku] d057f0aedd2d - lgtm.yml: disable Wformat-diag when building gcc
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<Anarchos>
hello M3dEyes[m]
<Anarchos>
hello mmu_man
<Anarchos>
M3dEyes[m] where can i find your gtk port ?
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<HaikuUser>
howdy
<Anarchos>
HaikuUser hello
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<parafoll>
` ^&D> i# d u%` s ^a Tr^aiN , & s u@ p p^l y i s %^i ^ s wi^th w e.^a^ p o n s l i^ k e i t d i d w i t h a l^qae^da to j. u st^ i f y c r e a t i n g w. a^ r s _ d i d c i` a d i d ^9^11^ . or, i t j u s t l e t ` it h a p p en , to j /u ^s t .i f y i n ^v a .d i n g IR^AQ
<parafoll>
<parafoll>
if a l^qae^da di .d it w h y t o k ^i^ l l 9 m i^ ll^ i on . i R^6a q ^i s
<parafoll>
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<Anarchos>
M3dEyes[m] are you 3deyes ?
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<jt15s[m]>
Can someone ban the user parafoll please?
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<rennj>
more like ban *!*@tor-irc.dnsbl.oftc.net
<rennj>
tor connections..anonymous irc
<rennj>
irc client --->privoxy/socks5 --->tor anyone can do
<Anarchos>
as we have java, is eclipse runnable in haiku ?
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<Anarchos>
nephele i forgot one header, it has been pushed this morning.
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<nekobot>
[haiku/haiku] d223f9d9c296 - boot/efi/serial: fix legacy mode for x86
<andreasdr>
Recently I tried Debian + KDE. This was a slow experience. Sometimes I use XUbuntu. I am XFCE4 fan.
<andreasdr>
One of the best things invented is Valgrind. Works best on Linux. From time to time I chase illegal memory access bugs with it or multithreading issues.
<andreasdr>
:x
<Not-5726>
[haikuports/haikuports] threedeyes pushed 1 commit to master [+1/-1/±0] https://git.io/JD0QD
<Not-5726>
[haikuports/haikuports] threedeyes dd4f4fb - QtHaikuPlugins: bump version
<Dhruvagole[m]>
Titled as USB Support for FreeBSD network compatibility layer.
<andreasdr>
Nice!
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<Dhruvagole[m]>
I have been a GSoC Participant with BealgeBoard.org this year.
<Dhruvagole[m]>
Can someone help me reach out to the project mentors, mentioned there as waddlesplash and @korli ?
<Dhruvagole[m]>
I had a few basic questions as it being driver development, will it be on real hardware, and if yes then which hardware device can we develop on?
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<andreasdr>
Maybe subscribe to haiku-dev mailing list and ask your questions there.
<nekobot>
[haiku/haiku] 1a7afaa45bc2 - boot/efi: fix for garbled first item returned by mmu_next_region()
<Vidrep_64>
Hi
<Vidrep_64>
Is it my imagination, or is Haiku development busier now than it has been in years
<Niklas[m]>
I have the same feeling.
<Niklas[m]>
Many big things which have been requested by users for years come true in a very short interval now.
<Vidrep_64>
It could also be because waddlesplash is working on Haiku as a full time developer, plus we've had significant contributions from rudolfc, x512, and others
<waddlesplash>
:)
<waddlesplash>
more's in the pipe...
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<Vidrep_64>
I remember a similar surge of activity during the time PulkoMandy was working on contract to upgrade HaikuWebKit\
<Vidrep_64>
That work took him into all sorts of other areas
<waddlesplash>
yeah, something similar definitely happening here
<waddlesplash>
except I'm already in "all sorts of areas" _p
<waddlesplash>
:-p
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<waddlesplash>
I fixed an app_server crash a few days ago due to this Xlib work
<nekobot>
[haiku/haiku] f0adfe2a5426 - boot/efi: fix dummy reloc for x86
<Vidrep_64>
I really can't remember the last time I had a KDL. There have been the occasional application crashes, but that's something else altogether
<waddlesplash>
well, you got lucky then
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<waddlesplash>
I made some bad changes last week that caused a lot of KDLs
<waddlesplash>
all resolved now, but it was annoying for a few days
<waddlesplash>
they were continuable KDLs however, so not that bad
<Niklas[m]>
I haven't had a KDL since I don't use a AMD CPU anymore lol
<Vidrep_64>
It didn't affect me, so I guess I was lucky
<waddlesplash>
well, I guess there's one left, I need to follow up with jmairboeck
<waddlesplash>
Niklas[m]: AMD Bulldozer? yeah, not fun
<waddlesplash>
Ryzen's very solid though
<Niklas[m]>
AMD A4 or A6 or something like that if I remember right
<waddlesplash>
yeah, I think that's Bulldozer
<waddlesplash>
we still have an open ticket about it
<waddlesplash>
nobody understands what's going on there
<Niklas[m]>
It always crashed under high load.Now I have OpenIndiana on that machine which runs quite good and Haiku runs on a Intel i7 where it never crashed so far.
<Vidrep_64>
waddlesplash, I recall that you were involved in the rewrite of BurnItNow a few years ago (correct?)
<Vidrep_64>
waddlesplash (roll eyes) LOL
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<Vidrep_64>
There's something wrong with the code in CompilationCloneView.cpp. L#448 files.Append("/*.wav"); always treats the append as a directory and not as files within the directory
<Vidrep_64>
I'm hoping "someone" can have a look and maybe find what's really happening
<Vidrep_64>
I'll create an issue on HaikuArchives to explain what i found during hours of fiddling with code and testing on my optical driive
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<Anarchos>
hello
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<Anarchos>
strange, i did a pkgman update, and it updates my revision without asking to reboot ?
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<Not-5726>
[haikuports/haikuports] waddlesplash pushed 2 commits to master [+0/-23/±1] https://git.io/JDEh0
<Not-5726>
[haikuports/haikuports] waddlesplash 3978d73 - Delete all x11-proto recipes that are now part of xorgproto.