ChanServ changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.irclog.whitequark.org/haiku | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
<coolcoder613> Does anyone here play minecraft?
zard has joined #haiku
<coolcoder613> Hi zard
<phschafft> minetest.
<zard> Hello coolcoder613 :)
<coolcoder613> Because I set up a minecraft server on my raspi, and exposed it to the internet with no-ip
<zard> Pretty soon I'll get to see if my solution to the object inheritance problem works
<zard> I have played minetest a lot, but I do have minecraft
<coolcoder613> I like the minecraft clone called Craft, have you heard of it?
<zard> No. /me looks it up
jnn is now known as jn
<zard> So Minetest, except smaller and it doesn't get updates :P
<zard> Minetest has a subgame called Mineclone 2, which aims to be a clone of Minecraft
<coolcoder613> minetest has too many blocks IMO
<zard> Too large world or too many block types?
<phschafft> I always run out of them. ;)
<coolcoder613> too many block types
<zard> Ah, that can be solved. Delete some mods, or pick a subgame with only a few
<zard> (though I personally don't know of any such subgame)
<phschafft> I generally play vanilla, no mods at all.
<zard> Even on vanilla, minetest is just a collection of mods
<phschafft> I tried a few, they can be fun, but I personally like the base game so much already.
<phschafft> yes.
<zard> Interesting... Have you heard of Minetest Game no longer being the default?
<zard> aka, no more such thing as vanilla :P
<phschafft> my worlds are so old, I have specific VMs for them. ;)
<phschafft> just to host a single world.
<zard> Yikes! /me would get bored with so few mods
<phschafft> I don't like the physics to change within the same world. so I keep it to one version per world.
<phschafft> I generally just build large structures.
<coolcoder613> What kind of large structures?
<phschafft> e.g. I have a network at -258 that connect all my places.
<phschafft> which naturally over the years got bigger and bigger.
* coolcoder613 likes to build castles
<coolcoder613> I also built a computer running DOS once
<coolcoder613> I used command blocks to make the cursor blink
<phschafft> what I call my main mine has a stairs going down for like 3000 blocks without any changes in direction.
<phschafft> so if I hit lava just tunnel thru that lava ;)
<zard> A computer in Minecraft is like... A computer running an operating system running the Java VM running Minecraft running a computer!
<phschafft> ;)
<phschafft> I have a underground pool you can jump into from like 500 blocks.
<phschafft> keep in mind that minetest has a realistic acceleration model.
<phschafft> so you need to jump once just to preload the chunks as you will at some point fall faster than loading chunks from disk is.
<phschafft> it has like 32 blocks of water to catch you safely.
* zard played ctf in minetest a lot in the past
<zard> Pretty quickly you learn tricks like jumping while falling into a small pool of water to reduce the damage you take
<zard> Can it run commands?
<coolcoder613> No, all it does is blink the cursor
<phschafft> that is a big machine you got there!
<phschafft> ;)
<zard> gtg, bye everyone!
zard has quit [Quit: leaving]
v_harkonnen has quit [Ping timeout: 480 seconds]
HaikuUser has joined #haiku
HaikuUser has quit []
wicknix has joined #haiku
zard has joined #haiku
HaikuUser has joined #haiku
HaikuUser is now known as AlaskanEmily
AlaskanEmily is now known as AlaskanEmily2
HaikuUser has joined #haiku
AlaskanEmily2 has quit []
HaikuUser has quit []
AlaskanEmily2 has joined #haiku
<AlaskanEmily2> So possibly silly question, I'm trying to build a piece of software using pnglite from HaikuDepot instead of the bundled version. However, -lpnglite doesn't find anything because it seems like the devel package just provides libpnglite.so.0 and no libpnglite.so, so I'm not sure how I could actually link with that and still generally work with other systems?
<OscarL> AlaskanEmily2: I guess we could add a symlink (libpnglite.so -> libpnglite.so.0) in the recipe for pnglite.
* OscarL fires up the VM to see what's what with pnglite.
<OscarL> that's an old package :-), and the recipe direcly does this for the BUILD step: "gcc -o libpnglite.so.0 -shared -Wl,-soname=libpnglite.so.0 pnglite.c -lz"
<OscarL> seems no other package is using libpnglite in anyway, so... we could just make the recipe create "libpnglite.so" directly, I think.
<OscarL> Yeah... Fedora uses libpnglite.so.0, and just adds a libpnglite.so symlink.
<OscarL> AlaskanEmily2: I'll open a PR for adding the missing symlink. Might take a while for it to get merged, thou... Seems we're a bit short on reviewers' time (or number of reviewers :-))
zard has quit [Quit: leaving]
<OscarL> AlaskanEmily2: if you care for a bit more info... see how Fedora handles it: https://src.fedoraproject.org/rpms/pnglite/blob/rawhide/f/pnglite.spec
<AlaskanEmily2> OK, that's kind of what I expected but I wanted to check. It's not blocking me on anything, this software has to bundle a copy anyway.
HaikuUser has joined #haiku
HaikuUser has quit []
<OscarL> In any case. Thanks for bringing it up. If you don't get a timely response here, feel free to open tickets over HaikuPorts for things like this.
<AlaskanEmily2> Do none of the packages provide static libraries? It's not a big issue but I found it a little surprising coming from VoidLinux and OpenBSD where devel packages usually do provide those
<OscarL> Haiku is mostly a "shared only" system. There are a few .a here and there, but, kept to the bare minimum.
<AlaskanEmily2> One other thing I found, I had to add -L/boot/system/develop/lib/x86 to the link flags manually. This software uses SCons, and I'm wondering if that's expected or not. I did double-check, I'm definitely in the gcc2/x86 arch.
<OscarL> are you compiling that software via HaikuPorter, or running a build just from Terminal/shell ?
<AlaskanEmily2> Just building on the terminal
<OscarL> are you switching to x86 before attempting compilation? (`setarch x86`), or that soft can be built with gcc2?
<AlaskanEmily2> It's software that I'm still developing, and it does compile with GCC 2 and that's what gcc is in the default terminal. I specifically want to build with GCC2.
<OscarL> ok, then you should NO be linking to stuff under /boot/system/develop/lib/x86
<AlaskanEmily2> Ahhhh
<OscarL> s/NO/not/
<AlaskanEmily2> ...I got which directory is what backwards didn't I
<OscarL> yeah... can be pretty confusing :-D
<AlaskanEmily2> ...now I'm scared that everything somehow was working even by linking the newer libraries :X
<OscarL> AlaskanEmily2: for reference... "setarch x86" == GCC13, "setarch x86_gcc2"... you guessed it.
mmu_man has quit [Ping timeout: 480 seconds]
Maturi0n has joined #haiku
* OscarL could use a thimble right now. Needle too sharp on both ends :-(
<OscarL> alright, pnglite package looks good on all x86_64, x86, and x86_gcc2 variants. Opening PR.
Maturi0n_ has quit [Ping timeout: 480 seconds]
<botifico> [haikuports/haikuports] augiedoggie pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/f8791170d279...634ff6f3260d
<botifico> [haikuports/haikuports] OscarL 634ff6f - pnglite: add a symlink on the _devel package. (#10199)
<OscarL> that was fast :-D
vdamewood has quit [Ping timeout: 480 seconds]
vdamewood has joined #haiku
<AlaskanEmily2> Noice :o
<coolcoder613> I'm looking for recommendations on programming languages or tools suitable for teaching programming to 10-11-year-olds with no prior experience (They do know how to use a mouse/keyboard and basic MS Office). The requirements are:
<coolcoder613> - Must be offline
<coolcoder613> - Compatible with Windows
<coolcoder613> Scratch is not an option, so please exclude that from your suggestions. I'm considering BASIC dialects, LOGO, or any other suitable options. Python seems a bit complicated for an introduction to programming at this level.
<OscarL> turtle?
<coolcoder613> But LOGO, besides basic drawing, is a bit too lispy
<OscarL> back to python's turtle then... and keep it simple? :-)
<coolcoder613> I kinda like the idea of BASIC with turtle tho
<OscarL> I like Python's better, because you can just keep gradually introducing more complex topics, without ever changing the languange.
* augiedoggie thinks lua/love would be better than python
<augiedoggie> i'm biased though, i can't stand python :P
<coolcoder613> I'm biased too, I can't stand lua ;)
* OscarL is in the middle. he writes bad code in both.
<moparisthebest> coolcoder613: I taught my kids Rust starting at 7 years old, it's great, the compiler tells them everything they need to know
<augiedoggie> lua isn't one of my preferred languages but it can be simple if you're not getting into metatables
<coolcoder613> rediscovering my old programs https://0x0.st/Hhsq.7z
<coolcoder613> moparisthebest: I'm learning Rust at 14, and... I guess the main problem is that I don't have a good enough project to keep me motivated ;(
<moparisthebest> Yea I could never learn anything without something interesting to write in it either
<coolcoder613> ADHD makes it harder too :(
AlaskanEmily2 has quit [Quit: Vision[]: i've been blurred!]
<coolcoder613> Hmm.. some micro:bits would be nice, but that's web-based :(
<moparisthebest> I also have ADHD, you'll be alright :)
v_harkonnen has joined #haiku
v_harkonnen has quit [Ping timeout: 480 seconds]
mr_lou has joined #haiku
AlaskanEmily has joined #haiku
hightower4 has quit [Remote host closed the connection]
bbjimmy has joined #haiku
hightower2 has joined #haiku
hightower2 has quit [Remote host closed the connection]
hightower2 has joined #haiku
systwi has quit [Ping timeout: 480 seconds]
hightower2 has quit [Remote host closed the connection]
hightower2 has joined #haiku
hightower2 has quit [Remote host closed the connection]
systwi has joined #haiku
hightower2 has joined #haiku
hightower2 has quit [Remote host closed the connection]
hightower2 has joined #haiku
hightower2 has quit [Remote host closed the connection]
hightower2 has joined #haiku
AD_MOS2 has quit [Ping timeout: 480 seconds]
Begasus has joined #haiku
<Begasus> g'morning peeps
<OscarL> 'lo Begasus.
<OscarL> You're on 64 bits?
<Begasus> Hola OscarL
<Begasus> 64bit R1B4 yes
<Begasus> python issue? ;)
<OscarL> have Paladin installed? (me needs a quick check but don't want to reboot :-D)
<Begasus> it's installed quickly
<Begasus> now it is ;)
<OscarL> What version you get on it's "About Paladin" window?
<Begasus> 2.6 d0
<OscarL> Mmm. that "File->About Paladin"... is actually missing the "..." too :-P
<OscarL> Thanks Begasus.
<Begasus> np, vaigly remember mentioning something about that a while ago
* OscarL really dislikes modal windows that can be hidden (behind the windows of other apps, for example)
<Begasus> not sure what you mean by that
<OscarL> App X opens a new "modal window", and while that window is open, you can't click on app X. Then comes app Y, and its window hides the modal window. Now you don't understand why app X doesn't responds to your input.
<Begasus> ah, buggers :D
<Begasus> Screenshot vs KDE apps can do that sometimes ;)
<OscarL> Happened to me just nows with Paladin's About window, and Terminal.
<Begasus> or having the preferences open for an app and it moves along over the workspaces
<Begasus> k, full suite rebuild for the KF6 frameworks
<OscarL> After using Paladin on 32 bits (while testing some integretion with Pe)... As far as I can tell... no reason to keep Paladin on GCC2.
<Begasus> +1
<Begasus> bring it up to the future :)
<OscarL> we should do the move on the next Paladin update.
<Begasus> could probably open some new things
<Begasus> enhancements* ... still early ;)
<OscarL> :-)
<OscarL> At the very least, we can stop having to patch it for GCC2 :-D
<OscarL> Coffee time (and then see if I can put 32-bits Beezer on a diet)
hightower2 has quit [Remote host closed the connection]
hightower2 has joined #haiku
<Begasus> enjoy :)
<Begasus> one advantage with NeoChat, no need to open the log in Web+ :)
<OscarL> man, browsing beunited.org via web.archive.org brings up so much memories :-)
<OscarL> and a couple of WTF?s too.
<OscarL> Totally forgot about "BeFree/Mockup"... and I think I've never even heard of "Gnube" :-D
<Begasus> heh
<Begasus> Gnube doesn't ring a bell here too
<OscarL> on the "newest" page archived (for the developer section at least): https://web.archive.org/web/20120316014714/http://www.beunited.org/index.php?page=developer
<OscarL> BlueEyedOS? check. Cosmoe? check. Gnube? what is that?
<Begasus> First 2 ring a bell :) (too bad 404 behind the links there)
<OscarL> actually surprised to see beuinited.org site was up into the year 2012.
<Begasus> Haiku wasn't up to the job yet? ;)
<OscarL> Haiku is linked there right below Gnube, and above Zeta.
<Begasus> ICO ... fun days :D
hightower2 has quit [Ping timeout: 480 seconds]
hightower2 has joined #haiku
<OscarL> I also liked https://www.beosnews.com/ (still up somehow!)
<Begasus> nice, latest post from 2018, not that long ago
<OscarL> At one point I even had a "bipolar@beosnews.com" mail address! (never really used it :-/)
JakeSays1 has joined #haiku
JakeSays has quit [Ping timeout: 480 seconds]
<Begasus> now this is long ago! https://pulkomandy.tk/GrafX2/grafx2_03.html :D
<OscarL> first link gives strong demo-scene vibes :-)
<Begasus> 16years .. time flies
<Begasus> yeah OscarL :)
<PulkoMandy> I should make a new grafx2 release someday, it's been a while
<PulkoMandy> And yes, definitely demoscene. In fact I'm going to a demoparty in Slovakia next weekend
<Begasus> nice PulkoMandy!
<Begasus> biab
v_harkonnen has joined #haiku
hightower3 has joined #haiku
hightower3 has quit [Remote host closed the connection]
hightower3 has joined #haiku
hightower2 has quit [Read error: Connection reset by peer]
hightower3 has quit [Remote host closed the connection]
hightower3 has joined #haiku
Oscar-L has joined #haiku
systwi has quit [Ping timeout: 480 seconds]
systwi has joined #haiku
hightower3 has quit [Read error: Connection reset by peer]
hightower3 has joined #haiku
hightower2 has joined #haiku
OscarL has quit [Ping timeout: 480 seconds]
hightower4 has joined #haiku
hightower3 has quit [Ping timeout: 480 seconds]
hightower3 has joined #haiku
Oscar-L is now known as OscarL
hightower2 has quit [Ping timeout: 480 seconds]
hightower2 has joined #haiku
hightower4 has quit [Ping timeout: 480 seconds]
AD_MOS2 has joined #haiku
coolcoder613 has quit [Quit: https://quassel-irc.org - Chat comfortably. Anywhere.]
hightower3 has quit [Ping timeout: 480 seconds]
hightower3 has joined #haiku
<OscarL> mmm, depot.haiku-os.org is serving .hpkg files with a "text" mime, or Web+ is doing something fishy :-D
hightower2 has quit [Ping timeout: 480 seconds]
<Begasus> re
hightower3 has quit [Ping timeout: 480 seconds]
<Begasus> ah, so the .so file was/is already in the devel package OscarL?
<OscarL> yep.
<Begasus> me should read the log back then ;)
<OscarL> main package only has the libpnglite.so.0 file
<Begasus> well the Qt packages do the same (link the .so in $libDir)
<OscarL> Still... those PR comments a good opportunity to ask Adrien a related question (now I just need to write it in a way that makes sense :-P)
<Begasus> should read the full recipe next time before commenting :P
<Begasus> k, script to build the full framework suite working fine now :)
v_harkonnen has quit [Ping timeout: 480 seconds]
<Begasus> including a few from KF5 for coinstallability
<OscarL> Begasus: does your CudaText repo (the github one, not your local clone), as your latest changes to it?
<OscarL> s/as your/has your/
<Begasus> haven't touched it a while, so all we had is upstreamed there OscarL
<Begasus> not sure wich cudatext repo you mean :P
<OscarL> Alright. Thanks. (I mean this one: https://github.com/Begasus/CudaText/tree/haiku)
<Begasus> whoops, needs some update there :P
<Begasus> that branch has been merged here: https://github.com/Alexey-T/CudaText/pull/5123
<Begasus> syncing in a sec
<Begasus> on par again
<Begasus> mostly I build cudatext from CudaText_up
<OscarL> no worries, just needed to make sure I was using correct/updated information on the question I'm writting.
<B2IA> (UnrealNeil) whatever happened to the BeOS games "Abuse" - is it on it's way to Haiku?
<Begasus> thought we had that?
<Begasus> ah, 32bit only it seems
<B2IA> (UnrealNeil) isit as simple as recompiling on 64 bit... or is it onerous?
v_harkonnen has joined #haiku
<Begasus> 1.210.5.0, still good OscarL :)
<Begasus> Lazarus still good too :D
<OscarL> nice.
<Begasus> back to ...
<Begasus> UnrealNeil, no idea, haven't tackled it in a long while, probably a reason it's not available there?
<Begasus> sidetracked again :)
<Begasus> (load "abuse.lsp") [.. ]Segmentation violation
<Begasus> that was that :)
mmu_man has joined #haiku
<B2IA> (UnrealNeil) last time I had a segment violation it was while eating a mandarin
<B2IA> (UnrealNeil) ...there is nothing worse than a violated segment... (I guess)
<Begasus> ;)
<Begasus> and hard to tackle I guess
<botifico> [haikuports/haikuports] diversys pushed 1 commit to master [+2/-2/±0] https://github.com/haikuports/haikuports/compare/634ff6f3260d...d035f2228861
<botifico> [haikuports/haikuports] PocketNerdIO d035f22 - mame: bump version (#10200)
<OscarL> Begasus: regarding your earlier comment about how time flies...
<Begasus> thanks diver1 :)
<Begasus> yes OscarL?
<OscarL> my first contribution to Pe is about to turn 21 years old! 8-\
<Begasus> can't even tell when my first ever contributing was OscarL :D
<OscarL> "Date: Mon Apr 7 13:21:04 2003 +0000"--- "parse numbers symbols and more thx to BiPolar" (Andrew Bachman made the commit).
tuaris has quit [Quit: Leaving.]
<Begasus> that one from grafx2 was from dec 2008 :)
<OscarL> Pe going form CVS, to SVN, to Mercurial, to Git... what a ride :-)
<Begasus> not sure, but wasn't bitbucket mercurial too?
v_harkonnen has quit [Ping timeout: 480 seconds]
<OscarL> originally, yes.
<Begasus> had something in my mind there, wasn't wrong then :)
<OscarL> Pe used: CVS on beunited, SVN on OSDrawer, HG on BerliOS, and now git.
walkingdisaster has joined #haiku
<Begasus> hope we can stay on git for a while now that I got the basics covered :)
walkingdisaster has quit []
<OscarL> with my luck... if/when I finally stop needing my "Git cheatsheet.txt", something new will pop up :-P
<Begasus> hey! I'm on the same boat there ;)
<B2IA> (UnrealNeil) what is the difference between a .pkg and a .hpkg? BeOS vs haiku?
<Begasus> the BeOS ones had all-in-one installer with .pkg iirc
<OscarL> about the same diff from .lha to .7z :-P (do people still remember .lha files?)
<Begasus> the .hpkg from Haiku contains app specific parts and will pull in the needed parts from the depot
<B2IA> (UnrealNeil) I remember .arj
<Begasus> heh
<OscarL> there you go!
<B2IA> (UnrealNeil) Begas: Thanks
<Begasus> np, remember creating some package installers for ZETA back then :)
<Begasus> should still have the icon-theme installers somewhere ...
<B2IA> (UnrealNeil) a search for icon on BeShare brings a lot of .hpkg results...
<Begasus> don't think I published them on BeShare :) at least not me :D
<Begasus> UnrealNiel, maybe some of those? https://ibb.co/album/2Y904Q
<Begasus> but they are ZETA only :)
hightower2 has joined #haiku
* Begasus thinks this was a pretty good icon-theme :) https://ibb.co/XbgqKgz
<B2IA> (UnrealNeil) no no no.... I guess I'm a bit of a BeOS pureist. I like the standard icon set very much
<Begasus> heh
<OscarL> Man, I love BeOS-era of sillyness in software readmes: http://www.xbar.org/BShisen/
<Begasus> "Thanks to BeOS and BShisen, I'm 33% less productive." lol
<B2IA> (UnrealNeil) oh, I loced BShisen! I spent hours playing.... I'm not so keen, but am now stuck with KShisen and it's not as awesome...
<B2IA> (UnrealNeil) BShisen - best tile set ever!
<phschafft> ohje.
v_harkonnen has joined #haiku
<OscarL> oh, too bad that the online version doesn't works. I was ready to flame someone :-/
<Begasus> lol
<Begasus> someone is on a memory lane :P
<OscarL> I got lost in Pe's `git shortlog --summary --numbered --email` rabbit hole :-D (trying to find about the people I wasn't aware of)
Anarchos has joined #haiku
<Anarchos> hello
<Begasus> Hi Anarchos
<OscarL> Salutations, Monsieur Anarchos.
<OscarL> heh, had posix dlopen docs in browser history already (since the RTLD_LAZY vs RTLD_NOW shennanigans on CudaText :-P)
<Begasus> it was good for some thing :P
<phschafft> on Haiku libdl is empty, isn't it?
* Begasus points to OscarL ->
* OscarL points to the next guy on the queue ->
<OscarL> phschafft: "empty" as in... not even there?
<phschafft> as in it's there but all the stuff is in other libs (making it only a compatible binary so -ldl doesn't fail as required by POSIX)
<Begasus> same a libm and libpthread I guess?
mmu_man has quit [Ping timeout: 480 seconds]
<OscarL> So... functionality of libdl recides on libroot.so: yes. "empty" libdl.so exists: no.
<OscarL> does posix really calls for specific library names? (just curious)
* Begasus points to phschafft ->
<Begasus> :D
mmu_man has joined #haiku
* phschafft is in a meeting
<phschafft> not fully sure, but even if it's not in POSIX people seem to understand it that way.
<phschafft> I have seen empty libdl on other systems as well.
<Begasus> haven't seen an issue with it here for a long time, so I guess it's "fixed" on Haiku's side
<OscarL> people hardcode /usr/ path all the time, doesn't makes them right :-P
<Begasus> lol
<Begasus> and $HOME/.
HaikuUser has joined #haiku
HaikuUser has quit []
v_harkonnen has quit [Ping timeout: 480 seconds]
<Anarchos> Begasus ~is shorter to type than $HOME :)
<Begasus> they don't always use that in the source Anarchos :)
Anarchos has quit [Quit: Vision[]: i've been blurred!]
AlaskanEmily has quit [Remote host closed the connection]
v_harkonnen has joined #haiku
<botifico> [haikuports/haikuports] korli pushed 1 commit to master [+2/-0/±0] https://github.com/haikuports/haikuports/compare/d035f2228861...e75ff8a88b07
<botifico> [haikuports/haikuports] korli e75ff8a - epoll_shim: new recipe, disabled, needs kqueue()
* OscarL plays with git's .mailmap files.
mr_lou has quit [Quit: Leaving]
tqh has joined #haiku
v_harkonnen has quit [Ping timeout: 480 seconds]
<botifico> [haikuports/haikuports] threedeyes pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/e75ff8a88b07...ec92525f2f26
<botifico> [haikuports/haikuports] threedeyes ec92525 - marble: bump version
novaphoenix0 has quit [Quit: gone fishing]
novaphoenix has joined #haiku
zard has joined #haiku
<botifico> [haikuports/haikuports] Begasus pushed 1 commit to master [+0/-0/±1] https://github.com/haikuports/haikuports/compare/ec92525f2f26...b4d749e132eb
<botifico> [haikuports/haikuports] Begasus b4d749e - neochat, revbump, fix missing runtime dependency (#10201)
JakeSays has joined #haiku
<Begasus> mame running on buildmasters, that could take a while :P
JakeSays1 has quit [Ping timeout: 480 seconds]
v_harkonnen has joined #haiku
Anarchos has joined #haiku
<Begasus> biab
<botifico> [haikuports/haikuports] threedeyes pushed 1 commit to master [+1/-1/±0] https://github.com/haikuports/haikuports/compare/b4d749e132eb...522f32b55611
<botifico> [haikuports/haikuports] threedeyes 522f32b - kdiff3: bump version
<Begasus> re
<Anarchos> re
<Begasus> wb :)
_Dario_ has joined #haiku
<Anarchos> Begasus the more i read haiku source code, the less i understand...
<Begasus> heh, not very productive Anarchos :)
<Anarchos> Begasus not mentioning the work i have to do for my entreprise...
<Begasus> ;)
jmairboeck has joined #haiku
mmu_man has quit [Ping timeout: 480 seconds]
hightower3 has joined #haiku
v_harkonnen has quit [Ping timeout: 480 seconds]
hightower2 has quit [Ping timeout: 480 seconds]
<Begasus> biab
Begasus has quit [Quit: Vision[]: i've been blurred!]
Begasus has joined #haiku
<Begasus> something fishy going on :)
v_harkonnen has joined #haiku
mmu_man has joined #haiku
<Begasus> hmm ... should look into rizin/cutter again ...
<Anarchos> Begasus what is rizin / cutter .
<Anarchos> ?
<Begasus> Rizin: "A fork of the radare2 reverse engineering framework"
<Begasus> Cutter: "A Qt and C++ GUI for rizin reverse engineering framework"
<Begasus> Same as radare2/iaito
v_harkonnen has quit [Ping timeout: 480 seconds]
<Anarchos> oh nice a reverse engineering framework
vdamewood has quit [Ping timeout: 480 seconds]
bbjimmy has quit [Quit: Vision[]: i've been blurred!]
nosycat has joined #haiku
mmu_man has quit [Ping timeout: 480 seconds]
bbjimmy has joined #haiku
<nosycat> o/
v_harkonnen has joined #haiku
OscarL has quit [Quit: Gone with the wind]
v_harkonnen has quit [Ping timeout: 480 seconds]
HaikuUser has joined #haiku
HaikuUser has quit []
frkazoid333 has quit [Read error: Connection reset by peer]
frkazoid333 has joined #haiku
mr_lou has joined #haiku
v_harkonnen has joined #haiku
v_harkonnen has quit [Ping timeout: 480 seconds]
v_harkonnen has joined #haiku
<Anarchos> hello nosycat
ClaudioM has joined #haiku
<nosycat> Hi there!
_Dario_ has quit [Quit: Vision[]: i've been blurred!]
mmu_man has joined #haiku
andreaa71 has joined #haiku
mmu_man has quit [Ping timeout: 480 seconds]
andreaa71 has left #haiku [#haiku]
mmu_man has joined #haiku
Anarchos has quit [Quit: Vision[]: i've been blurred!]
BrunoSpr has joined #haiku
<Begasus> closing down for today, cu peeps
Begasus has quit [Quit: Vision[]: i've been blurred!]
<B2IA> (BrunoSpr) Hello all
<BrunoSpr> oh, se you Begasus
<nosycat> Hi there!
BrunoSpr has quit [Quit: Vision[]: Ich wurde gewaschen!]
mmu_man has quit [Ping timeout: 480 seconds]
FreeFull has quit []
<B2IA> (AGMS) Hi michel, nice seeing your YouTube video on BeShare. https://www.youtube.com/watch?v=Krdj08gBsZk
<B2IA> (AGMS) By the way, there's usually a bridge to IRC here on BeShare, so you can see what people are talking about over there too.
* zard waves from IRC
<nosycat> \o
<B2IA> (AGMS) Hi zard!
nosycat has quit [Quit: Leaving]
mmu_man has joined #haiku
gouchi has joined #haiku
gouchi has quit [Remote host closed the connection]
FreeFull has joined #haiku
tuaris has joined #haiku
zard has quit [Quit: leaving]
mr_lou has quit [Quit: Leaving]
B2IA has quit [Quit: Vision[]: i've been blurred!]
B2IA has joined #haiku
jmairboeck has quit [Quit: Konversation terminated!]
ClaudioM has quit [Quit: Laters!]
v_harkonnen has quit [Ping timeout: 480 seconds]
<B2IA> (Butler) Welcome to BeShare.agmsmith.ca.
B2IA has quit [Quit: Vision[]: i've been blurred!]
B2IA has joined #haiku
Anarchos has joined #haiku
<Anarchos> hello
v_harkonnen has joined #haiku
mmu_man has quit [Ping timeout: 480 seconds]
* phschafft waves to Anarchos.
mmu_man has joined #haiku
Anarchos has quit [Quit: Vision[]: i've been blurred!]
v_harkonnen has quit [Ping timeout: 480 seconds]
Yonle has quit [Quit: See you later.]
Yonle has joined #haiku
v_harkonnen has joined #haiku
tqh has quit [Remote host closed the connection]
HaikuUser has joined #haiku
HaikuUser has quit []
<dovsienko> hey folks
<dovsienko> when you right-click on an image in WebPositive, is there an extra empty menu item at the bottom?
HaikuUser has joined #haiku
HaikuUser has quit [Ping timeout: 480 seconds]
<augiedoggie> i think it always has that blank item regardless of what you click :P
ablyss has joined #haiku
HaikuUser has joined #haiku
HaikuUser has quit []
HaikuUser has joined #haiku
HaikuUser has quit []
v_harkonnen has quit [Ping timeout: 480 seconds]